commit | d4144e400de1e2492b2a91513dc90fc5938199d1 | [log] [tgz] |
---|---|---|
author | Ankit <[email protected]> | Tue Dec 12 17:54:04 2023 +0000 |
committer | Ankit <[email protected]> | Tue Jan 02 11:18:20 2024 +0000 |
tree | fe6dc5ae13d0819f5a9bd6c6a28f767f6cae7125 | |
parent | 7a24f4b653437faeec714b7d7f8c2eee006156ae [diff] |
Update ColorScheme to be Immutable Based on the recommendation from API council, making the ColorScheme immutable. This makes it more preformant on the general usage of the scheme faster while making the individual color updates slower which is uncommon. Related CL: https://android-review.googlesource.com/c/platform/frameworks/support/+/2733678 Also added a ColorSchemeBenchmark to measure the overall change in timings and allocations for such changes. Here are the numbers extracted from running the benchmark with and without the change. Before the change * Timing: ~2.8 ms (Avg of two runs) * Allocations: 1467 allocations After the change * Timing: ~2.6ms (Avg of two runs) * Allocations: 1299 allocations Based on the above results, we imporved nearly by 0.2 ms for the initialization of the ColorScheme object and also reduced the overall allocations that were being made for it. Bug: 300090055 Relnote: """ ColorScheme is now Immutable, making individual color updates less efficient, but making more common usage of colors more efficient. The reasoning behind this change is that the majority of apps wouldn't have updating individual colors as a main use case. This is still possible but it will recompose more than before, in turn we significantly decrease the amount of state subscriptions through all of material code and will impact initialization and runtime cost of more standard use cases. """ Test: Existing tests Change-Id: Ibc2d6d36f4bdd817c06f686cd1e3c210c2544b82
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