commit | 9d5316e3f56d138504565ff311145ac01621dff4 | [log] [tgz] |
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author | Romain Guy <[email protected]> | Thu Jun 24 19:30:36 2010 -0700 |
committer | Romain Guy <[email protected]> | Thu Jun 24 19:30:36 2010 -0700 |
tree | 40c79ba098de4624fbe38cb400c6ac4fe7340673 | |
parent | a18dbdf420fabebb83e7403d000384a8d98daffa [diff] |
Add colored rectangles implementation in OpenGLRenderer. Drawing two rectangles one after the other discards the second one because of Z buffering issues. This will be fixed in another changelist. Change-Id: Ida1b3cde8a78e60cacc07e477abc44def527ff67