Removed unnecessary change based on comments.
Now using android utils lib.
collada_to_a3d seems to work with android util libs.
Integrating old changelist
Changing assert to rsAssrt in VertexArray
making context compile.
Change-Id: I33890defa777f09253bfab630d97782359ec49d7

Added serialization code to rsLib
Integrated old changelist
Change-Id: Ie4746113f6d1817fbb3264f97fdddde25b779311

Added serialization code to rsLib

Change-Id: Ie4746113f6d1817fbb3264f97fdddde25b779311
diff --git a/rsProgramStore.cpp b/rsProgramStore.cpp
index ff70509..e741c0a 100644
--- a/rsProgramStore.cpp
+++ b/rsProgramStore.cpp
@@ -14,11 +14,17 @@
  * limitations under the License.
  */
 
+#ifndef ANDROID_RS_BUILD_FOR_HOST
 #include "rsContext.h"
-#include "rsProgramStore.h"
-
 #include <GLES/gl.h>
 #include <GLES/glext.h>
+#else
+#include "rsContextHostStub.h"
+#include <OpenGL/gl.h>
+#include <OpenGl/glext.h>
+#endif //ANDROID_RS_BUILD_FOR_HOST
+
+#include "rsProgramStore.h"
 
 using namespace android;
 using namespace android::renderscript;
@@ -126,6 +132,17 @@
     mDitherEnable = enable;
 }
 
+void ProgramStore::serialize(OStream *stream) const
+{
+
+}
+
+ProgramStore *ProgramStore::createFromStream(Context *rsc, IStream *stream)
+{
+    return NULL;
+}
+
+
 void ProgramStore::setDepthFunc(RsDepthFunc func)
 {
     mDepthTestEnable = true;