Update frameworks/rs for LLVM rebase to r233350 - Update 'load' to the new syntax in the textual IR. These files were updated automatically using the script in http://reviews.llvm.org/D7649 - Update 'getelementpointer' instructions to the new GEP. arch/*.ll were updated automatically using the script in http://reviews.llvm.org/D7636 Change-Id: Id198429579f22277108d5d55c34d4870359a6c18
diff --git a/driver/runtime/ll64/allocation.ll b/driver/runtime/ll64/allocation.ll index 14f8e26..2c828ca 100644 --- a/driver/runtime/ll64/allocation.ll +++ b/driver/runtime/ll64/allocation.ll
@@ -38,7 +38,7 @@ define signext i8 @rsGetElementAtImpl_char(%struct.rs_allocation* nocapture readonly %a, i32 %x, i32 %y, i32 %z) #0 { %1 = tail call i8* @rsOffset(%struct.rs_allocation* %a, i32 1, i32 %x, i32 %y, i32 %z) #2 - %2 = load i8* %1, align 1, !tbaa !21 + %2 = load i8, i8* %1, align 1, !tbaa !21 ret i8 %2 } @@ -54,7 +54,7 @@ define <2 x i8> @rsGetElementAtImpl_char2(%struct.rs_allocation* nocapture readonly %a, i32 %x, i32 %y, i32 %z) #0 { %1 = tail call i8* @rsOffset(%struct.rs_allocation* %a, i32 2, i32 %x, i32 %y, i32 %z) #2 %2 = bitcast i8* %1 to <2 x i8>* - %3 = load <2 x i8>* %2, align 2, !tbaa !22 + %3 = load <2 x i8>, <2 x i8>* %2, align 2, !tbaa !22 ret <2 x i8> %3 } @@ -71,7 +71,7 @@ define <3 x i8> @rsGetElementAtImpl_char3(%struct.rs_allocation* nocapture readonly %a, i32 %x, i32 %y, i32 %z) #0 { %1 = tail call i8* @rsOffset(%struct.rs_allocation* %a, i32 4, i32 %x, i32 %y, i32 %z) #2 %2 = bitcast i8* %1 to <4 x i8>* - %3 = load <4 x i8>* %2, align 4, !tbaa !23 + %3 = load <4 x i8>, <4 x i8>* %2, align 4, !tbaa !23 %4 = shufflevector <4 x i8> %3, <4 x i8> undef, <3 x i32> <i32 0, i32 1, i32 2> ret <3 x i8> %4 } @@ -87,7 +87,7 @@ define <4 x i8> @rsGetElementAtImpl_char4(%struct.rs_allocation* nocapture readonly %a, i32 %x, i32 %y, i32 %z) #0 { %1 = tail call i8* @rsOffset(%struct.rs_allocation* %a, i32 4, i32 %x, i32 %y, i32 %z) #2 %2 = bitcast i8* %1 to <4 x i8>* - %3 = load <4 x i8>* %2, align 4, !tbaa !24 + %3 = load <4 x i8>, <4 x i8>* %2, align 4, !tbaa !24 ret <4 x i8> %3 } @@ -100,7 +100,7 @@ define zeroext i8 @rsGetElementAtImpl_uchar(%struct.rs_allocation* nocapture readonly %a, i32 %x, i32 %y, i32 %z) #0 { %1 = tail call i8* @rsOffset(%struct.rs_allocation* %a, i32 1, i32 %x, i32 %y, i32 %z) #2 - %2 = load i8* %1, align 1, !tbaa !25 + %2 = load i8, i8* %1, align 1, !tbaa !25 ret i8 %2 } @@ -116,7 +116,7 @@ define <2 x i8> @rsGetElementAtImpl_uchar2(%struct.rs_allocation* nocapture readonly %a, i32 %x, i32 %y, i32 %z) #0 { %1 = tail call i8* @rsOffset(%struct.rs_allocation* %a, i32 2, i32 %x, i32 %y, i32 %z) #2 %2 = bitcast i8* %1 to <2 x i8>* - %3 = load <2 x i8>* %2, align 2, !tbaa !26 + %3 = load <2 x i8>, <2 x i8>* %2, align 2, !tbaa !26 ret <2 x i8> %3 } @@ -133,7 +133,7 @@ define <3 x i8> @rsGetElementAtImpl_uchar3(%struct.rs_allocation* nocapture readonly %a, i32 %x, i32 %y, i32 %z) #0 { %1 = tail call i8* @rsOffset(%struct.rs_allocation* %a, i32 4, i32 %x, i32 %y, i32 %z) #2 %2 = bitcast i8* %1 to <4 x i8>* - %3 = load <4 x i8>* %2, align 4, !tbaa !27 + %3 = load <4 x i8>, <4 x i8>* %2, align 4, !tbaa !27 %4 = shufflevector <4 x i8> %3, <4 x i8> undef, <3 x i32> <i32 0, i32 1, i32 2> ret <3 x i8> %4 } @@ -149,7 +149,7 @@ define <4 x i8> @rsGetElementAtImpl_uchar4(%struct.rs_allocation* nocapture readonly %a, i32 %x, i32 %y, i32 %z) #0 { %1 = tail call i8* @rsOffset(%struct.rs_allocation* %a, i32 4, i32 %x, i32 %y, i32 %z) #2 %2 = bitcast i8* %1 to <4 x i8>* - %3 = load <4 x i8>* %2, align 4, !tbaa !28 + %3 = load <4 x i8>, <4 x i8>* %2, align 4, !tbaa !28 ret <4 x i8> %3 } @@ -164,7 +164,7 @@ define signext i16 @rsGetElementAtImpl_short(%struct.rs_allocation* nocapture readonly %a, i32 %x, i32 %y, i32 %z) #0 { %1 = tail call i8* @rsOffset(%struct.rs_allocation* %a, i32 2, i32 %x, i32 %y, i32 %z) #2 %2 = bitcast i8* %1 to i16* - %3 = load i16* %2, align 2, !tbaa !29 + %3 = load i16, i16* %2, align 2, !tbaa !29 ret i16 %3 } @@ -179,7 +179,7 @@ define <2 x i16> @rsGetElementAtImpl_short2(%struct.rs_allocation* nocapture readonly %a, i32 %x, i32 %y, i32 %z) #0 { %1 = tail call i8* @rsOffset(%struct.rs_allocation* %a, i32 4, i32 %x, i32 %y, i32 %z) #2 %2 = bitcast i8* %1 to <2 x i16>* - %3 = load <2 x i16>* %2, align 4, !tbaa !30 + %3 = load <2 x i16>, <2 x i16>* %2, align 4, !tbaa !30 ret <2 x i16> %3 } @@ -196,7 +196,7 @@ define <3 x i16> @rsGetElementAtImpl_short3(%struct.rs_allocation* nocapture readonly %a, i32 %x, i32 %y, i32 %z) #0 { %1 = tail call i8* @rsOffset(%struct.rs_allocation* %a, i32 8, i32 %x, i32 %y, i32 %z) #2 %2 = bitcast i8* %1 to <4 x i16>* - %3 = load <4 x i16>* %2, align 8, !tbaa !31 + %3 = load <4 x i16>, <4 x i16>* %2, align 8, !tbaa !31 %4 = shufflevector <4 x i16> %3, <4 x i16> undef, <3 x i32> <i32 0, i32 1, i32 2> ret <3 x i16> %4 } @@ -212,7 +212,7 @@ define <4 x i16> @rsGetElementAtImpl_short4(%struct.rs_allocation* nocapture readonly %a, i32 %x, i32 %y, i32 %z) #0 { %1 = tail call i8* @rsOffset(%struct.rs_allocation* %a, i32 8, i32 %x, i32 %y, i32 %z) #2 %2 = bitcast i8* %1 to <4 x i16>* - %3 = load <4 x i16>* %2, align 8, !tbaa !32 + %3 = load <4 x i16>, <4 x i16>* %2, align 8, !tbaa !32 ret <4 x i16> %3 } @@ -227,7 +227,7 @@ define zeroext i16 @rsGetElementAtImpl_ushort(%struct.rs_allocation* nocapture readonly %a, i32 %x, i32 %y, i32 %z) #0 { %1 = tail call i8* @rsOffset(%struct.rs_allocation* %a, i32 2, i32 %x, i32 %y, i32 %z) #2 %2 = bitcast i8* %1 to i16* - %3 = load i16* %2, align 2, !tbaa !33 + %3 = load i16, i16* %2, align 2, !tbaa !33 ret i16 %3 } @@ -242,7 +242,7 @@ define <2 x i16> @rsGetElementAtImpl_ushort2(%struct.rs_allocation* nocapture readonly %a, i32 %x, i32 %y, i32 %z) #0 { %1 = tail call i8* @rsOffset(%struct.rs_allocation* %a, i32 4, i32 %x, i32 %y, i32 %z) #2 %2 = bitcast i8* %1 to <2 x i16>* - %3 = load <2 x i16>* %2, align 4, !tbaa !34 + %3 = load <2 x i16>, <2 x i16>* %2, align 4, !tbaa !34 ret <2 x i16> %3 } @@ -259,7 +259,7 @@ define <3 x i16> @rsGetElementAtImpl_ushort3(%struct.rs_allocation* nocapture readonly %a, i32 %x, i32 %y, i32 %z) #0 { %1 = tail call i8* @rsOffset(%struct.rs_allocation* %a, i32 8, i32 %x, i32 %y, i32 %z) #2 %2 = bitcast i8* %1 to <4 x i16>* - %3 = load <4 x i16>* %2, align 8, !tbaa !35 + %3 = load <4 x i16>, <4 x i16>* %2, align 8, !tbaa !35 %4 = shufflevector <4 x i16> %3, <4 x i16> undef, <3 x i32> <i32 0, i32 1, i32 2> ret <3 x i16> %4 } @@ -275,7 +275,7 @@ define <4 x i16> @rsGetElementAtImpl_ushort4(%struct.rs_allocation* nocapture readonly %a, i32 %x, i32 %y, i32 %z) #0 { %1 = tail call i8* @rsOffset(%struct.rs_allocation* %a, i32 8, i32 %x, i32 %y, i32 %z) #2 %2 = bitcast i8* %1 to <4 x i16>* - %3 = load <4 x i16>* %2, align 8, !tbaa !36 + %3 = load <4 x i16>, <4 x i16>* %2, align 8, !tbaa !36 ret <4 x i16> %3 } @@ -290,7 +290,7 @@ define i32 @rsGetElementAtImpl_int(%struct.rs_allocation* nocapture readonly %a, i32 %x, i32 %y, i32 %z) #0 { %1 = tail call i8* @rsOffset(%struct.rs_allocation* %a, i32 4, i32 %x, i32 %y, i32 %z) #2 %2 = bitcast i8* %1 to i32* - %3 = load i32* %2, align 4, !tbaa !37 + %3 = load i32, i32* %2, align 4, !tbaa !37 ret i32 %3 } @@ -305,7 +305,7 @@ define <2 x i32> @rsGetElementAtImpl_int2(%struct.rs_allocation* nocapture readonly %a, i32 %x, i32 %y, i32 %z) #0 { %1 = tail call i8* @rsOffset(%struct.rs_allocation* %a, i32 8, i32 %x, i32 %y, i32 %z) #2 %2 = bitcast i8* %1 to <2 x i32>* - %3 = load <2 x i32>* %2, align 8, !tbaa !38 + %3 = load <2 x i32>, <2 x i32>* %2, align 8, !tbaa !38 ret <2 x i32> %3 } @@ -321,7 +321,7 @@ define <3 x i32> @rsGetElementAtImpl_int3(%struct.rs_allocation* nocapture readonly %a, i32 %x, i32 %y, i32 %z) #0 { %1 = tail call i8* @rsOffset(%struct.rs_allocation* %a, i32 16, i32 %x, i32 %y, i32 %z) #2 %2 = bitcast i8* %1 to <4 x i32>* - %3 = load <4 x i32>* %2, align 8, !tbaa !39 + %3 = load <4 x i32>, <4 x i32>* %2, align 8, !tbaa !39 %4 = shufflevector <4 x i32> %3, <4 x i32> undef, <3 x i32> <i32 0, i32 1, i32 2> ret <3 x i32> %4 } @@ -337,7 +337,7 @@ define <4 x i32> @rsGetElementAtImpl_int4(%struct.rs_allocation* nocapture readonly %a, i32 %x, i32 %y, i32 %z) #0 { %1 = tail call i8* @rsOffset(%struct.rs_allocation* %a, i32 16, i32 %x, i32 %y, i32 %z) #2 %2 = bitcast i8* %1 to <4 x i32>* - %3 = load <4 x i32>* %2, align 16, !tbaa !40 + %3 = load <4 x i32>, <4 x i32>* %2, align 16, !tbaa !40 ret <4 x i32> %3 } @@ -352,7 +352,7 @@ define i32 @rsGetElementAtImpl_uint(%struct.rs_allocation* nocapture readonly %a, i32 %x, i32 %y, i32 %z) #0 { %1 = tail call i8* @rsOffset(%struct.rs_allocation* %a, i32 4, i32 %x, i32 %y, i32 %z) #2 %2 = bitcast i8* %1 to i32* - %3 = load i32* %2, align 4, !tbaa !41 + %3 = load i32, i32* %2, align 4, !tbaa !41 ret i32 %3 } @@ -367,7 +367,7 @@ define <2 x i32> @rsGetElementAtImpl_uint2(%struct.rs_allocation* nocapture readonly %a, i32 %x, i32 %y, i32 %z) #0 { %1 = tail call i8* @rsOffset(%struct.rs_allocation* %a, i32 8, i32 %x, i32 %y, i32 %z) #2 %2 = bitcast i8* %1 to <2 x i32>* - %3 = load <2 x i32>* %2, align 8, !tbaa !42 + %3 = load <2 x i32>, <2 x i32>* %2, align 8, !tbaa !42 ret <2 x i32> %3 } @@ -383,7 +383,7 @@ define <3 x i32> @rsGetElementAtImpl_uint3(%struct.rs_allocation* nocapture readonly %a, i32 %x, i32 %y, i32 %z) #0 { %1 = tail call i8* @rsOffset(%struct.rs_allocation* %a, i32 16, i32 %x, i32 %y, i32 %z) #2 %2 = bitcast i8* %1 to <4 x i32>* - %3 = load <4 x i32>* %2, align 8, !tbaa !43 + %3 = load <4 x i32>, <4 x i32>* %2, align 8, !tbaa !43 %4 = shufflevector <4 x i32> %3, <4 x i32> undef, <3 x i32> <i32 0, i32 1, i32 2> ret <3 x i32> %4 } @@ -399,7 +399,7 @@ define <4 x i32> @rsGetElementAtImpl_uint4(%struct.rs_allocation* nocapture readonly %a, i32 %x, i32 %y, i32 %z) #0 { %1 = tail call i8* @rsOffset(%struct.rs_allocation* %a, i32 16, i32 %x, i32 %y, i32 %z) #2 %2 = bitcast i8* %1 to <4 x i32>* - %3 = load <4 x i32>* %2, align 16, !tbaa !44 + %3 = load <4 x i32>, <4 x i32>* %2, align 16, !tbaa !44 ret <4 x i32> %3 } @@ -414,7 +414,7 @@ define i64 @rsGetElementAtImpl_long(%struct.rs_allocation* nocapture readonly %a, i32 %x, i32 %y, i32 %z) #0 { %1 = tail call i8* @rsOffset(%struct.rs_allocation* %a, i32 8, i32 %x, i32 %y, i32 %z) #2 %2 = bitcast i8* %1 to i64* - %3 = load i64* %2, align 8, !tbaa !45 + %3 = load i64, i64* %2, align 8, !tbaa !45 ret i64 %3 } @@ -429,14 +429,14 @@ define <2 x i64> @rsGetElementAtImpl_long2(%struct.rs_allocation* nocapture readonly %a, i32 %x, i32 %y, i32 %z) #0 { %1 = tail call i8* @rsOffset(%struct.rs_allocation* %a, i32 16, i32 %x, i32 %y, i32 %z) #2 %2 = bitcast i8* %1 to <2 x i64>* - %3 = load <2 x i64>* %2, align 16, !tbaa !46 + %3 = load <2 x i64>, <2 x i64>* %2, align 16, !tbaa !46 ret <2 x i64> %3 } !47 = !{!"long3", !15} define void @rsSetElementAtImpl_long3(%struct.rs_allocation* nocapture readonly %a, <3 x i64>* %val, i32 %x, i32 %y, i32 %z) #1 { %1 = tail call i8* @rsOffset(%struct.rs_allocation* %a, i32 32, i32 %x, i32 %y, i32 %z) #2 - %2 = load <3 x i64>* %val + %2 = load <3 x i64>, <3 x i64>* %val %3 = shufflevector <3 x i64> %2, <3 x i64> undef, <4 x i32> <i32 0, i32 1, i32 2, i32 undef> %4 = bitcast i8* %1 to <4 x i64>* store <4 x i64> %3, <4 x i64>* %4, align 32, !tbaa !47 @@ -446,7 +446,7 @@ define void @rsGetElementAtImpl_long3(<3 x i64>* noalias nocapture sret %agg.result, %struct.rs_allocation* nocapture readonly %a, i32 %x, i32 %y, i32 %z) #1 { %1 = tail call i8* @rsOffset(%struct.rs_allocation* %a, i32 32, i32 %x, i32 %y, i32 %z) #2 %2 = bitcast i8* %1 to <4 x i64>* - %3 = load <4 x i64>* %2, align 32 + %3 = load <4 x i64>, <4 x i64>* %2, align 32 %4 = bitcast <3 x i64>* %agg.result to <4 x i64>* store <4 x i64> %3, <4 x i64>* %4, align 32, !tbaa !47 ret void @@ -455,7 +455,7 @@ !48 = !