Make the renderscript timing logging available by setting debug.rs.profile=1
diff --git a/rsThreadIO.cpp b/rsThreadIO.cpp index db4bb81..4072f06 100644 --- a/rsThreadIO.cpp +++ b/rsThreadIO.cpp
@@ -42,13 +42,13 @@ uint32_t cmdID = 0; uint32_t cmdSize = 0; ret = true; -#if RS_LOG_TIMES - con->timerSet(Context::RS_TIMER_IDLE); -#endif + if (con->logTimes) { + con->timerSet(Context::RS_TIMER_IDLE); + } const void * data = mToCore.get(&cmdID, &cmdSize); -#if RS_LOG_TIMES - con->timerSet(Context::RS_TIMER_INTERNAL); -#endif + if (con->logTimes) { + con->timerSet(Context::RS_TIMER_INTERNAL); + } waitForCommand = false; //LOGV("playCoreCommands 3 %i %i", cmdID, cmdSize);