Rename (IF_)LOGE(_IF) to (IF_)ALOGE(_IF) DO NOT MERGE
See https://android-git.corp.google.com/g/#/c/157220
Bug: 5449033
Change-Id: Ic9c19d30693bd56755f55906127cd6bd7126096c
diff --git a/driver/rsdShaderCache.cpp b/driver/rsdShaderCache.cpp
index 2871a12..f6236e7 100644
--- a/driver/rsdShaderCache.cpp
+++ b/driver/rsdShaderCache.cpp
@@ -135,7 +135,7 @@
}
//ALOGV("RsdShaderCache miss");
- //LOGE("e0 %x", glGetError());
+ //ALOGE("e0 %x", glGetError());
ProgramEntry *e = new ProgramEntry(vtx->getAttribCount(),
vtx->getUniformCount(),
frag->getUniformCount());
@@ -147,7 +147,7 @@
if (e->program) {
GLuint pgm = e->program;
glAttachShader(pgm, vtx->getShaderID());
- //LOGE("e1 %x", glGetError());
+ //ALOGE("e1 %x", glGetError());
glAttachShader(pgm, frag->getShaderID());
glBindAttribLocation(pgm, 0, "ATTRIB_position");
@@ -155,9 +155,9 @@
glBindAttribLocation(pgm, 2, "ATTRIB_normal");
glBindAttribLocation(pgm, 3, "ATTRIB_texture0");
- //LOGE("e2 %x", glGetError());
+ //ALOGE("e2 %x", glGetError());
glLinkProgram(pgm);
- //LOGE("e3 %x", glGetError());
+ //ALOGE("e3 %x", glGetError());
GLint linkStatus = GL_FALSE;
glGetProgramiv(pgm, GL_LINK_STATUS, &linkStatus);
if (linkStatus != GL_TRUE) {
@@ -167,7 +167,7 @@
char* buf = (char*) malloc(bufLength);
if (buf) {
glGetProgramInfoLog(pgm, bufLength, NULL, buf);
- LOGE("Could not link program:\n%s\n", buf);
+ ALOGE("Could not link program:\n%s\n", buf);
free(buf);
}
}
@@ -205,7 +205,7 @@
glGetActiveUniform(pgm, ct, maxNameLength, &uniformList[ct]->writtenLength,
&uniformList[ct]->arraySize, &uniformList[ct]->type,
uniformList[ct]->name);
- //LOGE("GL UNI idx=%u, arraySize=%u, name=%s", ct,
+ //ALOGE("GL UNI idx=%u, arraySize=%u, name=%s", ct,
// uniformList[ct]->arraySize, uniformList[ct]->name);
}
}