Delete a bunch of code

This removes the duality of DisplayList, removing a small amount of
overhead

Test: buids & hwuiunit passes

Change-Id: I8bb3a20e9ead1caec4b4a8a3e9f2c08f717a7096
diff --git a/libs/hwui/renderthread/CanvasContext.h b/libs/hwui/renderthread/CanvasContext.h
index aaef85a..358b842 100644
--- a/libs/hwui/renderthread/CanvasContext.h
+++ b/libs/hwui/renderthread/CanvasContext.h
@@ -16,10 +16,8 @@
 
 #pragma once
 
-#include "BakedOpDispatcher.h"
-#include "BakedOpRenderer.h"
 #include "DamageAccumulator.h"
-#include "FrameBuilder.h"
+#include "Lighting.h"
 #include "FrameInfo.h"
 #include "FrameInfoVisualizer.h"
 #include "FrameMetricsReporter.h"
@@ -231,8 +229,8 @@
 
     bool mOpaque;
     bool mWideColorGamut = false;
-    BakedOpRenderer::LightInfo mLightInfo;
-    FrameBuilder::LightGeometry mLightGeometry = {{0, 0, 0}, 0};
+    LightInfo mLightInfo;
+    LightGeometry mLightGeometry = {{0, 0, 0}, 0};
 
     bool mHaveNewSurface = false;
     DamageAccumulator mDamageAccumulator;