commit | d24a767ab58f5484d2fdf1db399b2258902809ed | [log] [tgz] |
---|---|---|
author | Nader Jawad <[email protected]> | Wed Aug 31 21:06:48 2022 -0700 |
committer | Nader Jawad <[email protected]> | Wed Aug 31 21:46:16 2022 -0700 |
tree | 5d3ca3a0c1bf3c839cb35582ea6c71155fb5e3ca | |
parent | bca8a1768ea41dea2782d673254885d4ac6e64a9 [diff] |
Fix SurfaceFlinger OOM issue. Fixed issue where new SurfaceControl instances were being created on each render to the front buffer instead of reusing the same SurfaceControl instance. Updated the buildReparentTransaction implementation to always pass the parentSurfaceControl instead of the SurfaceView directly. This was because the implementation of SurfaceControlCompat.Transaction# reparent that consumed a SurfaceView internally created a SurfaceControl each time. Relnote: "Removed SurfaceControlCompat.Transaction reparent API that consumed a SurfaceView as it internally created SurfaceControl instances that were never released and consuming resources indefinitely." Fixes: 244489658 Test: Added test to GLFrontBufferedRenderer test Change-Id: Ib7ff25337ef763c219045780a48101c43770cf19
Jetpack is a suite of libraries, tools, and guidance to help developers write high-quality apps easier. These components help you follow best practices, free you from writing boilerplate code, and simplify complex tasks, so you can focus on the code you care about.
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