{!"long4", !15} define void @rsSetElementAtImpl_long4(%struct.rs_allocation* nocapture readonly %a, <4 x i64>* %val, i32 %x, i32 %y, i32 %z) #1 { %1 = tail call i8* @rsOffset(%struct.rs_allocation* %a, i32 32, i32 %x, i32 %y, i32 %z) #2 - %2 = load <4 x i64>* %val + %2 = load <4 x i64>, <4 x i64>* %val %3 = bitcast i8* %1 to <4 x i64>* store <4 x i64> %2, <4 x i64>* %3, align 32, !tbaa !48 ret void @@ -464,7 +464,7 @@ define void @rsGetElementAtImpl_long4(<4 x i64>* noalias nocapture sret %agg.result, %struct.rs_allocation* nocapture readonly %a, i32 %x, i32 %y, i32 %z) #1 { %1 = tail call i8* @rsOffset(%struct.rs_allocation* %a, i32 32, i32 %x, i32 %y, i32 %z) #2 %2 = bitcast i8* %1 to <4 x i64>* - %3 = load <4 x i64>* %2, align 32, !tbaa !15 + %3 = load <4 x i64>, <4 x i64>* %2, align 32, !tbaa !15 store <4 x i64> %3, <4 x i64>* %agg.result, align 32, !tbaa !48 ret void } @@ -480,7 +480,7 @@ define i64 @rsGetElementAtImpl_ulong(%struct.rs_allocation* nocapture readonly %a, i32 %x, i32 %y, i32 %z) #0 { %1 = tail call i8* @rsOffset(%struct.rs_allocation* %a, i32 8, i32 %x, i32 %y, i32 %z) #2 %2 = bitcast i8* %1 to i64* - %3 = load i64* %2, align 8, !tbaa !49 + %3 = load i64, i64* %2, align 8, !tbaa !49 ret i64 %3 } @@ -495,14 +495,14 @@ define <2 x i64> @rsGetElementAtImpl_ulong2(%struct.rs_allocation* nocapture readonly %a, i32 %x, i32 %y, i32 %z) #0 { %1 = tail call i8* @rsOffset(%struct.rs_allocation* %a, i32 16, i32 %x, i32 %y, i32 %z) #2 %2 = bitcast i8* %1 to <2 x i64>* - %3 = load <2 x i64>* %2, align 16, !tbaa !50 + %3 = load <2 x i64>, <2 x i64>* %2, align 16, !tbaa !50 ret <2 x i64> %3 } !51 = !{!"ulong3", !15} define void @rsSetElementAtImpl_ulong3(%struct.rs_allocation* nocapture readonly %a, <3 x i64>* %val, i32 %x, i32 %y, i32 %z) #1 { %1 = tail call i8* @rsOffset(%struct.rs_allocation* %a, i32 32, i32 %x, i32 %y, i32 %z) #2 - %2 = load <3 x i64>* %val + %2 = load <3 x i64>, <3 x i64>* %val %3 = shufflevector <3 x i64> %2, <3 x i64> undef, <4 x i32> <i32 0, i32 1, i32 2, i32 undef> %4 = bitcast i8* %1 to <4 x i64>* store <4 x i64> %3, <4 x i64>* %4, align 32, !tbaa !47 @@ -512,7 +512,7 @@ define void @rsGetElementAtImpl_ulong3(<3 x i64>* noalias nocapture sret %agg.result, %struct.rs_allocation* nocapture readonly %a, i32 %x, i32 %y, i32 %z) #1 { %1 = tail call i8* @rsOffset(%struct.rs_allocation* %a, i32 32, i32 %x, i32 %y, i32 %z) #2 %2 = bitcast i8* %1 to <4 x i64>* - %3 = load <4 x i64>* %2, align 32 + %3 = load <4 x i64>, <4 x i64>* %2, align 32 %4 = bitcast <3 x i64>* %agg.result to <4 x i64>* store <4 x i64> %3, <4 x i64>* %4, align 32, !tbaa !51 ret void @@ -521,7 +521,7 @@ !52 = !{!"ulong4", !15} define void @rsSetElementAtImpl_ulong4(%struct.rs_allocation* nocapture readonly %a, <4 x i64>* %val, i32 %x, i32 %y, i32 %z) #1 { %1 = tail call i8* @rsOffset(%struct.rs_allocation* %a, i32 32, i32 %x, i32 %y, i32 %z) #2 - %2 = load <4 x i64>* %val + %2 = load <4 x i64>, <4 x i64>* %val %3 = bitcast i8* %1 to <4 x i64>* store <4 x i64> %2, <4 x i64>* %3, align 32, !tbaa !52 ret void @@ -530,7 +530,7 @@ define void @rsGetElementAtImpl_ulong4(<4 x i64>* noalias nocapture sret %agg.result, %struct.rs_allocation* nocapture readonly %a, i32 %x, i32 %y, i32 %z) #1 { %1 = tail call i8* @rsOffset(%struct.rs_allocation* %a, i32 32, i32 %x, i32 %y, i32 %z) #2 %2 = bitcast i8* %1 to <4 x i64>* - %3 = load <4 x i64>* %2, align 32, !tbaa !15 + %3 = load <4 x i64>, <4 x i64>* %2, align 32, !tbaa !15 store <4 x i64> %3, <4 x i64>* %agg.result, align 32, !tbaa !52 ret void } @@ -546,7 +546,7 @@ define float @rsGetElementAtImpl_float(%struct.rs_allocation* nocapture readonly %a, i32 %x, i32 %y, i32 %z) #0 { %1 = tail call i8* @rsOffset(%struct.rs_allocation* %a, i32 4, i32 %x, i32 %y, i32 %z) #2 %2 = bitcast i8* %1 to float* - %3 = load float* %2, align 4, !tbaa !53 + %3 = load float, float* %2, align 4, !tbaa !53 ret float %3 } @@ -561,7 +561,7 @@ define <2 x float> @rsGetElementAtImpl_float2(%struct.rs_allocation* nocapture readonly %a, i32 %x, i32 %y, i32 %z) #0 { %1 = tail call i8* @rsOffset(%struct.rs_allocation* %a, i32 8, i32 %x, i32 %y, i32 %z) #2 %2 = bitcast i8* %1 to <2 x float>* - %3 = load <2 x float>* %2, align 8, !tbaa !54 + %3 = load <2 x float>, <2 x float>* %2, align 8, !tbaa !54 ret <2 x float> %3 } @@ -578,7 +578,7 @@ define <3 x float> @rsGetElementAtImpl_float3(%struct.rs_allocation* nocapture readonly %a, i32 %x, i32 %y, i32 %z) #0 { %1 = tail call i8* @rsOffset(%struct.rs_allocation* %a, i32 16, i32 %x, i32 %y, i32 %z) #2 %2 = bitcast i8* %1 to <4 x float>* - %3 = load <4 x float>* %2, align 8, !tbaa !55 + %3 = load <4 x float>, <4 x float>* %2, align 8, !tbaa !55 %4 = shufflevector <4 x float> %3, <4 