commit | 0ba5c3dad9652a85319894f9aa7ad52664be72d2 | [log] [tgz] |
---|---|---|
author | Chris Craik <[email protected]> | Tue Oct 18 20:56:23 2022 -0700 |
committer | Chris Craik <[email protected]> | Thu Oct 20 16:40:07 2022 -0700 |
tree | 51c34a9c7067eb533f75e4625692997f3c51b072 | |
parent | 0ce28488a8d04fb37c7d7992fbff25047d3cb37b [diff] |
Fix deleteShaderCache by using Profileinstaller or fallback correctly with root Test: SmallListStartupBenchmark Test: MacrobenchmarkScopeTest Fixes: 231455742 Relnote: """ BENCHMARK RELEASE NOTES Fixed MacrobenchmarkScope.dropShaderCache(). This removes roughly 20ms of noise from StartupMode.COLD benchmarks, as shaders are now consistently cleared each iteration. Previously, `Partial` compilation using warmup iterations would report incorrectly fast numbers, as shader caching was more likely to happen during warmup. This fix requires either a rooted device, or using `profileinstaller:1.3.0-alpha02` in the target app. PROFILEINSTALLER RELEASE NOTES Added a hook for benchmarks to drop the shader cache, to ensure consistent performance for cold startups, especially when compiling with profiles from warmup iterations. This update is required to measure cold startups using `benchmark-macro-junit4:1.2.0-alpha05` or later. """ Change-Id: Ia5171b0f40dd8ce6f64f5ccf0a33281a4d8b121e
Jetpack is a suite of libraries, tools, and guidance to help developers write high-quality apps easier. These components help you follow best practices, free you from writing boilerplate code, and simplify complex tasks, so you can focus on the code you care about.
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