Delete a bunch of code
This removes the duality of DisplayList, removing a small amount of
overhead
Test: buids & hwuiunit passes
Change-Id: I8bb3a20e9ead1caec4b4a8a3e9f2c08f717a7096
diff --git a/libs/hwui/renderthread/CanvasContext.h b/libs/hwui/renderthread/CanvasContext.h
index aaef85a..358b842 100644
--- a/libs/hwui/renderthread/CanvasContext.h
+++ b/libs/hwui/renderthread/CanvasContext.h
@@ -16,10 +16,8 @@
#pragma once
-#include "BakedOpDispatcher.h"
-#include "BakedOpRenderer.h"
#include "DamageAccumulator.h"
-#include "FrameBuilder.h"
+#include "Lighting.h"
#include "FrameInfo.h"
#include "FrameInfoVisualizer.h"
#include "FrameMetricsReporter.h"
@@ -231,8 +229,8 @@
bool mOpaque;
bool mWideColorGamut = false;
- BakedOpRenderer::LightInfo mLightInfo;
- FrameBuilder::LightGeometry mLightGeometry = {{0, 0, 0}, 0};
+ LightInfo mLightInfo;
+ LightGeometry mLightGeometry = {{0, 0, 0}, 0};
bool mHaveNewSurface = false;
DamageAccumulator mDamageAccumulator;