Use C++ thread_local rather than libcutils.
Test: treehugger
Change-Id: I8f10359cdb32a98e22e6f6cea2fb79152ff4a1a5
diff --git a/BufferedTextOutput.cpp b/BufferedTextOutput.cpp
index 3bca2b7..a0152b1 100644
--- a/BufferedTextOutput.cpp
+++ b/BufferedTextOutput.cpp
@@ -19,7 +19,6 @@
#include <hwbinder/Debug.h>
#include <cutils/atomic.h>
-#include <cutils/threads.h>
#include <utils/Log.h>
#include <utils/RefBase.h>
#include <utils/Vector.h>
@@ -94,22 +93,6 @@
static pthread_mutex_t gMutex = PTHREAD_MUTEX_INITIALIZER;
-static thread_store_t tls;
-
-BufferedTextOutput::ThreadState* BufferedTextOutput::getThreadState()
-{
- ThreadState* ts = (ThreadState*) thread_store_get( &tls );
- if (ts) return ts;
- ts = new ThreadState;
- thread_store_set( &tls, ts, threadDestructor );
- return ts;
-}
-
-void BufferedTextOutput::threadDestructor(void *st)
-{
- delete ((ThreadState*)st);
-}
-
static volatile int32_t gSequence = 0;
static volatile int32_t gFreeBufferIndex = -1;
@@ -264,16 +247,14 @@
BufferedTextOutput::BufferState* BufferedTextOutput::getBuffer() const
{
if ((mFlags&MULTITHREADED) != 0) {
- ThreadState* ts = getThreadState();
- if (ts) {
- while (ts->states.size() <= (size_t)mIndex) ts->states.add(nullptr);
- BufferState* bs = ts->states[mIndex].get();
- if (bs != nullptr && bs->seq == mSeq) return bs;
+ thread_local ThreadState ts;
+ while (ts.states.size() <= (size_t)mIndex) ts.states.add(nullptr);
+ BufferState* bs = ts.states[mIndex].get();
+ if (bs != nullptr && bs->seq == mSeq) return bs;
- ts->states.editItemAt(mIndex) = new BufferState(mIndex);
- bs = ts->states[mIndex].get();
- if (bs != nullptr) return bs;
- }
+ ts.states.editItemAt(mIndex) = new BufferState(mIndex);
+ bs = ts.states[mIndex].get();
+ if (bs != nullptr) return bs;
}
return mGlobalState;