Create client object EGL images.

Call the host-side eglCreateImageKHR() implementation to create EGL
images from client objects (e.g. textures).

Bug 24517776

Change-Id: I9bea7cfad700d601d3b747576f903ece7789e7d9
diff --git a/system/renderControl_enc/renderControl_client_context.cpp b/system/renderControl_enc/renderControl_client_context.cpp
index f58f549..22db054 100644
--- a/system/renderControl_enc/renderControl_client_context.cpp
+++ b/system/renderControl_enc/renderControl_client_context.cpp
@@ -36,6 +36,8 @@
 	rcReadColorBuffer = (rcReadColorBuffer_client_proc_t) getProc("rcReadColorBuffer", userData);
 	rcUpdateColorBuffer = (rcUpdateColorBuffer_client_proc_t) getProc("rcUpdateColorBuffer", userData);
 	rcOpenColorBuffer2 = (rcOpenColorBuffer2_client_proc_t) getProc("rcOpenColorBuffer2", userData);
+	rcCreateClientImage = (rcCreateClientImage_client_proc_t) getProc("rcCreateClientImage", userData);
+	rcDestroyClientImage = (rcDestroyClientImage_client_proc_t) getProc("rcDestroyClientImage", userData);
 	return 0;
 }