1. 9d8e5af Fix bug introduced with IO_INPUT. by Jason Sams · 12 years ago
  2. 3a25fdd Cleanup lots of things related to IO_OUTPUT and error checking. by Tim Murray · 12 years ago
  3. 733396b Implement usage IO INPUT by Jason Sams · 12 years ago
  4. bc0ca6b Support typed YUV allocations by Jason Sams · 12 years ago
  5. c2cfe6a Add alignment requirements with USAGE_SHARED. by Tim Murray · 12 years ago
  6. 94999c3 Fix stride 16-byte alignment issues in RS. by Stephen Hines · 12 years ago
  7. 10c9dd7 Release the surface texture object on allocation destruction. by Jason Sams · 12 years ago
  8. c0baffe Merge "Align all allocations to a 16-byte boundary." by Stephen Hines · 12 years ago
  9. 2913f38 Align all allocations to a 16-byte boundary. by Stephen Hines · 12 years ago
  10. a572aca Add support for YUV allocations. by Jason Sams · 12 years ago
  11. e7d4df3 Merge "Fix 3d Allocation support" by Jason Sams · 12 years ago
  12. f2b611e Fix 3d Allocation support by Jason Sams · 12 years ago
  13. 93eacc7 Cleanup diff with compat. by Jason Sams · 12 years ago
  14. 38ac5d4 Merge "Add USAGE_SHARED to driver." by Tim Murray · 12 years ago
  15. 9e2bda5 Add USAGE_SHARED to driver. by Tim Murray · 12 years ago
  16. 58fd6a5 Rename ISurfaceTexture and SurfaceTexture by Andy McFadden · 12 years ago
  17. f79af7e am b53dc856: am 02437a5c: Merge "Remove dangling ptr in rsdAllocationInit" by Stephen Hines · 12 years ago
  18. ed419f3 Remove dangling ptr in rsdAllocationInit by You Kim · 12 years ago
  19. 20c535f Skip the memcpy if src/dst are the same. by Stephen Hines · 12 years ago
  20. 2e1a94d Add support for user-allocated buffers from the C++ API. by Tim Murray · 12 years ago
  21. 358747a Add support for 2D strided copies to/from an allocation with the C++ API. by Tim Murray · 12 years ago
  22. 709a097 Separate CPU driver impl from reference driver. by Jason Sams · 12 years ago
  23. dbe66d6 Add backed for script groups. by Jason Sams · 13 years ago
  24. 463bfce Fix stale realloc pointers. by Jason Sams · 13 years ago
  25. 61a4bb7 Cleanup pointer access in adapter and font. by Jason Sams · 13 years ago
  26. 807fdc4 Move memory layout to driver. by Jason Sams · 13 years ago
  27. cd919a1 Update ANativeWindow clients for sync by Jamie Gennis · 13 years ago
  28. 2275e9c Fix duplicate malloc pointers. by Jason Sams · 13 years ago
  29. 0dc6693 IO_OUTPUT + Rendertarget implemetation. by Jason Sams · 13 years ago
  30. f22c8ac Add support for stride != width. by Jason Sams · 13 years ago
  31. b322033 Implement IO_OUTPUT + SurfaceTexture by Jason Sams · 13 years ago
  32. 3522f40 Implement USAGE_IO_INPUT by Jason Sams · 13 years ago
  33. 2543059 Merge "Fixing uint32 size_t mismatches." by Alex Sakhartchouk · 13 years ago
  34. 7ac2a4d Beging IO stream out from allocation to surface texture. by Jason Sams · 13 years ago
  35. c794cd5 Fixing uint32 size_t mismatches. by Alex Sakhartchouk · 13 years ago
  36. 41e373d Start implementing SurfaceTexture streaming into RS allocations. by Jason Sams · 13 years ago
  37. 03f1910 resolved conflicts for merge of 08289f55 to graphics-dev by Steve Block · 13 years ago
  38. af12ac6 Rename (IF_)LOGE(_IF) to (IF_)ALOGE(_IF) DO NOT MERGE by Steve Block · 13 years ago
  39. 179e9a4 Private API to support MFF transition. by Jason Sams · 13 years ago
  40. 6598201 Rename (IF_)LOGV(_IF) to (IF_)ALOGV(_IF) DO NOT MERGE by Steve Block · 13 years ago
  41. 2382aba Add RS watchdog. by Jason Sams · 14 years ago
  42. 0a44ab4 Remove verbose logging, update test app and docs. by Stephen Hines · 14 years ago
  43. a949524 Adding ability to read back fbo data to renderscript by Alex Sakhartchouk · 14 years ago
  44. 74a8279 Allocation copy functions. by Alex Sakhartchouk · 14 years ago
  45. a614ae1 Cleaup of rsComponent to remove GL types. by Jason Sams · 14 years ago
  46. eb4fe18 Start splitting allocation into hal and core. by Jason Sams · 14 years ago