1. 8f6d6e0 Add DeviceInfo to host build for libhwui by Jerome Gaillard · 12 months ago
  2. e2b9938 Add setBackdropRenderEffect for View and RenderNode. by Dongya Jiang · 3 years ago
  3. 33c1ea7 Enable path clipping for View outlines by Chet Haase · 3 years, 5 months ago
  4. 09d9cca Avoid creating a layer for linear stretch by John Reck · 3 years, 10 months ago
  5. 6701a60 Wire SKSL based stretch shader to HWUI by Nader Jawad · 4 years ago
  6. 5cb290b Add stretch plumbing by John Reck · 4 years, 1 month ago
  7. 390d6e8 Added RenderEffect property on RenderNode by Nader Jawad · 4 years, 5 months ago
  8. 3fedf5a Remove unecessary exported symbols from libhwui.so by Derek Sollenberger · 5 years ago
  9. 22d753f [HWUI] Get DeviceInfo through stable ABI by Alec Mouri · 5 years ago
  10. 86bd214 Enable RenderNode and RecordingCanvas for layoutlib by Fedor Kudasov · 6 years ago
  11. f09ee58 Put Vulkan WebViews on a HW layer if stencil clip by Stan Iliev · 6 years ago
  12. 470a919 Add missing getter & improve docs by John Reck · 6 years ago
  13. 1423e13 Create plumbing for disabling force-dark by John Reck · 6 years ago
  14. 564ca3e Reland "TextureView Vulkan support and optimized OpenGL draw" by Stan Iliev · 6 years ago
  15. a683eb3 Revert "Revert "Revert "TextureView Vulkan support and optimized OpenGL draw""" by Stan Iliev · 6 years ago
  16. 85f9096 Revert "Revert "TextureView Vulkan support and optimized OpenGL draw"" by Stan Iliev · 6 years ago
  17. 867c43d Revert "TextureView Vulkan support and optimized OpenGL draw" by John Reck · 6 years ago
  18. c8e22a6 TextureView Vulkan support and optimized OpenGL draw by Stan Iliev · 7 years ago
  19. c1a8a46 Remove use of SkRefCnt_SafeAssign. by Ben Wagner · 7 years ago
  20. e170fb6 A better HW Bitmap uploader by John Reck · 7 years ago
  21. 8686e1f Add isPivotSet/resetPivot by John Reck · 7 years ago
  22. 52230bc Remove Skia RenderPipeline saveLayer logic for software layers. by Derek Sollenberger · 7 years ago
  23. d8be4a0 Add API to set tonal shadow color by John Reck · 7 years ago
  24. 3c0369b Create colored shadows demo by John Reck · 7 years ago
  25. 1bcacfd Format the world (or just HWUI) by John Reck · 7 years ago
  26. 260ab72 use SkBlendMode instead of SkXfermode by Mike Reed · 8 years ago
  27. c3849aa HWUI: reimplement rendernode ouput for single stream by sergeyv · 9 years ago
  28. 52c4eba Merge \\"Avoid throwing when 0 size layer requested\\" into nyc-mr1-dev am: 272b827925 by Chris Craik · 9 years ago
  29. ec83bd1 Merge \"Avoid throwing when 0 size layer requested\" into nyc-mr1-dev by Chris Craik · 9 years ago
  30. e3e481d Avoid throwing when 0 size layer requested by Chris Craik · 9 years ago
  31. 5e00c7c Delete old rendering pipeline by Chris Craik · 9 years ago
  32. 7156913 Merge \"Fix framebuffer incomplete errors\" into nyc-dev am: 4bcf66030d by Chris Craik · 9 years ago
  33. d4fe4d3 Fix framebuffer incomplete errors by Chris Craik · 9 years ago
  34. 0a87059 resolve merge conflicts of 404e2b2 to nyc-dev-plus-aosp by Chih-Hung Hsieh · 9 years ago
  35. cef190d Fix misc-macro-parentheses warnings in hwui and graphic jni. by Chih-Hung Hsieh · 9 years ago
  36. 8ecf41c Add temporary layer alpha fallback to OpReorderer by Chris Craik · 9 years ago
  37. 9fded23 Recycle OffscreenBuffers by Chris Craik · 9 years ago
