commit | 3b3f6e38fdf557262a8d9b5a82799a4e01de6fe5 | [log] [tgz] |
---|---|---|
author | Andrey Kulikov <[email protected]> | Fri Dec 02 19:29:34 2022 +0000 |
committer | Andrey Kulikov <[email protected]> | Thu Dec 08 16:54:43 2022 +0000 |
tree | dd7f6871eb9edeeb171fbc1b0af64d7619259216 | |
parent | 73e6f72346a01fca9599015944ff1b94fb9974af [diff] |
Speed up lazy item placement animation tests First we will run less frames of the animation. Just running on 0, 0.25f, 0.5f, 0.75f and 1 fractions should be enough to assert the animation targets. Second we will do less rule.waitForIdle() synchonizations. We will do runOnUiThread instead of some waitForIdle, remove some unnecessary waitForIdle calls, and get all of the nodes with one rule.onAllNodes() instead of multiple rule.onNode() which means only one synchronization to get all the positions. From my local testing it saved us ≈ 25-30 % of run time for those tests. Fixes: 261164440 Test: run those tests Change-Id: I3bacc9332acd6a47c23e72b56c75aeb68cdb374b
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