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android
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platform
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frameworks
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base
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45523ec02cbe45d5ecb17ba4687ecf095fb7d557
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libs
/
hwui
/
RenderProperties.h
8f6d6e0
Add DeviceInfo to host build for libhwui
by Jerome Gaillard
· 12 months ago
e2b9938
Add setBackdropRenderEffect for View and RenderNode.
by Dongya Jiang
· 3 years ago
33c1ea7
Enable path clipping for View outlines
by Chet Haase
· 3 years, 5 months ago
09d9cca
Avoid creating a layer for linear stretch
by John Reck
· 3 years, 10 months ago
6701a60
Wire SKSL based stretch shader to HWUI
by Nader Jawad
· 4 years ago
5cb290b
Add stretch plumbing
by John Reck
· 4 years, 1 month ago
390d6e8
Added RenderEffect property on RenderNode
by Nader Jawad
· 4 years, 5 months ago
3fedf5a
Remove unecessary exported symbols from libhwui.so
by Derek Sollenberger
· 5 years ago
22d753f
[HWUI] Get DeviceInfo through stable ABI
by Alec Mouri
· 5 years ago
86bd214
Enable RenderNode and RecordingCanvas for layoutlib
by Fedor Kudasov
· 6 years ago
f09ee58
Put Vulkan WebViews on a HW layer if stencil clip
by Stan Iliev
· 6 years ago
470a919
Add missing getter & improve docs
by John Reck
· 6 years ago
1423e13
Create plumbing for disabling force-dark
by John Reck
· 6 years ago
564ca3e
Reland "TextureView Vulkan support and optimized OpenGL draw"
by Stan Iliev
· 6 years ago
a683eb3
Revert "Revert "Revert "TextureView Vulkan support and optimized OpenGL draw"""
by Stan Iliev
· 6 years ago
85f9096
Revert "Revert "TextureView Vulkan support and optimized OpenGL draw""
by Stan Iliev
· 6 years ago
867c43d
Revert "TextureView Vulkan support and optimized OpenGL draw"
by John Reck
· 6 years ago
c8e22a6
TextureView Vulkan support and optimized OpenGL draw
by Stan Iliev
· 7 years ago
c1a8a46
Remove use of SkRefCnt_SafeAssign.
by Ben Wagner
· 7 years ago
e170fb6
A better HW Bitmap uploader
by John Reck
· 7 years ago
8686e1f
Add isPivotSet/resetPivot
by John Reck
· 7 years ago
52230bc
Remove Skia RenderPipeline saveLayer logic for software layers.
by Derek Sollenberger
· 7 years ago
d8be4a0
Add API to set tonal shadow color
by John Reck
· 7 years ago
3c0369b
Create colored shadows demo
by John Reck
· 7 years ago
1bcacfd
Format the world (or just HWUI)
by John Reck
· 7 years ago
260ab72
use SkBlendMode instead of SkXfermode
by Mike Reed
· 8 years ago
c3849aa
HWUI: reimplement rendernode ouput for single stream
by sergeyv
· 9 years ago
52c4eba
Merge \\"Avoid throwing when 0 size layer requested\\" into nyc-mr1-dev am: 272b827925
by Chris Craik
· 9 years ago
ec83bd1
Merge \"Avoid throwing when 0 size layer requested\" into nyc-mr1-dev
by Chris Craik
· 9 years ago
e3e481d
Avoid throwing when 0 size layer requested
by Chris Craik
· 9 years ago
5e00c7c
Delete old rendering pipeline
by Chris Craik
· 9 years ago
7156913
Merge \"Fix framebuffer incomplete errors\" into nyc-dev am: 4bcf66030d
by Chris Craik
· 9 years ago
d4fe4d3
Fix framebuffer incomplete errors
by Chris Craik
· 9 years ago
0a87059
resolve merge conflicts of 404e2b2 to nyc-dev-plus-aosp
by Chih-Hung Hsieh
· 9 years ago
cef190d
Fix misc-macro-parentheses warnings in hwui and graphic jni.