  38. 76caecf Add more RenderNode property support in OpReorderer path by Chris Craik · 9 years ago
  39. 6fe991e5 Work to support saveLayer in new pipeline by Chris Craik · 9 years ago
  40. ac02eb9 Remove confusing behavior of Rect::intersect() and rename by Chris Craik · 9 years ago
  41. e248bd1 Serializing display lists by John Reck · 10 years ago
  42. b60d3e7 Don't promote functors onto layers due to outline rect clipping by Chris Craik · 10 years ago
  43. a766cb2 Put WebViews with on a HW layer if stencil/shader clipping is needed by Chris Craik · 10 years ago
  44. 4e9d9b2 Revert to save-layer based alpha if layer would be too large by Chris Craik · 10 years ago
  45. 1a0808e Add back alpha atrace log by Chris Craik · 10 years ago
  46. 856f0cc Promote RenderProperties with an alpha to have a RenderLayer by Chris Craik · 10 years ago
  47. 182952f Glop based composeLayerRegion/Rect by Chris Craik · 10 years ago
  48. e84a208 Add overrides and switch to nullptr keyword by Chris Craik · 10 years ago
  49. 3c96a2b am 1fb141f8: am 9c5b7b09: am ee660651: Merge "Improve DisplayList state output" into lmp-mr1-dev by Chris Craik · 10 years ago
  50. b5a5435 Improve DisplayList state output by Chris Craik · 10 years ago
  51. 2dc236b Clean up physical coupling by Tom Hudson · 10 years ago
  52. 9fa364d Account for alpha in hasShadow() by Chris Craik · 10 years ago
  53. 5c75c52 Add shadow/clipping properties to HierarchyViewer by Chris Craik · 10 years ago
  54. 74cf7e6 Cap scales used for tessellation with minimum and maximum by Chris Craik · 11 years ago
  55. 3b52c03 clamp & round alpha by John Reck · 11 years ago
  56. af4d04c Use RoundRect clipping for circle reveal animation by Chris Craik · 11 years ago
  57. a753f4c Move ClipBounds to native by Chris Craik · 11 years ago
  58. 75af3f3 Merge "Add abort logging for huge scales and tessellation recursion depth" by Chris Craik · 11 years ago
  59. fe02b4b Add abort logging for huge scales and tessellation recursion depth by Chris Craik · 11 years ago
  60. 293e868 Handle Z in DA by John Reck · 11 years ago
  61. 25fbb3f Move LayerType to RenderNode by John Reck · 11 years ago
  62. a447d29 Fix DA bugs by John Reck · 11 years ago
  63. e4267ea Even FASTER damage calculations! by John Reck · 11 years ago
  64. 79c7de7 Have all the setters return changed by John Reck · 11 years ago
  65. 2bcad17 Remove Path based outline clipping by Chris Craik · 11 years ago
  66. e45b1fd RenderThread animator support by John Reck · 11 years ago
  67. cc39e16 Add elevation, Z properties to View by Chris Craik · 11 years ago
  68. f7483e3 Simplify matrix calculations by John Reck · 11 years ago
  69. 49e6c739 Move most TransformationInfo properties to RenderNode by Chris Craik · 11 years ago
  70. 8c271ca Add private circular reveal API on View/RenderNode by Chris Craik · 11 years ago
  71. d0a0b2a Add stagingProperties by John Reck · 11 years ago
  72. b49f446 Rework Outline API, remove isolatedZVolume remnants by Chris Craik · 11 years ago
  73. 34f67f2 Remove castsShadow and globalCamera APIs by Chris Craik · 11 years ago
  74. 618236f Revert "Remove castsShadow and globalCamera APIs" by Chris Craik · 11 years ago
  75. 0334c31 Remove castsShadow and globalCamera APIs by Chris Craik · 11 years ago
  76. acb6f07 Split out RenderProperties by John Reck · 11 years ago