Reland: "goldfish-opengl: use VirtGpuDevice abstraction for ASG""
Two changes from original CL:
- video decoding logic also is built on some devices with
libGoldfishAddressSpace and also needs a dependency on
libplatform.
- 'blobHandle` may go out of scope during command buffer
submission -- extend it's lifetime
BUG=235485545
TEST=mm -j32
Change-Id: I08c14a26d8cf4c8d17543b5ec832192982090ad9
diff --git a/system/OpenglSystemCommon/meson.build b/system/OpenglSystemCommon/meson.build
index 90f0193..3a903bb 100644
--- a/system/OpenglSystemCommon/meson.build
+++ b/system/OpenglSystemCommon/meson.build
@@ -19,8 +19,8 @@
inc_render_enc, inc_android_compat,
inc_qemu_pipe, inc_qemu_pipe_types, inc_gralloc,
inc_vulkan_enc, inc_goldfish_address_space,
- inc_system],
+ inc_system, inc_platform],
link_with: [lib_codec_common, lib_goldfish_address_space, lib_qemu_pipe,
- lib_render_control_enc],
+ lib_render_control_enc, lib_platform],
dependencies: drm_dep
)