Add rsDebug implementations for all basic types

Change-Id: Iae69fc211de166da486d5e638b9b4b48e23a743b
diff --git a/driver/rsdRuntimeStubs.cpp b/driver/rsdRuntimeStubs.cpp
index 561d15a..0fd535c 100644
--- a/driver/rsdRuntimeStubs.cpp
+++ b/driver/rsdRuntimeStubs.cpp
@@ -38,6 +38,33 @@
     Context * rsc = tls->mContext; \
     ScriptC * sc = (ScriptC *) tls->mScript
 
+typedef float float2 __attribute__((ext_vector_type(2)));
+typedef float float3 __attribute__((ext_vector_type(3)));
+typedef float float4 __attribute__((ext_vector_type(4)));
+typedef char char2 __attribute__((ext_vector_type(2)));
+typedef char char3 __attribute__((ext_vector_type(3)));
+typedef char char4 __attribute__((ext_vector_type(4)));
+typedef unsigned char uchar2 __attribute__((ext_vector_type(2)));
+typedef unsigned char uchar3 __attribute__((ext_vector_type(3)));
+typedef unsigned char uchar4 __attribute__((ext_vector_type(4)));
+typedef short short2 __attribute__((ext_vector_type(2)));
+typedef short short3 __attribute__((ext_vector_type(3)));
+typedef short short4 __attribute__((ext_vector_type(4)));
+typedef unsigned short ushort2 __attribute__((ext_vector_type(2)));
+typedef unsigned short ushort3 __attribute__((ext_vector_type(3)));
+typedef unsigned short ushort4 __attribute__((ext_vector_type(4)));
+typedef int32_t int2 __attribute__((ext_vector_type(2)));
+typedef int32_t int3 __attribute__((ext_vector_type(3)));
+typedef int32_t int4 __attribute__((ext_vector_type(4)));
+typedef uint32_t uint2 __attribute__((ext_vector_type(2)));
+typedef uint32_t uint3 __attribute__((ext_vector_type(3)));
+typedef uint32_t uint4 __attribute__((ext_vector_type(4)));
+typedef long long long2 __attribute__((ext_vector_type(2)));
+typedef long long long3 __attribute__((ext_vector_type(3)));
+typedef long long long4 __attribute__((ext_vector_type(4)));
+typedef unsigned long long ulong2 __attribute__((ext_vector_type(2)));
+typedef unsigned long long ulong3 __attribute__((ext_vector_type(3)));
+typedef unsigned long long ulong4 __attribute__((ext_vector_type(4)));
 
 
 //////////////////////////////////////////////////////////////////////////////
@@ -482,9 +509,6 @@
 static void SC_debugFv4(const char *s, float f1, float f2, float f3, float f4) {
     ALOGD("%s {%f, %f, %f, %f}", s, f1, f2, f3, f4);
 }
-typedef float float2 __attribute__((ext_vector_type(2)));
-typedef float float3 __attribute__((ext_vector_type(3)));
-typedef float float4 __attribute__((ext_vector_type(4)));
 static void SC_debugF2(const char *s, float2 f) {
     ALOGD("%s {%f, %f}", s, f.x, f.y);
 }
@@ -512,20 +536,102 @@
     ALOGD("%s {%f, %f", s, f[0], f[2]);
     ALOGD("%s  %f, %f}",s, f[1], f[3]);
 }
-
+static void SC_debugI8(const char *s, char c) {
+    ALOGD("%s %hhd  0x%hhx", s, c, (unsigned char)c);
+}
+static void SC_debugC2(const char *s, char2 c) {
+    ALOGD("%s {%hhd, %hhd}  0x%hhx 0x%hhx", s, c.x, c.y, (unsigned char)c.x, (unsigned char)c.y);
+}
+static void SC_debugC3(const char *s, char3 c) {
+    ALOGD("%s {%hhd, %hhd, %hhd}  0x%hhx 0x%hhx 0x%hhx", s, c.x, c.y, c.z, (unsigned char)c.x, (unsigned char)c.y, (unsigned char)c.z);
+}
+static void SC_debugC4(const char *s, char4 c) {
+    ALOGD("%s {%hhd, %hhd, %hhd, %hhd}  0x%hhx 0x%hhx 0x%hhx 0x%hhx", s, c.x, c.y, c.z, c.w, (unsigned char)c.x, (unsigned char)c.y, (unsigned char)c.z, (unsigned char)c.w);