x float> undef, <3 x i32> <i32 0, i32 1, i32 2> ret <3 x float> %4 } @@ -594,7 +594,7 @@ define <4 x float> @rsGetElementAtImpl_float4(%struct.rs_allocation* nocapture readonly %a, i32 %x, i32 %y, i32 %z) #0 { %1 = tail call i8* @rsOffset(%struct.rs_allocation* %a, i32 16, i32 %x, i32 %y, i32 %z) #2 %2 = bitcast i8* %1 to <4 x float>* - %3 = load <4 x float>* %2, align 16, !tbaa !56 + %3 = load <4 x float>, <4 x float>* %2, align 16, !tbaa !56 ret <4 x float> %3 } @@ -609,7 +609,7 @@ define double @rsGetElementAtImpl_double(%struct.rs_allocation* nocapture readonly %a, i32 %x, i32 %y, i32 %z) #0 { %1 = tail call i8* @rsOffset(%struct.rs_allocation* %a, i32 8, i32 %x, i32 %y, i32 %z) #2 %2 = bitcast i8* %1 to double* - %3 = load double* %2, align 8, !tbaa !57 + %3 = load double, double* %2, align 8, !tbaa !57 ret double %3 } @@ -624,14 +624,14 @@ define <2 x double> @rsGetElementAtImpl_double2(%struct.rs_allocation* nocapture readonly %a, i32 %x, i32 %y, i32 %z) #0 { %1 = tail call i8* @rsOffset(%struct.rs_allocation* %a, i32 16, i32 %x, i32 %y, i32 %z) #2 %2 = bitcast i8* %1 to <2 x double>* - %3 = load <2 x double>* %2, align 16, !tbaa !58 + %3 = load <2 x double>, <2 x double>* %2, align 16, !tbaa !58 ret <2 x double> %3 } !59 = !{!"double3", !15} define void @rsSetElementAtImpl_double3(%struct.rs_allocation* nocapture readonly %a, <3 x double>* %val, i32 %x, i32 %y, i32 %z) #1 { %1 = tail call i8* @rsOffset(%struct.rs_allocation* %a, i32 32, i32 %x, i32 %y, i32 %z) #2 - %2 = load <3 x double>* %val + %2 = load <3 x double>, <3 x double>* %val %3 = shufflevector <3 x double> %2, <3 x double> undef, <4 x i32> <i32 0, i32 1, i32 2, i32 undef> %4 = bitcast i8* %1 to <4 x double>* store <4 x double> %3, <4 x double>* %4, align 32, !tbaa !47 @@ -642,7 +642,7 @@ define void @rsGetElementAtImpl_double3(<3 x double>* noalias nocapture sret %agg.result, %struct.rs_allocation* nocapture readonly %a, i32 %x, i32 %y, i32 %z) #1 { %1 = tail call i8* @rsOffset(%struct.rs_allocation* %a, i32 32, i32 %x, i32 %y, i32 %z) #2 %2 = bitcast i8* %1 to <4 x double>* - %3 = load <4 x double>* %2, align 32 + %3 = load <4 x double>, <4 x double>* %2, align 32 %4 = bitcast <3 x double>* %agg.result to <4 x double>* store <4 x double> %3, <4 x double>* %4, align 32, !tbaa !59 ret void @@ -651,7 +651,7 @@ !60 = !{!"double4", !15} define void @rsSetElementAtImpl_double4(%struct.rs_allocation* nocapture readonly %a, <4 x double>* %val, i32 %x, i32 %y, i32 %z) #1 { %1 = tail call i8* @rsOffset(%struct.rs_allocation* %a, i32 32, i32 %x, i32 %y, i32 %z) #2 - %2 = load <4 x double>* %val + %2 = load <4 x double>, <4 x double>* %val %3 = bitcast i8* %1 to <4 x double>* store <4 x double> %2, <4 x double>* %3, align 32, !tbaa !60 ret void @@ -659,7 +659,7 @@ define void @rsGetElementAtImpl_double4(<4 x double>* noalias nocapture sret %agg.result, %struct.rs_allocation* nocapture readonly %a, i32 %x, i32 %y, i32 %z) #1 { %1 = tail call i8* @rsOffset(%struct.rs_allocation* %a, i32 32, i32 %x, i32 %y, i32 %z) #2 %2 = bitcast i8* %1 to <4 x double>* - %3 = load <4 x double>* %2, align 32, !tbaa !15 + %3 = load <4 x double>, <4 x double>* %2, align 32, !tbaa !15 store <4 x double> %3, <4 x double>* %agg.result, align 32, !tbaa !60 ret void } @@ -668,210 +668,210 @@ define void @__rsAllocationVLoadXImpl_long4(<4 x i64>* noalias nocapture sret %agg.result, %struct.rs_allocation* nocapture readonly %a, i32 %x, i32 %y, i32 %z) #1 { %1 = tail call i8* @rsOffsetNs(%struct.rs_allocation* %a, i32 %x, i32 %y, i32 %z) #2 %2 = bitcast i8* %1 to <4 x i64>* - %3 = load <4 x i64>* %2, align 8 + %3 = load <4 x i64>, <4 x i64>* %2, align 8 store <4 x i64> %3, <4 x i64>* %agg.result ret void } define void @__rsAllocationVLoadXImpl_long3(<3 x i64>* noalias nocapture sret %agg.result, %struct.rs_allocation* nocapture readonly %a, i32 %x, i32 %y, i32 %z) #1 { %1 = tail call i8* @rsOffsetNs(%struct.rs_allocation* %a, i32 %x, i32 %y, i32 %z) #2 %2 = bitcast i8* %1 to <3 x i64>* - %3 = load <3 x i64>* %2, align 8 + %3 = load <3 x i64>, <3 x i64>* %2, align 8 store <3 x i64> %3, <3 x i64>* %agg.result