Support Surface and Layer Readback in the SkiaPipelines.
Test: CTS TextureViewTests and UIRendering
Change-Id: I2969c8f5a975bfd9aebcbb585c64d1fcbb2487c2
diff --git a/libs/hwui/renderthread/RenderThread.cpp b/libs/hwui/renderthread/RenderThread.cpp
index f3789c8..223958a 100644
--- a/libs/hwui/renderthread/RenderThread.cpp
+++ b/libs/hwui/renderthread/RenderThread.cpp
@@ -17,8 +17,10 @@
#include "RenderThread.h"
#include "../renderstate/RenderState.h"
+#include "../pipeline/skia/SkiaOpenGLReadback.h"
#include "CanvasContext.h"
#include "EglManager.h"
+#include "OpenGLReadback.h"
#include "RenderProxy.h"
#include "VulkanManager.h"
@@ -196,6 +198,30 @@
mVkManager = new VulkanManager(*this);
}
+Readback& RenderThread::readback() {
+
+ if (!mReadback) {
+ auto renderType = Properties::getRenderPipelineType();
+ switch (renderType) {
+ case RenderPipelineType::OpenGL:
+ mReadback = new OpenGLReadbackImpl(*this);
+ break;
+ case RenderPipelineType::SkiaGL:
+ case RenderPipelineType::SkiaVulkan:
+ // It works to use the OpenGL pipeline for Vulkan but this is not
+ // ideal as it causes us to create an OpenGL context in addition
+ // to the Vulkan one.
+ mReadback = new skiapipeline::SkiaOpenGLReadback(*this);
+ break;
+ default:
+ LOG_ALWAYS_FATAL("canvas context type %d not supported", (int32_t) renderType);
+ break;
+ }
+ }
+
+ return *mReadback;
+}
+
int RenderThread::displayEventReceiverCallback(int fd, int events, void* data) {
if (events & (Looper::EVENT_ERROR | Looper::EVENT_HANGUP)) {
ALOGE("Display event receiver pipe was closed or an error occurred. "