Move sequence number into ProcessResource

... so that sequence number won't suffer from use-after-free if puid
is reused for a new process.

Bug: b/238792446
Change-Id: I3a452a11f0c4f0b952e7904a17de309a96aecf62
diff --git a/stream-servers/RenderThread.cpp b/stream-servers/RenderThread.cpp
index 3a4e353..bc3090a 100644
--- a/stream-servers/RenderThread.cpp
+++ b/stream-servers/RenderThread.cpp
@@ -350,7 +350,7 @@
     GfxApiLogger gfxLogger;
     auto& metricsLogger = FrameBuffer::getFB()->getMetricsLogger();
 
-    uint32_t* seqnoPtr = nullptr;
+    const ProcessResources* processResources = nullptr;
 
     while (true) {
         // Let's make sure we read enough data for at least some processing.
@@ -437,8 +437,8 @@
                                 .setAnnotations(std::move(renderThreadData))
                                 .build();
 
-            if (!seqnoPtr && tInfo.m_puid) {
-                seqnoPtr = FrameBuffer::getFB()->getProcessSequenceNumberPtr(tInfo.m_puid);
+            if (!processResources && tInfo.m_puid) {
+                processResources = FrameBuffer::getFB()->getProcessResources(tInfo.m_puid);
             }
 
             progress = false;
@@ -458,7 +458,8 @@
                     .metricsLogger = &metricsLogger,
                 };
                 last = tInfo.m_vkInfo->m_vkDec.decode(readBuf.buf(), readBuf.validData(), ioStream,
-                                                      seqnoPtr, context);
+                                                      processResources->getSequenceNumberPtr(),
+                                                      context);
                 if (last > 0) {
                     readBuf.consume(last);
                     progress = true;