Steps
Create a new project, wait for the gradle sync to finish.
Open the external file explorer to the “res/resources-manager” directory.
In Android Studio, open the “Resources” tool window.
Drag and drop the whole directory onto the tool window.
A dialog name “Import drawables” should appear
In the header the label “10 resources ready to be imported should appear”
In the dialog, 3 section should appear:
In the section "icon_category_food_raster, each item should be populated with one row of 2 Comboboxes, the first one (Qualifier Type) showing “Density” and the second one (Value) being one the following value and different for each item:
In the section “icon_category_entertainment”
For the item name “icon_category_entertainment.png”, change the Qualifier Type to “Locale”, and the values to “Afar” and “ET”
Click Import.
In the android project tool window, under app/res/drawable, the exact following hierarchy should be visible
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Reuse the project from the step above with the imported images.
Open the “Resource Manager” tool window.
Click on the “Drawable” tab.
Double click on it.
Double click on “default”.
Click the left arrow “<--”.
Create a new project wih an empty activity OR reuse the one created above.
Open the “Resource Manager” tool window.
Click on the “Layout” tab.
Double click on it.
Click the left arrow “<--”.
From the project tree, right click on the activity_main.xml file
Check that “Show In Resource Manager” option appears and click on it
The resource manager should open with the activity_main file selected (The layout tab might not show as selected but this is a known issue)