by Chih-Hung Hsieh
· 9 years ago
8ecf41c
Add temporary layer alpha fallback to OpReorderer
by Chris Craik
· 9 years ago
9fded23
Recycle OffscreenBuffers
by Chris Craik
· 9 years ago
76caecf
Add more RenderNode property support in OpReorderer path
by Chris Craik
· 9 years ago
6fe991e5
Work to support saveLayer in new pipeline
by Chris Craik
· 9 years ago
ac02eb9
Remove confusing behavior of Rect::intersect() and rename
by Chris Craik
· 9 years ago
e248bd1
Serializing display lists
by John Reck
· 10 years ago
b60d3e7
Don't promote functors onto layers due to outline rect clipping
by Chris Craik
· 10 years ago
a766cb2
Put WebViews with on a HW layer if stencil/shader clipping is needed
by Chris Craik
· 10 years ago
4e9d9b2
Revert to save-layer based alpha if layer would be too large
by Chris Craik
· 10 years ago
1a0808e
Add back alpha atrace log
by Chris Craik
· 10 years ago
856f0cc
Promote RenderProperties with an alpha to have a RenderLayer
by Chris Craik
· 10 years ago
182952f
Glop based composeLayerRegion/Rect
by Chris Craik
· 10 years ago
e84a208
Add overrides and switch to nullptr keyword
by Chris Craik
· 10 years ago
3c96a2b
am 1fb141f8: am 9c5b7b09: am ee660651: Merge "Improve DisplayList state output" into lmp-mr1-dev
by Chris Craik
· 10 years ago
b5a5435
Improve DisplayList state output
by Chris Craik
· 10 years ago
2dc236b
Clean up physical coupling
by Tom Hudson
· 10 years ago
9fa364d
Account for alpha in hasShadow()
by Chris Craik
· 10 years ago
5c75c52
Add shadow/clipping properties to HierarchyViewer
by Chris Craik
· 10 years ago
74cf7e6
Cap scales used for tessellation with minimum and maximum
by Chris Craik
· 11 years ago
3b52c03
clamp & round alpha
by John Reck
· 11 years ago
af4d04c
Use RoundRect clipping for circle reveal animation
by Chris Craik
· 11 years ago
a753f4c
Move ClipBounds to native
by Chris Craik
· 11 years ago
75af3f3
Merge "Add abort logging for huge scales and tessellation recursion depth"
by Chris Craik
· 11 years ago
fe02b4b
Add abort logging for huge scales and tessellation recursion depth
by Chris Craik
· 11 years ago
293e868
Handle Z in DA
by John Reck
· 11 years ago
25fbb3f
Move LayerType to RenderNode
by John Reck
· 11 years ago
a447d29
Fix DA bugs
by John Reck
· 11 years ago
e4267ea
Even FASTER damage calculations!
by John Reck
· 11 years ago
79c7de7
Have all the setters return changed
by John Reck
· 11 years ago
2bcad17
Remove Path based outline clipping
by Chris Craik
· 11 years ago
e45b1fd
RenderThread animator support
by John Reck
· 11 years ago
cc39e16
Add elevation, Z properties to View
by Chris Craik
· 11 years ago
f7483e3
Simplify matrix calculations
by John Reck
· 11 years ago
49e6c739
Move most TransformationInfo properties to RenderNode
by Chris Craik
· 11 years ago
8c271ca
Add private circular reveal API on View/RenderNode
by Chris Craik
· 11 years ago
d0a0b2a
Add stagingProperties
by John Reck
· 11 years ago
b49f446
Rework Outline API, remove isolatedZVolume remnants
by Chris Craik
· 11 years ago
34f67f2
Remove castsShadow and globalCamera APIs
by Chris Craik
· 11 years ago
618236f
Revert "Remove castsShadow and globalCamera APIs"
by Chris Craik
· 11 years ago
0334c31
Remove castsShadow and globalCamera APIs
by Chris Craik
· 11 years ago
acb6f07
Split out RenderProperties
by John Reck
· 11 years ago