Fix some usage of removed private Skia functions & transitive dep
Attempting to fix broken roll.
sk_float_* functions map directly to <cmath> functions now, see
https://skia-review.googlesource.com/c/skia/+/842498
SkiaInterpolator requires <cstring> for memcpy. It seems this was
previously being pulled in through a transitive Skia inclusion which
is no longer present.
Bug: none
Change-Id: I155ead6c68eab066fb4d5588f35523aff2c4a050
Test: builds
Flag: EXEMPT build fix
diff --git a/libs/hwui/effects/GainmapRenderer.cpp b/libs/hwui/effects/GainmapRenderer.cpp
index 3ebf7d1..0a30c6c 100644
--- a/libs/hwui/effects/GainmapRenderer.cpp
+++ b/libs/hwui/effects/GainmapRenderer.cpp
@@ -32,6 +32,8 @@
#include "src/core/SkColorFilterPriv.h"
#include "src/core/SkImageInfoPriv.h"
#include "src/core/SkRuntimeEffectPriv.h"
+
+#include <cmath>
#endif
namespace android::uirenderer {
@@ -206,12 +208,12 @@
void setupGenericUniforms(const sk_sp<const SkImage>& gainmapImage,
const SkGainmapInfo& gainmapInfo) {
- const SkColor4f logRatioMin({sk_float_log(gainmapInfo.fGainmapRatioMin.fR),
- sk_float_log(gainmapInfo.fGainmapRatioMin.fG),
- sk_float_log(gainmapInfo.fGainmapRatioMin.fB), 1.f});
- const SkColor4f logRatioMax({sk_float_log(gainmapInfo.fGainmapRatioMax.fR),
- sk_float_log(gainmapInfo.fGainmapRatioMax.fG),
- sk_float_log(gainmapInfo.fGainmapRatioMax.fB), 1.f});
+ const SkColor4f logRatioMin({std::log(gainmapInfo.fGainmapRatioMin.fR),
+ std::log(gainmapInfo.fGainmapRatioMin.fG),
+ std::log(gainmapInfo.fGainmapRatioMin.fB), 1.f});
+ const SkColor4f logRatioMax({std::log(gainmapInfo.fGainmapRatioMax.fR),
+ std::log(gainmapInfo.fGainmapRatioMax.fG),
+ std::log(gainmapInfo.fGainmapRatioMax.fB), 1.f});
const int noGamma = gainmapInfo.fGainmapGamma.fR == 1.f &&
gainmapInfo.fGainmapGamma.fG == 1.f &&
gainmapInfo.fGainmapGamma.fB == 1.f;
@@ -248,10 +250,10 @@
float W = 0.f;
if (targetHdrSdrRatio > mGainmapInfo.fDisplayRatioSdr) {
if (targetHdrSdrRatio < mGainmapInfo.fDisplayRatioHdr) {
- W = (sk_float_log(targetHdrSdrRatio) -
- sk_float_log(mGainmapInfo.fDisplayRatioSdr)) /
- (sk_float_log(mGainmapInfo.fDisplayRatioHdr) -
- sk_float_log(mGainmapInfo.fDisplayRatioSdr));
+ W = (std::log(targetHdrSdrRatio) -
+ std::log(mGainmapInfo.fDisplayRatioSdr)) /
+ (std::log(mGainmapInfo.fDisplayRatioHdr) -
+ std::log(mGainmapInfo.fDisplayRatioSdr));
} else {
W = 1.f;
}