1. 9c50003 libRSDriver shouldn't use <system/window.h> by Yiwei Zhang · 4 years, 5 months ago
  2. 025a1f4 Break libgui and libui dependencies. by Miao Wang · 8 years ago
  3. 2a61168 Remove libcutils dependency. by Miao Wang · 8 years ago
  4. dd4c8f1 RenderScript HIDL client-side implementation by Miao Wang · 8 years ago
  5. e939ce7 Fix google-build-using-namespace warnings in driver. by Chih-Hung Hsieh · 8 years ago
  6. a1f7816 Merge "Specify EGL_PBUFFER_BIT when selecting EGL configuration." by Jason Sams · 10 years ago
  7. 61db21c resolved conflicts for merge of 81cfa2c5 to lmp-dev-plus-aosp by Stephen Hines · 11 years ago
  8. 44bef6f Replace NULL macros with nullptr literals. by Chris Wailes · 11 years ago
  9. a06461b Specify EGL_PBUFFER_BIT when selecting EGL configuration. by jon.parr · 11 years ago
  10. 599974f am 43822964: am 693494d8: Merge "Make RS compile on ARM64." by Tim Murray · 11 years ago
  11. e195a3f Make RS compile on ARM64. by Tim Murray · 11 years ago
  12. f963cc0 FramebufferNativeWindow.h is obsolete by Andy McFadden · 11 years ago
  13. 3318d18 revert to using a pbuffer as the dummy egl surface by Mathias Agopian · 12 years ago
  14. 4961cce USAGE_IO notifications for new buffers. by Jason Sams · 12 years ago
  15. 33c622e Refactoring: Rename SurfaceTextureClient to Surface by Mathias Agopian · 12 years ago
  16. 58fd6a5 Rename ISurfaceTexture and SurfaceTexture by Andy McFadden · 12 years ago
  17. 1d89243 Fix leak when app does not exit cleanly. by Jason Sams · 13 years ago
  18. b322033 Implement IO_OUTPUT + SurfaceTexture by Jason Sams · 13 years ago
  19. 0e8435a rsdGL explicity connects the DummyConsumer by Daniel Lam · 13 years ago
  20. 8ce904d rsdGL uses DummyConsumer by Daniel Lam · 13 years ago
  21. 4edf030 More header untangling. by Alex Sakhartchouk · 13 years ago
  22. 8588697 Merge "Add multisampling support to renderscript." by Alex Sakhartchouk · 13 years ago
  23. a277734 Merge "Using surface texture as a default renderscript surface." by Alex Sakhartchouk · 13 years ago
  24. da7a148 Add multisampling support to renderscript. by Alex Sakhartchouk · 13 years ago
  25. 5575cf1 Using surface texture as a default renderscript surface. by Alex Sakhartchouk · 13 years ago
  26. 354add2 Merge "Removing GL calls from librs" by Alex Sakhartchouk · 13 years ago
  27. b8eba19 remove dependency on android_native{s_priv|buffer}.h by Mathias Agopian · 13 years ago
  28. e255929 remove libui dependency on libEGL by Mathias Agopian · 13 years ago
  29. 653b53e Removing GL calls from librs by Alex Sakhartchouk · 13 years ago
  30. d3e4b74 Merge commit 'bdeec118' into manualmerge by Jason Sams · 13 years ago
  31. 5f27d6f Implement RS VSync on new vsync infrastructure. by Jason Sams · 13 years ago
  32. ad4a428 am dfbcee6c: fix build by Mathias Agopian · 13 years ago
  33. 9170275 fix build by Mathias Agopian · 13 years ago
  34. 9719bd4 Plumbing for RS priority. by Jason Sams · 13 years ago
  35. af12ac6 Rename (IF_)LOGE(_IF) to (IF_)ALOGE(_IF) DO NOT MERGE by Steve Block · 13 years ago
  36. 6598201 Rename (IF_)LOGV(_IF) to (IF_)ALOGV(_IF) DO NOT MERGE by Steve Block · 13 years ago
  37. 86d842a Cleanup RS logs by Jason Sams · 13 years ago
  38. 2382aba Add RS watchdog. by Jason Sams · 13 years ago
  39. 67605d7 Fix EGLUtils::selectConfigForPixelFormat() by Mathias Agopian · 14 years ago
  40. c33e690 First cut at RSTextureView. by Jason Sams · 14 years ago
  41. a949524 Adding ability to read back fbo data to renderscript by Alex Sakhartchouk · 14 years ago
  42. 7257c7e Preparing libRS for for compilation on host. by Alex Sakhartchouk · 14 years ago
  43. c19ff01 rsLib cleanup by Alex Sakhartchouk · 14 years ago
  44. a04e30d Moving renderscript GL code into the HAL by Alex Sakhartchouk · 14 years ago
  45. 6ea39c9 Merge "Reduce verbosity of Renderscript logging." by Stephen Hines · 14 years ago
  46. 9db7fe2 Reduce verbosity of Renderscript logging. by Stephen Hines · 14 years ago
  47. 87fe59a Create runtime stubs for compute driver. by Jason Sams · 14 years ago
  48. 4b3de47 Migrate most GL from context to driver. by Jason Sams · 14 years ago