+}
+static void SC_debugU8(const char *s, unsigned char c) {
+    ALOGD("%s %hhu  0x%hhx", s, c, c);
+}
+static void SC_debugUC2(const char *s, uchar2 c) {
+    ALOGD("%s {%hhu, %hhu}  0x%hhx 0x%hhx", s, c.x, c.y, c.x, c.y);
+}
+static void SC_debugUC3(const char *s, uchar3 c) {
+    ALOGD("%s {%hhu, %hhu, %hhu}  0x%hhx 0x%hhx 0x%hhx", s, c.x, c.y, c.z, c.x, c.y, c.z);
+}
+static void SC_debugUC4(const char *s, uchar4 c) {
+    ALOGD("%s {%hhu, %hhu, %hhu, %hhu}  0x%hhx 0x%hhx 0x%hhx 0x%hhx", s, c.x, c.y, c.z, c.w, c.x, c.y, c.z, c.w);
+}
+static void SC_debugI16(const char *s, short c) {
+    ALOGD("%s %hd  0x%hx", s, c, c);
+}
+static void SC_debugS2(const char *s, short2 c) {
+    ALOGD("%s {%hd, %hd}  0x%hx 0x%hx", s, c.x, c.y, c.x, c.y);
+}
+static void SC_debugS3(const char *s, short3 c) {
+    ALOGD("%s {%hd, %hd, %hd}  0x%hx 0x%hx 0x%hx", s, c.x, c.y, c.z, c.x, c.y, c.z);
+}
+static void SC_debugS4(const char *s, short4 c) {
+    ALOGD("%s {%hd, %hd, %hd, %hd}  0x%hx 0x%hx 0x%hx 0x%hx", s, c.x, c.y, c.z, c.w, c.x, c.y, c.z, c.w);
+}
+static void SC_debugU16(const char *s, unsigned short c) {
+    ALOGD("%s %hu  0x%hx", s, c, c);
+}
+static void SC_debugUS2(const char *s, ushort2 c) {
+    ALOGD("%s {%hu, %hu}  0x%hx 0x%hx", s, c.x, c.y, c.x, c.y);
+}
+static void SC_debugUS3(const char *s, ushort3 c) {
+    ALOGD("%s {%hu, %hu, %hu}  0x%hx 0x%hx 0x%hx", s, c.x, c.y, c.z, c.x, c.y, c.z);
+}
+static void SC_debugUS4(const char *s, ushort4 c) {
+    ALOGD("%s {%hu, %hu, %hu, %hu}  0x%hx 0x%hx 0x%hx 0x%hx", s, c.x, c.y, c.z, c.w, c.x, c.y, c.z, c.w);
+}
 static void SC_debugI32(const char *s, int32_t i) {
-    ALOGD("%s %i  0x%x", s, i, i);
+    ALOGD("%s %d  0x%x", s, i, i);
+}
+static void SC_debugI2(const char *s, int2 i) {
+    ALOGD("%s {%d, %d}  0x%x 0x%x", s, i.x, i.y, i.x, i.y);
+}
+static void SC_debugI3(const char *s, int3 i) {
+    ALOGD("%s {%d, %d, %d}  0x%x 0x%x 0x%x", s, i.x, i.y, i.z, i.x, i.y, i.z);
+}
+static void SC_debugI4(const char *s, int4 i) {
+    ALOGD("%s {%d, %d, %d, %d}  0x%x 0x%x 0x%x 0x%x", s, i.x, i.y, i.z, i.w, i.x, i.y, i.z, i.w);
 }
 static void SC_debugU32(const char *s, uint32_t i) {
     ALOGD("%s %u  0x%x", s, i, i);
 }
+static void SC_debugUI2(const char *s, uint2 i) {
+    ALOGD("%s {%u, %u}  0x%x 0x%x", s, i.x, i.y, i.x, i.y);
+}
+static void SC_debugUI3(const char *s, uint3 i) {
+    ALOGD("%s {%u, %u, %u}  0x%x 0x%x 0x%x", s, i.x, i.y, i.z, i.x, i.y, i.z);
+}
+static void SC_debugUI4(const char *s, uint4 i) {
+    ALOGD("%s {%u, %u, %u, %u}  0x%x 0x%x 0x%x 0x%x", s, i.x, i.y, i.z, i.w, i.x, i.y, i.z, i.w);
+}
 static void SC_debugLL64(const char *s, long long ll) {
     ALOGD("%s %lld  0x%llx", s, ll, ll);
 }
+static void SC_debugL2(const char *s, long2 ll) {
+    ALOGD("%s {%lld, %lld}  0x%llx 0x%llx", s, ll.x, ll.y, ll.x, ll.y);
+}
+static void SC_debugL3(const char *s, long3 ll) {
+    ALOGD("%s {%lld, %lld, %lld}  0x%llx 0x%llx 0x%llx", s, ll.x, ll.y, ll.z, ll.x, ll.y, ll.z);
+}
+static void SC_debugL4(const char *s, long4 ll) {
+    ALOGD("%s {%lld, %lld, %lld, %lld}  0x%llx 0x%llx 0x%llx 0x%llx", s, ll.x, ll.y, ll.z, ll.w, ll.x, ll.y, ll.z, ll.w);
+}
 static void SC_debugULL64(const char *s, unsigned long long ll) {
     ALOGD("%s %llu  0x%llx", s, ll, ll);
 }
-
+static void SC_debugUL2(const char *s, ulong2 ll) {
