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android
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platform
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frameworks
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rs
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3667cbd8b8da45c44d6791868f94ddce72738e13
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rsSampler.cpp
e3af53b
Update structs and defines for 64-bit.
by Tim Murray
· 11 years ago
3abc05b
Add Sampler custom alloc/delete
by Ling Wan
· 12 years ago
e3150cf
Plumb context through for serialization.
by Jason Sams
· 13 years ago
e23d239
Starting to untangle header spaghetti.
by Alex Sakhartchouk
· 13 years ago
c700e64
Fixing asynchronous performance issues.
by Alex Sakhartchouk
· 14 years ago
7f126c7
Moving samplers behind the hal.
by Alex Sakhartchouk
· 14 years ago
c2c02a8
Code Cleanup and better Sampler creation method
by Alex Sakhartchouk
· 14 years ago
77d9f4b
Cleaning up the serialization change.
by Alex Sakhartchouk
· 14 years ago
0f7785c
Re-implement img npot support in HC.
by Jason Sams
· 14 years ago
a2aab8b
Cleanup and refactoring of an earlier cl.
by Alex Sakhartchouk
· 14 years ago
84e4027
Support for cubemaps.
by Alex Sakhartchouk
· 14 years ago
afb743a
Code cleanup to make formatting consistent across all the renderscript files.
by Alex Sakhartchouk
· 14 years ago
dc763f3
Adding nvidia extension for limited npot support.
by Alex Sakhartchouk
· 14 years ago
225afd3
Fix refcounting bugs where the sys refcount
by Jason Sams
· 14 years ago
1103d8e
Adding anisotropic filtering and related samples.
by Alex Sakhartchouk
· 14 years ago
900f161
Cleanup GL setup code and remove legacy 1.1 paths.
by Jason Sams
· 14 years ago
4c5f99e
Fix partial NP2 support and restrict mipmaps and clamp
by Jason Sams
· 15 years ago
fb6b614
Removed unnecessary change based on comments.
by Alex Sakhartchouk
· 15 years ago
ef21edc
beging np2 extension check work.
by Jason Sams
· 15 years ago
3eb28f0
Fix some minor bugs with GL state setup that were exposed by Droids driver.
by Jason Sams
· 15 years ago
c460e55
Begin gl2 support. Renderscript still uses GL1.1 by default. However, 2.0 can be enabled and will render most tests correctly.
by Jason Sams
· 15 years ago
f2649a9
Improved object lifecycle tracking and fix leaks.
by Jason Sams
· 15 years ago
e514b45
Improve renderscript context teardown. Track object in the system and then force their cleanup by releasing all user references once destroy context is called. Java layer will no longer send destroy notifications for objects garbage collected once a context is destroyed.
by Jason Sams
· 15 years ago
9397e30
Implement async data/subData. Implement TriangleMeshBuilder in SimpleMesh which replaces TriangleMesh. Update Film to use new builder.
by Jason Sams
· 16 years ago
e015841
Point Sprites
by Jason Sams
· 16 years ago
707aaf3
Cleanup of object destruction. No need to have a per-class destruction function. This was a legacy of the distant past when the classes did not have a common base.
by Jason Sams
· 16 years ago
1aa5a4e
Cleanup includes so Log.h can use the tag. rsUtils.h is the file that should be included everywhere and contain rs global defines.
by Jason Sams
· 16 years ago
2f2898c
Implement sampler GL setup code.
by Jason Sams
· 16 years ago
39c8bc7
Add sampler support
by Jason Sams
· 16 years ago
326e0dd
Add the Renderscript library. (Not in the build by default yet.)
by Jason Sams
· 16 years ago