ret void } define <2 x i64> @__rsAllocationVLoadXImpl_long2(%struct.rs_allocation* nocapture readonly %a, i32 %x, i32 %y, i32 %z) #0 { %1 = tail call i8* @rsOffsetNs(%struct.rs_allocation* %a, i32 %x, i32 %y, i32 %z) #2 %2 = bitcast i8* %1 to <2 x i64>* - %3 = load <2 x i64>* %2, align 8 + %3 = load <2 x i64>, <2 x i64>* %2, align 8 ret <2 x i64> %3 } define void @__rsAllocationVLoadXImpl_ulong4(<4 x i64>* noalias nocapture sret %agg.result, %struct.rs_allocation* nocapture readonly %a, i32 %x, i32 %y, i32 %z) #1 { %1 = tail call i8* @rsOffsetNs(%struct.rs_allocation* %a, i32 %x, i32 %y, i32 %z) #2 %2 = bitcast i8* %1 to <4 x i64>* - %3 = load <4 x i64>* %2, align 8 + %3 = load <4 x i64>, <4 x i64>* %2, align 8 store <4 x i64> %3, <4 x i64>* %agg.result ret void } define void @__rsAllocationVLoadXImpl_ulong3(<3 x i64>* noalias nocapture sret %agg.result, %struct.rs_allocation* nocapture readonly %a, i32 %x, i32 %y, i32 %z) #1 { %1 = tail call i8* @rsOffsetNs(%struct.rs_allocation* %a, i32 %x, i32 %y, i32 %z) #2 %2 = bitcast i8* %1 to <3 x i64>* - %3 = load <3 x i64>* %2, align 8 + %3 = load <3 x i64>, <3 x i64>* %2, align 8 store <3 x i64> %3, <3 x i64>* %agg.result ret void } define <2 x i64> @__rsAllocationVLoadXImpl_ulong2(%struct.rs_allocation* nocapture readonly %a, i32 %x, i32 %y, i32 %z) #0 { %1 = tail call i8* @rsOffsetNs(%struct.rs_allocation* %a, i32 %x, i32 %y, i32 %z) #2 %2 = bitcast i8* %1 to <2 x i64>* - %3 = load <2 x i64>* %2, align 8 + %3 = load <2 x i64>, <2 x i64>* %2, align 8 ret <2 x i64> %3 } define <4 x i32> @__rsAllocationVLoadXImpl_int4(%struct.rs_allocation* nocapture readonly %a, i32 %x, i32 %y, i32 %z) #0 { %1 = tail call i8* @rsOffsetNs(%struct.rs_allocation* %a, i32 %x, i32 %y, i32 %z) #2 %2 = bitcast i8* %1 to <4 x i32>* - %3 = load <4 x i32>* %2, align 4 + %3 = load <4 x i32>, <4 x i32>* %2, align 4 ret <4 x i32> %3 } define <3 x i32> @__rsAllocationVLoadXImpl_int3(%struct.rs_allocation* nocapture readonly %a, i32 %x, i32 %y, i32 %z) #0 { %1 = tail call i8* @rsOffsetNs(%struct.rs_allocation* %a, i32 %x, i32 %y, i32 %z) #2 %2 = bitcast i8* %1 to <3 x i32>* - %3 = load <3 x i32>* %2, align 4 + %3 = load <3 x i32>, <3 x i32>* %2, align 4 ret <3 x i32> %3 } define <2 x i32> @__rsAllocationVLoadXImpl_int2(%struct.rs_allocation* nocapture readonly %a, i32 %x, i32 %y, i32 %z) #0 { %1 = tail call i8* @rsOffsetNs(%struct.rs_allocation* %a, i32 %x, i32 %y, i32 %z) #2 %2 = bitcast i8* %1 to <2 x i32>* - %3 = load <2 x i32>* %2, align 4 + %3 = load <2 x i32>, <2 x i32>* %2, align 4 ret <2 x i32> %3 } define <4 x i32> @__rsAllocationVLoadXImpl_uint4(%struct.rs_allocation* nocapture readonly %a, i32 %x, i32 %y, i32 %z) #0 { %1 = tail call i8* @rsOffsetNs(%struct.rs_allocation* %a, i32 %x, i32 %y, i32 %z) #2 %2 = bitcast i8* %1 to <4 x i32>* - %3 = load <4 x i32>* %2, align 4 + %3 = load <4 x i32>, <4 x i32>* %2, align 4 ret <4 x i32> %3 } define <3 x i32> @__rsAllocationVLoadXImpl_uint3(%struct.rs_allocation* nocapture readonly %a, i32 %x, i32 %y, i32 %z) #0 { %1 = tail call i8* @rsOffsetNs(%struct.rs_allocation* %a, i32 %x, i32 %y, i32 %z) #2 %2 = bitcast i8* %1 to <3 x i32>* - %3 = load <3 x i32>* %2, align 4 + %3 = load <3 x i32>, <3 x i32>* %2, align 4 ret <3 x i32> %3 } define <2 x i32> @__rsAllocationVLoadXImpl_uint2(%struct.rs_allocation* nocapture readonly %a, i32 %x, i32 %y, i32 %z) #0 { %1 = tail call i8* @rsOffsetNs(%struct.rs_allocation* %a, i32 %x, i32 %y, i32 %z) #2 %2 = bitcast i8* %1 to <2 x i32>* - %3 = load <2 x i32>* %2, align 4 + %3 = load <2 x i32>, <2 x i32>* %2, align 4 ret <2 x i32> %3 } define <4 x i16> @__rsAllocationVLoadXImpl_short4(%struct.rs_allocation* nocapture readonly %a, i32 %x, i32 %y, i32 %z) #0 { %1 = tail call i8* @rsOffsetNs(%struct.rs_allocation* %a, i32 %x, i32 %y, i32 %z) #2 %2 = bitcast i8* %1 to <4 x i16>* - %3 = load <4 x i16>* %2, align 2 + %3 = load <4 x i16>, <4 x i16>* %2, align 2 ret <4 x i16> %3 } define <3 x i16> @__rsAllocationVLoadXImpl_short3(%struct.rs_allocation* nocapture readonly %a, i32 %x, i32 %y, i32 %z) #0 { %1 = tail call i8* @rsOffsetNs(%struct.rs_allocation* %a, i32 %x, i32 %y, i32 %z) #2 %2 = bitcast i8* %1 to <3 x i16>* - %3 = load <3 x i16>* %2, align 2 + %3 = load <3 x i16>, <3 x i16>* %2, align 2 ret <3 x i16> %3 } define <2 x i16> @__rsAllocationVLoadXImpl_short2(%struct.rs_allocation* nocapture readonly %a, i32 %x, i32 %y, i32 %z) #0 { %1 = tail call i8* @rsOffsetNs(%struct.rs_allocation* %a, i32 %x, i32 %y, i32 %z) #2 %2 = bitcast i8* %1 to <2 x i16>* - %3 = load <2 x i16>* %2, align 2 + %3 = load <2 x i16>, <2 x i16>* %2, align 2 ret <2 x i16> %3 } define <4 x i16> @__rsAllocationVLoadXImpl_ushort4(%struct.rs_allocation* nocapture readonly %a, i32 %x, i32 %y, i32 %z) #0 { %1 = tail call i8* @rsOffsetNs(%struct.rs_allocation* %a, i32 %x, i32 %y, i32 %z) #2 %2 = bitcast i8* %1 to <4 x i16>* - %3 = load <4 x i16>* %2, align 2 + %3 = load <4 x i16>, <4 x i16>* %2, align 2 ret <4 x i16> %3 } define <3 x i16> @__rsAllocationVLoadXImpl_ushort3(%struct.rs_allocation* nocapture readonly %a, i32 %x, i32 %y, i32 %z) #0 { %1 = tail call i8* @rsOffsetNs(%struct.rs_allocation* %a, i32 %x, i32 %y, i32 %z) #2 %2 = bitcast i8* %1 to <3 x i16>* - %3 = load <3 x i16>* %2, align 2 + %3 = load <3 x i16>, <3 x i16>* %2, align 2 ret <3 x i16> %3 } define <2 x i16> @__rsAllocationVLoadXImpl_ushort2(%struct.rs_allocation* nocapture readonly %a, i32 %x, i32 %y, i32 %z) #0 { %1 = tail call i8* @rsOffsetNs(%struct.rs_allocation* %a, i32 %x, i32 %y, i32 %z) #2 %2 = bitcast i8* %1 to <2 x i16>* - %3 = load <2 x i16>* %2, align 2 + %3 = load <2 x i16>, <2 x i16>* %2, align 2 ret <2 x i16> %3 } define <4 x i8> @__rsAllocationVLoadXImpl_char4(%struct.rs_allocation* nocapture readonly %a, i32 %x, i32 %y, i32 %z) #0 { %1 = tail call i8* @rsOffsetNs(%struct.rs_allocation* %a, i32 %x, i32 %y, i32 %z) #2 %2 = bitcast i8* %1 to <4 x i8>* - %3 = load <4 x i8>* %2, align 1 + %3 = load <4 x i8>, <4 x i8>* %2, align 1 ret <4 x i8> %3 } define <3 x i8> @__rsAllocationVLoadXImpl_char3(%struct.rs_allocation* nocapture readonly %a, i32 %x, i32 %y, i32 %z) #0 { %1 = tail call i8* @rsOffsetNs(%struct.rs_allocation* %a, i32 %x, i32 %y, i32 %z) #2 %2 = bitcast i8* %1 to <3 x i8>* - %3 = load <3 x i8>* %2, align 1 + %3 = load <3 x i8>, <3 x i8>* %2, align 1 ret <3 x i8> %3 } define <2 x i8> @__rsAllocationVLoadXImpl_char2(%struct.rs_allocation* nocapture readonly %a, i32 %x, i32 %y, i32 %z) #0 { %1 = tail call i8* @rsOffsetNs(%struct.rs_allocation* %a, i32 %x, i32 %y, i32 %z) #2 %2 = bitcast i8* %1 to <2 x i8>* - %3 = load <2 x i8>* %2, align 1 + %3 = load <2 x i8>, <2 x i8>* %2, align 1 ret <2 x i8> %3 } define <4 x i8> @__rsAllocationVLoadXImpl_uchar4(%struct.rs_allocation* nocapture readonly %a, i32 %x, i32 %y, i32 %z) #0 { %1 = tail call i8* @rsOffsetNs(%struct.rs_allocation* %a, i32 %x, i32 %y, i32 %z) #2 %2 = bitcast i8* %1 to <4 x i8>* - %3 = load <4 x i8>* %2, align 1 + %3 = load <4 x i8>, <4 x i8>* %2, align 1 ret <4 x i8> %3 } define <3 x i8> @__rsAllocationVLoadXImpl_uchar3(%struct.rs_allocation* nocapture readonly %a, i32 %x, i32 %y, i32 %z) #0 { %1 = tail call i8* @rsOffsetNs(%struct.rs_allocation* %a, i32 %x, i32 %y, i32 %z) #2 %2 = bitcast i8* %1 to <3 x i8>* - %3 = load <3 x i8>* %2, align 1 + %3 = load <3 x i8>, <3 x i8>* %2, align 1 ret <3 x i8> %3 } define <2 x i8> @__rsAllocationVLoadXImpl_uchar2(%struct.rs_allocation* nocapture readonly %a, i32 %x, i32 %y, i32 %z) #0 { %1 = tail call i8* @rsOffsetNs(%struct.rs_allocation* %a, i32 %x, i32 %y, i32 %z) #2 %2 = bitcast i8* %1 to <2 x i8>* - %3 = load <2 x i8>* %2, align 1 + %3 = load <2 x i8>, <2 x i8>* %2, align 1 ret <2 x i8> %3 } define <4 x float> @__rsAllocationVLoadXImpl_float4(%struct.rs_allocation* nocapture readonly %a, i32 %x, i32 %y, i32 %z) #0 { %1 = tail call i8* @rsOffsetNs(%struct.rs_allocation* %a, i32 %x, i32 %y, i32 %z) #2 %2 = bitcast i8* %1 to <4 x float>* - %3 = load <4 x float>* %2, align 4 + %3 = load <4 x float>, <4 x float>* %2, align 4 ret <4 x float> %3 } define <3 x float> @__rsAllocationVLoadXImpl_float3(%struct.rs_allocation* nocapture readonly %a, i32 %x, i32 %y, i32 %z) #0 { %1 = tail call i8* @rsOffsetNs(%struct.rs_allocation* %a, i32 %x, i32 %y, i32 %z) #2 %2 = bitcast i8* %1 to <3 x float>* - %3 = load <3 x float>* %2, align 4 + %3 = load <3 x float>, <3 x float>* %2, align 4 ret <3 x float> %3 } define <2 x float> @__rsAllocationVLoadXImpl_float2(%struct.rs_allocation* nocapture readonly %a, i32 %x, i32 %y, i32 %z) #0 { %1 = tail call i8* @rsOffsetNs(%struct.rs_allocation* %a, i32 %x, i32 %y, i32 %z) #2 %2 = bitcast i8* %1 to <2 x float>* - %3 = load <2 x float>* %2, align 4 + %3 = load <2 x float>, <2 x float>* %2, align 4 ret <2 x float> %3 } define void @__rsAllocationVLoadXImpl_double4(<4 x double>* noalias nocapture sret %agg.result, %struct.rs_allocation* nocapture readonly %a, i32 %x, i32 %y, i32 %z) #1 { %1 = tail call i8* @rsOffsetNs(%struct.rs_allocation* %a, i32 %x, i32 %y, i32 %z) #2 %2 = bitcast i8* %1 to <4 x double>* - %3 = load <4 x double>* %2, align 8 + %3 = load <4 x double>, <4 x double>* %2, align 8 store <4 x double> %3, <4 x double>* %agg.result ret void } define void @__rsAllocationVLoadXImpl_double3(<3 x double>* noalias nocapture sret %agg.result, %struct.rs_allocation* nocapture readonly %a, i32 %x, i32 %y, i32 %z) #1 { %1 = tail call i8* @rsOffsetNs(%struct.rs_allocation* %a, i32 %x, i32 %y, i32 %z) #2 %2 = bitcast i8* %1 to <3 x double>* - %3 = load <3 x double>* %2, align 8 + %3 = load <3 x double>, <3 x double>* %2, align 8 store <3 x double> %3, <3 x double>* %agg.result ret void } define <2 x double> @__rsAllocationVLoadXImpl_double2(%struct.rs_allocation* nocapture readonly %a, i32 %x, i32 %y, i32 %z) #0 { %1 = tail call i8* @rsOffsetNs(%struct.rs_allocation* %a, i32 %x, i32 %y, i32 %z) #2 %2 = bitcast i8* %1 to <2 x double>* - %3 = load <2 x double>* %2, align 8 + %3 = load <2 x double>, <2 x double>* %2, align 8 ret <2 x double> %3 } define void @__rsAllocationVStoreXImpl_long4(%struct.rs_allocation* nocapture readonly %a, <4 x i64>* %val, i32 %x, i32 %y, i32 %z) #1 { %1 = tail call i8* @rsOffsetNs(%struct.rs_allocation* %a, i32 %x, i32 %y, i32 %z) #2 - %2 = load <4 x i64>* %val + %2 = load <4 x i64>, <4 x i64>* %val %3 = bitcast i8* %1 to <4 x i64>* store <4 x i64> %2, <4 x i64>* %3, align 8 ret void } define void @__rsAllocationVStoreXImpl_long3(%struct.rs_allocation* nocapture readonly %a, <3 x i64>* %val, i32 %x, i32 %y, i32 %z) #1 { %1 = tail call i8* @rsOffsetNs(%struct.rs_allocation* %a, i32 %x, i32 %y, i32 %z) #2 - %2 = load <3 x i64>* %val + %2 = load <3 x i64>, <3 x i64>* %val %3 = bitcast i8* %1 to <3 x i64>* store <3 x i64> %2, <3 x i64>* %3, align 8 ret void @@ -885,14 +885,14 @@ define void @__rsAllocationVStoreXImpl_ulong4(%struct.rs_allocation* nocapture readonly %a, <4 x i64>* %val, i32 %x, i32 %y, i32 %z) #1 { %1 = tail call i8* @rsOffsetNs(%struct.rs_allocation* %a, i32 %x, i32 %y, i32 %z) #2 - %2 = load <4 x i64>* %val + %2 = load <4 x i64>, <4 x i64>* %val %3 = bitcast i8* %1 to <4 x i64>* store <4 x i64> %2, <4 x i64>* %3, align 8 ret void } define void @__rsAllocationVStoreXImpl_ulong3(%struct.rs_allocation* nocapture readonly %a, <3 x i64>* %val, i32 %x, i32 %y, i32 %z) #1 { %1 = tail call i8* @rsOffsetNs(%struct.rs_allocation* %a, i32 %x, i32 %y, i32 %z) #2 - %2 = load <3 x i64>* %val + %2 = load <3 x i64>, <3 x i64>* %val %3 = bitcast i8* %1 to <3 x i64>* store <3 x i64> %2, <3 x i64>* %3, align 8 ret void @@ -1053,14 +1053,14 @@ define void @__rsAllocationVStoreXImpl_double4(%struct.rs_allocation* nocapture readonly %a, <4 x double>* %val, i32 %x, i32 %y, i32 %z) #1 { %1 = tail call i8* @rsOffsetNs(%struct.rs_allocation* %a, i32 %x, i32 %y, i32 %z) #2 - %2 = load <4 x double>* %val + %2 = load <4 x double>, <4 x double>* %val %3 = bitcast i8* %1 to <4 x double>* store <4 x double> %2, <4 x double>* %3, align 8 ret void } define void @__rsAllocationVStoreXImpl_double3(%struct.rs_allocation* nocapture readonly %a, <3 x double>* %val, i32 %x, i32 %y, i32 %z) #1 { %1 = tail call i8* @rsOffsetNs(%struct.rs_allocation* %a, i32 %x, i32 %y, i32 %z) #2 - %2 = load <3 x double>* %val + %2 = load <3 x double>, <3 x double>* %val %3 = bitcast i8* %1 to <3 x double>* store <3 x double> %2, <3 x double>* %3, align 8 ret void