Start to consolidate logging into host-common/logging.h

... to make it easier to enable debug logging for Gfxstream

Bug: b/189133053
Test: presubmit build
Change-Id: I4f0e6bb32c68714085edc955890dd50cda072e58
diff --git a/stream-servers/RendererImpl.cpp b/stream-servers/RendererImpl.cpp
index 0d310ce..6ab2ed3 100644
--- a/stream-servers/RendererImpl.cpp
+++ b/stream-servers/RendererImpl.cpp
@@ -20,7 +20,6 @@
 #include "snapshot/common.h"
 #include "host-common/logging.h"
 
-#include "ErrorLog.h"
 #include "FenceSync.h"
 #include "FrameBuffer.h"
 
@@ -227,8 +226,8 @@
             mLoaderRenderThread.reset();
         }
 
-        DBG("Started new RenderThread (total %" PRIu64 ") @%p\n",
-            static_cast<uint64_t>(mChannels.size()), channel->renderThread());
+        GL_LOG("Started new RenderThread (total %" PRIu64 ") @%p",
+               static_cast<uint64_t>(mChannels.size()), channel->renderThread());
     }
 
     return channel;