Rename LOGV(_IF) to ALOGV(_IF) DO NOT MERGE
See https://android-git.corp.google.com/g/#/c/143865
Bug: 5449033
Change-Id: I4c0e3dc9da0a0cdf9aef8be4fae7b24da876dc17
diff --git a/tests/automated/BufferQueue_test.cpp b/tests/automated/BufferQueue_test.cpp
index 24b6d72..123e481 100644
--- a/tests/automated/BufferQueue_test.cpp
+++ b/tests/automated/BufferQueue_test.cpp
@@ -22,7 +22,7 @@
#ifdef ANDROID
#include <utils/Log.h>
#else
-#define LOGV printf
+#define ALOGV printf
#endif
#include <assert.h>
@@ -284,13 +284,13 @@
CheckErr(res);
ASSERT_EQ((SLuint32) 1, bufferqueueState.count);
ASSERT_EQ((SLuint32) 0, bufferqueueState.playIndex);
- //LOGV("Before 1.5 sec");
+ //ALOGV("Before 1.5 sec");
// wait 1.5 seconds
usleep(1500000);
- //LOGV("After 1.5 sec");
+ //ALOGV("After 1.5 sec");
// state should still be playing
res = (*playerPlay)->GetPlayState(playerPlay, &playerState);
- //LOGV("GetPlayState");
+ //ALOGV("GetPlayState");
CheckErr(res);
ASSERT_EQ(SL_PLAYSTATE_PLAYING, playerState);
// buffer should be removed from the queue
@@ -298,12 +298,12 @@
CheckErr(res);
ASSERT_EQ((SLuint32) 0, bufferqueueState.count);
ASSERT_EQ((SLuint32) 1, bufferqueueState.playIndex);
- //LOGV("TestEnd");
+ //ALOGV("TestEnd");
}
};
TEST_F(TestBufferQueue, testInvalidBuffer){
- //LOGV("Test Fixture: InvalidBuffer");
+ //ALOGV("Test Fixture: InvalidBuffer");
InvalidBuffer();
}