Build decoder libs, snapshot lib, and dispatch
Bug: 171711491
Change-Id: I9b741778bd447a0b08e7549e58df16ed0af64922
diff --git a/stream-servers/OpenGLESDispatch/OpenGLDispatchLoader.cpp b/stream-servers/OpenGLESDispatch/OpenGLDispatchLoader.cpp
index 1f60b8e..208858a 100644
--- a/stream-servers/OpenGLESDispatch/OpenGLDispatchLoader.cpp
+++ b/stream-servers/OpenGLESDispatch/OpenGLDispatchLoader.cpp
@@ -12,29 +12,35 @@
// See the License for the specific language governing permissions and
// limitations under the License.
-#include "emugl/common/OpenGLDispatchLoader.h"
-
-#include "android/base/memory/LazyInstance.h"
+#include "OpenGLDispatchLoader.h"
#include "OpenGLESDispatch/DispatchTables.h"
GLESv1Dispatch s_gles1;
GLESv2Dispatch s_gles2;
-using android::base::LazyInstance;
using emugl::LazyLoadedGLESv1Dispatch;
using emugl::LazyLoadedGLESv2Dispatch;
using emugl::LazyLoadedEGLDispatch;
// Must be declared outside of LazyLoaded*Dispatch scope due to the use of
// sizeof(T) within the template definition.
-LazyInstance<LazyLoadedGLESv1Dispatch> sGLESv1Dispatch = LAZY_INSTANCE_INIT;
-LazyInstance<LazyLoadedGLESv2Dispatch> sGLESv2Dispatch = LAZY_INSTANCE_INIT;
-LazyInstance<LazyLoadedEGLDispatch> sEGLDispatch = LAZY_INSTANCE_INIT;
+static LazyLoadedGLESv1Dispatch* sGLESv1Dispatch() {
+ static LazyLoadedGLESv1Dispatch* l = new LazyLoadedGLESv1Dispatch;
+ return l;
+}
+static LazyLoadedGLESv2Dispatch* sGLESv2Dispatch() {
+ static LazyLoadedGLESv2Dispatch* l = new LazyLoadedGLESv2Dispatch;
+ return l;
+}
+static LazyLoadedEGLDispatch* sEGLDispatch() {
+ static LazyLoadedEGLDispatch* l = new LazyLoadedEGLDispatch;
+ return l;
+}
// static
const GLESv1Dispatch* LazyLoadedGLESv1Dispatch::get() {
- LazyLoadedGLESv1Dispatch* instance = sGLESv1Dispatch.ptr();
+ LazyLoadedGLESv1Dispatch* instance = sGLESv1Dispatch();
if (instance->mValid) {
return &s_gles1;
} else {
@@ -49,7 +55,7 @@
// static
const GLESv2Dispatch* LazyLoadedGLESv2Dispatch::get() {
- LazyLoadedGLESv2Dispatch* instance = sGLESv2Dispatch.ptr();
+ LazyLoadedGLESv2Dispatch* instance = sGLESv2Dispatch();
if (instance->mValid) {
return &s_gles2;
} else {
@@ -64,7 +70,7 @@
// static
const EGLDispatch* LazyLoadedEGLDispatch::get() {
- LazyLoadedEGLDispatch* instance = sEGLDispatch.ptr();
+ LazyLoadedEGLDispatch* instance = sEGLDispatch();
if (instance->mValid) {
return &s_egl;
} else {