Clean up how we handle configurations, and other assorted cleanup
- Add a ConfigManager class that tracks the configurations
that have been passed to us. Configurations are now
tracked by tuples of (uid,tag), where the tag is an
app-defined string, in case a single uid has multiple
configurations.
- Move all of the initialization into StatsService.
- Get rid of the ability to have multiple LogListeners. Raw
events are now pushed directly into StatsService, which
can distribute them to the interested parties (and will
eventually be able to do the proper locking).
- Add Log.h, which sets our LOG_TAG correctly.
- Move some of the related files that I expect will grow some
into their own subdirectories.
Test: statsd_test
Test: adb shell cmd stats config ...
Test: adb shell dumpsys stats
Change-Id: I79487603003d8a842d5bd319741f1ecbf72063d1
diff --git a/bin/src/config/ConfigKey.h b/bin/src/config/ConfigKey.h
new file mode 100644
index 0000000..bbf20fd
--- /dev/null
+++ b/bin/src/config/ConfigKey.h
@@ -0,0 +1,94 @@
+/*
+ * Copyright (C) 2017 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#pragma once
+
+#include "frameworks/base/cmds/statsd/src/statsd_config.pb.h"
+
+#include <functional>
+#include <iostream>
+#include <string>
+
+namespace android {
+namespace os {
+namespace statsd {
+
+using std::hash;
+using std::ostream;
+using std::string;
+
+/**
+ * Uniquely identifies a configuration.
+ */
+class ConfigKey {
+public:
+ ConfigKey();
+ explicit ConfigKey(const ConfigKey& that);
+ ConfigKey(int uid, const string& name);
+ ~ConfigKey();
+
+ inline int GetUid() const {
+ return mUid;
+ }
+ inline const string& GetName() const {
+ return mName;
+ }
+
+ inline bool operator<(const ConfigKey& that) const {
+ if (mUid < that.mUid) {
+ return true;
+ }
+ if (mUid > that.mUid) {
+ return false;
+ }
+ return mName < that.mName;
+ };
+
+ inline bool operator==(const ConfigKey& that) const {
+ return mUid == that.mUid && mName == that.mName;
+ };
+
+ string ToString() const;
+
+private:
+ string mName;
+ int mUid;
+};
+
+inline ostream& operator<<(ostream& os, const ConfigKey& config) {
+ return os << config.ToString();
+}
+
+} // namespace statsd
+} // namespace os
+} // namespace android
+
+/**
+ * A hash function for ConfigKey so it can be used for unordered_map/set.
+ * Unfortunately this hast to go in std namespace because C++ is fun!
+ */
+namespace std {
+
+using android::os::statsd::ConfigKey;
+
+template <>
+struct hash<ConfigKey> {
+ std::size_t operator()(const ConfigKey& key) const {
+ return (7 * key.GetUid()) ^ ((hash<string>()(key.GetName())));
+ }
+};
+
+} // namespace std