+    ALOGD("%s {%llu, %llu}  0x%llx 0x%llx", s, ll.x, ll.y, ll.x, ll.y);
+}
+static void SC_debugUL3(const char *s, ulong3 ll) {
+    ALOGD("%s {%llu, %llu, %llu}  0x%llx 0x%llx 0x%llx", s, ll.x, ll.y, ll.z, ll.x, ll.y, ll.z);
+}
+static void SC_debugUL4(const char *s, ulong4 ll) {
+    ALOGD("%s {%llu, %llu, %llu, %llu}  0x%llx 0x%llx 0x%llx 0x%llx", s, ll.x, ll.y, ll.z, ll.w, ll.x, ll.y, ll.z, ll.w);
+}
 static void SC_debugP(const char *s, const void *p) {
     ALOGD("%s %p", s, p);
 }
@@ -702,15 +808,49 @@
     { "_Z7rsDebugPKcPK12rs_matrix4x4", (void *)&SC_debugFM4v4, true },
     { "_Z7rsDebugPKcPK12rs_matrix3x3", (void *)&SC_debugFM3v3, true },
     { "_Z7rsDebugPKcPK12rs_matrix2x2", (void *)&SC_debugFM2v2, true },
+    { "_Z7rsDebugPKcc", (void *)&SC_debugI8, true },
+    { "_Z7rsDebugPKcDv2_c", (void *)&SC_debugC2, true },
+    { "_Z7rsDebugPKcDv3_c", (void *)&SC_debugC3, true },
+    { "_Z7rsDebugPKcDv4_c", (void *)&SC_debugC4, true },
+    { "_Z7rsDebugPKch", (void *)&SC_debugU8, true },
+    { "_Z7rsDebugPKcDv2_h", (void *)&SC_debugUC2, true },
+    { "_Z7rsDebugPKcDv3_h", (void *)&SC_debugUC3, true },
+    { "_Z7rsDebugPKcDv4_h", (void *)&SC_debugUC4, true },
+    { "_Z7rsDebugPKcs", (void *)&SC_debugI16, true },
+    { "_Z7rsDebugPKcDv2_s", (void *)&SC_debugS2, true },
+    { "_Z7rsDebugPKcDv3_s", (void *)&SC_debugS3, true },
+    { "_Z7rsDebugPKcDv4_s", (void *)&SC_debugS4, true },
+    { "_Z7rsDebugPKct", (void *)&SC_debugU16, true },
+    { "_Z7rsDebugPKcDv2_t", (void *)&SC_debugUS2, true },
+    { "_Z7rsDebugPKcDv3_t", (void *)&SC_debugUS3, true },
+    { "_Z7rsDebugPKcDv4_t", (void *)&SC_debugUS4, true },
     { "_Z7rsDebugPKci", (void *)&SC_debugI32, true },
+    { "_Z7rsDebugPKcDv2_i", (void *)&SC_debugI2, true },
+    { "_Z7rsDebugPKcDv3_i", (void *)&SC_debugI3, true },
+    { "_Z7rsDebugPKcDv4_i", (void *)&SC_debugI4, true },
     { "_Z7rsDebugPKcj", (void *)&SC_debugU32, true },
+    { "_Z7rsDebugPKcDv2_j", (void *)&SC_debugUI2, true },
+    { "_Z7rsDebugPKcDv3_j", (void *)&SC_debugUI3, true },
+    { "_Z7rsDebugPKcDv4_j", (void *)&SC_debugUI4, true },
     // Both "long" and "unsigned long" need to be redirected to their
     // 64-bit counterparts, since we have hacked Slang to use 64-bit
     // for "long" on Arm (to be similar to Java).
     { "_Z7rsDebugPKcl", (void *)&SC_debugLL64, true },
+    { "_Z7rsDebugPKcDv2_l", (void *)&SC_debugL2, true },
+    { "_Z7rsDebugPKcDv3_l", (void *)&SC_debugL3, true },
+    { "_Z7rsDebugPKcDv4_l", (void *)&SC_debugL4, true },
     { "_Z7rsDebugPKcm", (void *)&SC_debugULL64, true },
+    { "_Z7rsDebugPKcDv2_m", (void *)&SC_debugUL2, true },
+    { "_Z7rsDebugPKcDv3_m", (void *)&SC_debugUL3, true },
+    { "_Z7rsDebugPKcDv4_m", (void *)&SC_debugUL4, true },
     { "_Z7rsDebugPKcx", (void *)&SC_debugLL64, true },
+    { "_Z7rsDebugPKcDv2_x", (void *)&SC_debugL2, true },
+    { "_Z7rsDebugPKcDv3_x", (void *)&SC_debugL3, true },
+    { "_Z7rsDebugPKcDv4_x", (void *)&SC_debugL4, true },
     { "_Z7rsDebugPKcy", (void *)&SC_debugULL64, true },
+    { "_Z7rsDebugPKcDv2_y", (void *)&SC_debugUL2, true },
+    { "_Z7rsDebugPKcDv3_y", (void *)&SC_debugUL3, true },
+    { "_Z7rsDebugPKcDv4_y", (void *)&SC_debugUL4, true },
     { "_Z7rsDebugPKcPKv", (void *)&SC_debugP, true },
 
     { NULL, NULL, false }