Removed unnecessary change based on comments.
Now using android utils lib.
collada_to_a3d seems to work with android util libs.
Integrating old changelist
Changing assert to rsAssrt in VertexArray
making context compile.
Change-Id: I33890defa777f09253bfab630d97782359ec49d7
Added serialization code to rsLib
Integrated old changelist
Change-Id: Ie4746113f6d1817fbb3264f97fdddde25b779311
Added serialization code to rsLib
Change-Id: Ie4746113f6d1817fbb3264f97fdddde25b779311
diff --git a/rsProgramFragment.h b/rsProgramFragment.h
index db91524..68593b5 100644
--- a/rsProgramFragment.h
+++ b/rsProgramFragment.h
@@ -40,6 +40,9 @@
virtual void createShader();
virtual void loadShader(Context *rsc);
virtual void init(Context *rsc);
+ virtual void serialize(OStream *stream) const;
+ virtual A3DClassID getClassId() const { return A3D_CLASS_ID_PROGRAM_FRAGMENT; }
+ static ProgramFragment *createFromStream(Context *rsc, IStream *stream);
protected:
// Hacks to create a program for now