| # Graphics Streaming Kit (formerly: Vulkan Cereal) |
| |
| Graphics Streaming Kit (colloquially known as Gfxstream) is a code generator |
| that makes it easier to serialize and forward graphics API calls from one place |
| to another: |
| |
| - From a virtual machine guest to host for virtualized graphics |
| - From one process to another for IPC graphics |
| - From one computer to another via network sockets |
| |
| # Build: Linux |
| |
| The latest directions for the standalone Linux build are provided |
| [here](https://crosvm.dev/book/appendix/rutabaga_gfx.html). |
| |
| # Build: Windows |
| |
| Make sure the latest CMake is installed. Make sure Visual Studio 2019 is |
| installed on your system along with all the Clang C++ toolchain components. |
| Then: |
| |
| ``` |
| mkdir build |
| cd build |
| cmake . ../ -A x64 -T ClangCL |
| ``` |
| |
| A solution file should be generated. Then open the solution file in Visual |
| studio and build the `gfxstream_backend` target. |
| |
| # Build: Android for host |
| |
| Be in the Android build system. Then: |
| |
| ``` |
| m libgfxstream_backend |
| ``` |
| |
| It then ends up in `out/host` |
| |
| This also builds for Android on-device. |
| |
| # Output artifacts |
| |
| ``` |
| libgfxstream_backend.(dll|so|dylib) |
| ``` |
| |
| # Regenerating Vulkan code |
| |
| To re-generate both guest and Vulkan code, please run: |
| |
| scripts/generate-gfxstream-vulkan.sh |
| |
| # Regenerating GLES/RenderControl code |
| |
| First, build `build/gfxstream-generic-apigen`. Then run: |
| |
| ``` |
| scripts/generate-apigen-source.sh |
| ``` |
| |
| # Tests |
| |
| ## Windows Tests |
| |
| There are a bunch of test executables generated. They require `libEGL.dll` and |
| `libGLESv2.dll` and `vulkan-1.dll` to be available, possibly from your GPU |
| vendor or ANGLE, in the `%PATH%`. |
| |
| ## Android Host Tests |
| |
| There are Android mock testa available, runnable on Linux. To build these tests, |
| run: |
| |
| ``` |
| m GfxstreamEnd2EndTests |
| ``` |
| |
| # Features |
| |
| ## Tracing |
| |
| The host renderer has optional support for Perfetto tracing which can be enabled |
| by defining `GFXSTREAM_BUILD_WITH_TRACING` (enabled by default on Android |
| builds). |
| |
| The `perfetto` and `traced` tools from Perfetto should be installed. Please see |
| the [Perfetto Quickstart](https://perfetto.dev/docs/quickstart/linux-tracing) or |
| follow these short form instructions: |
| |
| ``` |
| cd <your Android repo>/external/perfetto |
| |
| ./tools/install-build-deps |
| |
| ./tools/gn gen --args='is_debug=false' out/linux |
| |
| ./tools/ninja -C out/linux traced perfetto |
| ``` |
| |
| To capture a trace on Linux, start the Perfetto daemon: |
| |
| ``` |
| ./out/linux/traced |
| ``` |
| |
| Then, run Gfxstream with |
| [Cuttlefish](https://source.android.com/docs/devices/cuttlefish): |
| |
| ``` |
| cvd start --gpu_mode=gfxstream_guest_angle_host_swiftshader |
| ``` |
| |
| Next, start a trace capture with: |
| |
| ``` |
| ./out/linux/perfetto --txt -c gfxstream_trace.cfg -o gfxstream_trace.perfetto |
| ``` |
| |
| with `gfxstream_trace.cfg` containing the following or similar: |
| |
| ``` |
| buffers { |
| size_kb: 4096 |
| } |
| data_sources { |
| config { |
| name: "track_event" |
| track_event_config { |
| } |
| } |
| } |
| ``` |
| |
| Next, end the trace capture with Ctrl + C. |
| |
| Finally, open https://ui.perfetto.dev/ in your webbrowser and use "Open trace |
| file" to view the trace. |
| |
| # Design Notes |
| |
| ## Guest Vulkan |
| |
| gfxstream vulkan is the most actively developed component. Some key commponents |
| of the current design include: |
| |
| - 1:1 threading model - each guest Vulkan encoder thread gets host side |
| decoding thread |
| - Support for both virtio-gpu, goldish and testing transports. |
| - Support for Android, Fuchsia, and Linux guests. |
| - Ring Buffer to stream commands, in the style of io_uring. |
| - Mesa embedded to provide |
| [dispatch](https://gitlab.freedesktop.org/mesa/mesa/-/blob/main/docs/vulkan/dispatch.rst) |
| and |
| [objects](https://gitlab.freedesktop.org/mesa/mesa/-/blob/main/docs/vulkan/base-objs.rst). |
| - Currently, there are a set of Mesa objects and gfxstream objects. For |
| example, `struct gfxstream_vk_device` and the gfxstream object |
| `goldfish_device` both are internal representations of Vulkan opaque handle |
| `VkDevice`. The Mesa object is used first, since Mesa provides dispatch. The |
| Mesa object contains a key to the hash table to get a gfxstream internal |
| object (for example, `gfxstream_vk_device::internal_object`). Eventually, |
| gfxstream objects will be phased out and Mesa objects used exclusively. |