Import Android SDK Platform P [4697573]
/google/data/ro/projects/android/fetch_artifact \
--bid 4697573 \
--target sdk_phone_armv7-win_sdk \
sdk-repo-linux-sources-4697573.zip
AndroidVersion.ApiLevel has been modified to appear as 28
Change-Id: If80578c3c657366cc9cf75f8db13d46e2dd4e077
diff --git a/androidx/transition/Explode.java b/androidx/transition/Explode.java
new file mode 100644
index 0000000..1dc6b3a
--- /dev/null
+++ b/androidx/transition/Explode.java
@@ -0,0 +1,176 @@
+/*
+ * Copyright (C) 2017 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+package androidx.transition;
+
+import android.animation.Animator;
+import android.animation.TimeInterpolator;
+import android.content.Context;
+import android.graphics.Rect;
+import android.util.AttributeSet;
+import android.view.View;
+import android.view.ViewGroup;
+import android.view.animation.AccelerateInterpolator;
+import android.view.animation.DecelerateInterpolator;
+
+import androidx.annotation.NonNull;
+
+/**
+ * This transition tracks changes to the visibility of target views in the
+ * start and end scenes and moves views in or out from the edges of the
+ * scene. Visibility is determined by both the
+ * {@link View#setVisibility(int)} state of the view as well as whether it
+ * is parented in the current view hierarchy. Disappearing Views are
+ * limited as described in {@link Visibility#onDisappear(android.view.ViewGroup,
+ * TransitionValues, int, TransitionValues, int)}.
+ * <p>Views move away from the focal View or the center of the Scene if
+ * no epicenter was provided.</p>
+ */
+public class Explode extends Visibility {
+
+ private static final TimeInterpolator sDecelerate = new DecelerateInterpolator();
+ private static final TimeInterpolator sAccelerate = new AccelerateInterpolator();
+ private static final String PROPNAME_SCREEN_BOUNDS = "android:explode:screenBounds";
+
+ private int[] mTempLoc = new int[2];
+
+ public Explode() {
+ setPropagation(new CircularPropagation());
+ }
+
+ public Explode(Context context, AttributeSet attrs) {
+ super(context, attrs);
+ setPropagation(new CircularPropagation());
+ }
+
+ private void captureValues(TransitionValues transitionValues) {
+ View view = transitionValues.view;
+ view.getLocationOnScreen(mTempLoc);
+ int left = mTempLoc[0];
+ int top = mTempLoc[1];
+ int right = left + view.getWidth();
+ int bottom = top + view.getHeight();
+ transitionValues.values.put(PROPNAME_SCREEN_BOUNDS, new Rect(left, top, right, bottom));
+ }
+
+ @Override
+ public void captureStartValues(@NonNull TransitionValues transitionValues) {
+ super.captureStartValues(transitionValues);
+ captureValues(transitionValues);
+ }
+
+ @Override
+ public void captureEndValues(@NonNull TransitionValues transitionValues) {
+ super.captureEndValues(transitionValues);
+ captureValues(transitionValues);
+ }
+
+ @Override
+ public Animator onAppear(ViewGroup sceneRoot, View view,
+ TransitionValues startValues, TransitionValues endValues) {
+ if (endValues == null) {
+ return null;
+ }
+ Rect bounds = (Rect) endValues.values.get(PROPNAME_SCREEN_BOUNDS);
+ float endX = view.getTranslationX();
+ float endY = view.getTranslationY();
+ calculateOut(sceneRoot, bounds, mTempLoc);
+ float startX = endX + mTempLoc[0];
+ float startY = endY + mTempLoc[1];
+
+ return TranslationAnimationCreator.createAnimation(view, endValues, bounds.left, bounds.top,
+ startX, startY, endX, endY, sDecelerate);
+ }
+
+ @Override
+ public Animator onDisappear(ViewGroup sceneRoot, View view,
+ TransitionValues startValues, TransitionValues endValues) {
+ if (startValues == null) {
+ return null;
+ }
+ Rect bounds = (Rect) startValues.values.get(PROPNAME_SCREEN_BOUNDS);
+ int viewPosX = bounds.left;
+ int viewPosY = bounds.top;
+ float startX = view.getTranslationX();
+ float startY = view.getTranslationY();
+ float endX = startX;
+ float endY = startY;
+ int[] interruptedPosition = (int[]) startValues.view.getTag(R.id.transition_position);
+ if (interruptedPosition != null) {
+ // We want to have the end position relative to the interrupted position, not
+ // the position it was supposed to start at.
+ endX += interruptedPosition[0] - bounds.left;
+ endY += interruptedPosition[1] - bounds.top;
+ bounds.offsetTo(interruptedPosition[0], interruptedPosition[1]);
+ }
+ calculateOut(sceneRoot, bounds, mTempLoc);
+ endX += mTempLoc[0];
+ endY += mTempLoc[1];
+
+ return TranslationAnimationCreator.createAnimation(view, startValues,
+ viewPosX, viewPosY, startX, startY, endX, endY, sAccelerate);
+ }
+
+ private void calculateOut(View sceneRoot, Rect bounds, int[] outVector) {
+ sceneRoot.getLocationOnScreen(mTempLoc);
+ int sceneRootX = mTempLoc[0];
+ int sceneRootY = mTempLoc[1];
+ int focalX;
+ int focalY;
+
+ Rect epicenter = getEpicenter();
+ if (epicenter == null) {
+ focalX = sceneRootX + (sceneRoot.getWidth() / 2)
+ + Math.round(sceneRoot.getTranslationX());
+ focalY = sceneRootY + (sceneRoot.getHeight() / 2)
+ + Math.round(sceneRoot.getTranslationY());
+ } else {
+ focalX = epicenter.centerX();
+ focalY = epicenter.centerY();
+ }
+
+ int centerX = bounds.centerX();
+ int centerY = bounds.centerY();
+ float xVector = centerX - focalX;
+ float yVector = centerY - focalY;
+
+ if (xVector == 0 && yVector == 0) {
+ // Random direction when View is centered on focal View.
+ xVector = (float) (Math.random() * 2) - 1;
+ yVector = (float) (Math.random() * 2) - 1;
+ }
+ float vectorSize = calculateDistance(xVector, yVector);
+ xVector /= vectorSize;
+ yVector /= vectorSize;
+
+ float maxDistance =
+ calculateMaxDistance(sceneRoot, focalX - sceneRootX, focalY - sceneRootY);
+
+ outVector[0] = Math.round(maxDistance * xVector);
+ outVector[1] = Math.round(maxDistance * yVector);
+ }
+
+ private static float calculateMaxDistance(View sceneRoot, int focalX, int focalY) {
+ int maxX = Math.max(focalX, sceneRoot.getWidth() - focalX);
+ int maxY = Math.max(focalY, sceneRoot.getHeight() - focalY);
+ return calculateDistance(maxX, maxY);
+ }
+
+ private static float calculateDistance(float x, float y) {
+ return (float) Math.sqrt((x * x) + (y * y));
+ }
+
+}