- 572d801 [HWUI] Update Ganesh includes to specify new location by Nolan Scobie · 6 months ago
- 87ef524 Implement RenderThread for host by Jerome Gaillard · 1 year, 1 month ago
- 44db040 Allow triming of font caches through WindowManager by Jernej Virag · 1 year, 10 months ago
- d7971e7 Update the frameCallback postAt time. by Carlos Martinez Romero · 2 years ago
- 5f66fb8 Change how memory policy is configured by John Reck · 2 years, 5 months ago
- 432b691 HWUI: use public choreographer api by Rachel Lee · 3 years, 6 months ago
- bc9e529 Pass surface control id to callback to accurately identify surface metrics belongs to by Pablo Gamito · 3 years, 6 months ago
- 540fdf8 Reparent surface control for Webview overlay by Huihong Luo · 3 years, 8 months ago
- 34f42fd Fix z-order for webview surface control by Huihong Luo · 3 years, 10 months ago
- 2abc549 Fix PixelCopy & BQ crop by John Reck · 3 years, 10 months ago
- 3920768 More benchmark tweaks by John Reck · 3 years, 10 months ago
- 66e06d4 Macrobenchmark tweaks & gpu memory dumping by John Reck · 3 years, 10 months ago
- 054b8d3 Webview overlay support by Huihong Luo · 4 years ago
- 76ec382 libhwui: RenderThread: fix UAF by Steven Moreland · 4 years ago
- 5636cde Move reduceOpsTaskSplitting property to Properties.h by Adlai Holler · 4 years ago
- dfc7d4c Add a system property to control Skia reduceOpsTaskSplitting by Adlai Holler · 4 years ago
- 71db889 Add GPU completion to FrameMetrics (1/3) by Jorim Jaggi · 4 years, 1 month ago
- 5fdf7b8 Add SurfaceControl to hwui by Huihong Luo · 4 years, 2 months ago
- 6fabb5a Shared timeline plumbing by Steven Thomas · 4 years, 6 months ago
- 802fefa Share Vulkan resources between RenderThread and HardwareBitmapUploader by Derek Sollenberger · 4 years, 7 months ago
- f8c434e Migrate from GrContext to GrDirectContext by Adlai Holler · 4 years, 7 months ago
- 3fedf5a Remove unecessary exported symbols from libhwui.so by Derek Sollenberger · 5 years ago
- 4a818f1 [HWUI] use AChoreographer in place of DisplayEventReceiver. by Alec Mouri · 5 years ago
- aaa9e83 Decouple SurfaceTexture from HWUI by Stan Iliev · 5 years ago
- 22d753f [HWUI] Get DeviceInfo through stable ABI by Alec Mouri · 5 years ago
- 52e4392 Access VectorDrawableAtlas only on RenderThread by Stan Iliev · 6 years ago
- 85d6f10 Include more precise dependencies by Fedor Kudasov · 6 years ago
- cf185f5 Dynamically adjust renderahead by John Reck · 6 years ago
- 0fa0cbc Support render-ahead in vulkan by John Reck · 6 years ago
- ee3754a Fix TextureView glitch and memory leak by Stan Iliev · 6 years ago
- 3c0f563 Fix profile gpu bars to use display fps by John Reck · 6 years ago
- 898123b Start RenderThread earlier to preload Vulkan/EGL drivers by Stan Iliev · 6 years ago
- 981afe7 Decouple VulkanManager from RenderThread by Stan Iliev · 6 years ago
- 978d532 Fix RenderThread and worker thread names used by tools by Stan Iliev · 6 years ago
- 80dbc35 Tell JVM to not wait for HWUI worker threads upon shutdown by Stan Iliev · 6 years ago
- 7b8c1eb VkFunctorDrawable implementation by Bo Liu · 6 years ago
- 1b0278c Mark GrContext dirty after onContextDestroyed by Bo Liu · 6 years ago
- 283bb46 New WebViewFunctor API by John Reck · 6 years ago
- 8785ceb Refactors and a potential public API for rendering by John Reck · 6 years ago
- f15c333 Merge changes Ie072511b,I6424f90c am: 9d10637e01 am: ddedd24e96 am: 57d7cabbf5 by Greg Kaiser · 7 years ago
- a95435b RenderThread: Make ~IFrameCallback() virtual by Greg Kaiser · 7 years ago
- 1e51071 Remove RenderThread from EglManager by John Reck · 7 years ago
- 5642847 Don't use IPC in isolateProcess by John Reck · 7 years ago
- 660d6ec Update GrContext creation calls to use sk_sp by Greg Daniel · 7 years ago
- 259b25a Switch RenderThread to a Java daemon thread by John Reck · 7 years ago
- 1bcacfd Format the world (or just HWUI) by John Reck · 7 years ago
- f8441e6 Switch to a fancy new queue by John Reck · 7 years ago
- 6b894d7 Release VectorDrawable cache surface on render thread by Stan Iliev · 8 years ago
- 34781b2 Move frame history into jank tracker by John Reck · 8 years ago
- f9e45d1 Implement CacheManager for the Skia pipelines. by Derek Sollenberger · 8 years ago
- 7bc3bc6 Implement HW Bitmap for Skia pipeline by Stan Iliev · 8 years ago
- 59069e0 Revert "Fix recent apps in system UI for Skia pipeline" by John Reck · 8 years ago
- b33013f Fix recent apps in system UI for Skia pipeline by Stan Iliev · 8 years ago
- df1742e Overhaul GraphicsStatsService by John Reck · 8 years ago
- c4fbada Support Surface and Layer Readback in the SkiaPipelines. by Derek Sollenberger · 8 years ago
- 0e3cba3 Handle vulkan windowing directly in SkiaVulkanPipeline by Derek Sollenberger · 8 years ago
- daf7229 Move OpenGL specific details behind renderPipeline interface. by Derek Sollenberger · 8 years ago
- 98f75d5 Store GrContext on RenderThread for use by Skia-based renderers. by Derek Sollenberger · 8 years ago
- cba287b Fix threading issues by John Reck · 9 years ago
- 6b50780 Remove almost-all android::Singleton users by John Reck · 9 years ago
- 0a24b146 Add initial OpReorderer benchmarks by Chris Craik · 9 years ago
- b36016c Cleanups & simplifications by John Reck · 10 years ago
- ba6adf6 Initial attempt at jank-tracking stat collection by John Reck · 10 years ago
- d41c4d8 Add overrides and switch to nullptr keyword for all files by Chris Craik · 10 years ago
- a733f89 Tweak RT-animator scheduling by John Reck · 10 years ago
- 01a5ea3 Resume RT-animations after a pauseSurface by John Reck · 10 years ago
- 443a714 Yet more layer tracking logging by John Reck · 10 years ago
- 738ec3a Revert "Dump RenderThread stack on unresponsive" by Chris Craik · 11 years ago
- 73b7a4d Dump RenderThread stack on unresponsive by John Reck · 11 years ago
- 3b20251 No-fail invokeFunctor by John Reck · 11 years ago
- a5dda64 Bag of scheduling tweaks by John Reck · 11 years ago
- 18f16e6 TIME LORD! by John Reck · 11 years ago
- e45b1fd RenderThread animator support by John Reck · 11 years ago
- 4f02bf4 Native-side proxy by John Reck · 11 years ago
- cec24ae RenderThread work by John Reck · 11 years ago