Create client object EGL images.
Call the host-side eglCreateImageKHR() implementation to create EGL
images from client objects (e.g. textures).
Bug 24517776
Change-Id: I9bea7cfad700d601d3b747576f903ece7789e7d9
diff --git a/system/renderControl_enc/renderControl_client_context.cpp b/system/renderControl_enc/renderControl_client_context.cpp
index f58f549..22db054 100644
--- a/system/renderControl_enc/renderControl_client_context.cpp
+++ b/system/renderControl_enc/renderControl_client_context.cpp
@@ -36,6 +36,8 @@
rcReadColorBuffer = (rcReadColorBuffer_client_proc_t) getProc("rcReadColorBuffer", userData);
rcUpdateColorBuffer = (rcUpdateColorBuffer_client_proc_t) getProc("rcUpdateColorBuffer", userData);
rcOpenColorBuffer2 = (rcOpenColorBuffer2_client_proc_t) getProc("rcOpenColorBuffer2", userData);
+ rcCreateClientImage = (rcCreateClientImage_client_proc_t) getProc("rcCreateClientImage", userData);
+ rcDestroyClientImage = (rcDestroyClientImage_client_proc_t) getProc("rcDestroyClientImage", userData);
return 0;
}