blob: 2161e0e1c15f5b106fa4c5a4b3808fa9f57f67e7 [file] [log] [blame]
use loom::{
futures::task::{self, Task},
sync::atomic::AtomicUsize,
sync::CausalCell,
};
use std::fmt;
use std::sync::atomic::Ordering::{AcqRel, Acquire, Release};
/// A synchronization primitive for task notification.
///
/// `AtomicTask` will coordinate concurrent notifications with the consumer
/// potentially "updating" the underlying task to notify. This is useful in
/// scenarios where a computation completes in another thread and wants to
/// notify the consumer, but the consumer is in the process of being migrated to
/// a new logical task.
///
/// Consumers should call `register` before checking the result of a computation
/// and producers should call `notify` after producing the computation (this
/// differs from the usual `thread::park` pattern). It is also permitted for
/// `notify` to be called **before** `register`. This results in a no-op.
///
/// A single `AtomicTask` may be reused for any number of calls to `register` or
/// `notify`.
///
/// `AtomicTask` does not provide any memory ordering guarantees, as such the
/// user should use caution and use other synchronization primitives to guard
/// the result of the underlying computation.
pub struct AtomicTask {
state: AtomicUsize,
task: CausalCell<Option<Task>>,
}
// `AtomicTask` is a multi-consumer, single-producer transfer cell. The cell
// stores a `Task` value produced by calls to `register` and many threads can
// race to take the task (to notify it) by calling `notify.
//
// If a new `Task` instance is produced by calling `register` before an existing
// one is consumed, then the existing one is overwritten.
//
// While `AtomicTask` is single-producer, the implementation ensures memory
// safety. In the event of concurrent calls to `register`, there will be a
// single winner whose task will get stored in the cell. The losers will not
// have their tasks notified. As such, callers should ensure to add
// synchronization to calls to `register`.
//
// The implementation uses a single `AtomicUsize` value to coordinate access to
// the `Task` cell. There are two bits that are operated on independently. These
// are represented by `REGISTERING` and `NOTIFYING`.
//
// The `REGISTERING` bit is set when a producer enters the critical section. The
// `NOTIFYING` bit is set when a consumer enters the critical section. Neither
// bit being set is represented by `WAITING`.
//
// A thread obtains an exclusive lock on the task cell by transitioning the
// state from `WAITING` to `REGISTERING` or `NOTIFYING`, depending on the
// operation the thread wishes to perform. When this transition is made, it is
// guaranteed that no other thread will access the task cell.
//
// # Registering
//
// On a call to `register`, an attempt to transition the state from WAITING to
// REGISTERING is made. On success, the caller obtains a lock on the task cell.
//
// If the lock is obtained, then the thread sets the task cell to the task
// provided as an argument. Then it attempts to transition the state back from
// `REGISTERING` -> `WAITING`.
//
// If this transition is successful, then the registering process is complete
// and the next call to `notify` will observe the task.
//
// If the transition fails, then there was a concurrent call to `notify` that
// was unable to access the task cell (due to the registering thread holding the
// lock). To handle this, the registering thread removes the task it just set
// from the cell and calls `notify` on it. This call to notify represents the
// attempt to notify by the other thread (that set the `NOTIFYING` bit). The
// state is then transitioned from `REGISTERING | NOTIFYING` back to `WAITING`.
// This transition must succeed because, at this point, the state cannot be
// transitioned by another thread.
//
// # Notifying
//
// On a call to `notify`, an attempt to transition the state from `WAITING` to
// `NOTIFYING` is made. On success, the caller obtains a lock on the task cell.
//
// If the lock is obtained, then the thread takes ownership of the current value
// in teh task cell, and calls `notify` on it. The state is then transitioned
// back to `WAITING`. This transition must succeed as, at this point, the state
// cannot be transitioned by another thread.
//
// If the thread is unable to obtain the lock, the `NOTIFYING` bit is still.
// This is because it has either been set by the current thread but the previous
// value included the `REGISTERING` bit **or** a concurrent thread is in the
// `NOTIFYING` critical section. Either way, no action must be taken.
//
// If the current thread is the only concurrent call to `notify` and another
// thread is in the `register` critical section, when the other thread **exits**
// the `register` critical section, it will observe the `NOTIFYING` bit and
// handle the notify itself.
//
// If another thread is in the `notify` critical section, then it will handle
// notifying the task.
//
// # A potential race (is safely handled).
//
// Imagine the following situation:
//
// * Thread A obtains the `notify` lock and notifies a task.
//
// * Before thread A releases the `notify` lock, the notified task is scheduled.
//
// * Thread B attempts to notify the task. In theory this should result in the
// task being notified, but it cannot because thread A still holds the notify
// lock.
//
// This case is handled by requiring users of `AtomicTask` to call `register`
// **before** attempting to observe the application state change that resulted
// in the task being notified. The notifiers also change the application state
// before calling notify.
//
// Because of this, the task will do one of two things.
//
// 1) Observe the application state change that Thread B is notifying on. In
// this case, it is OK for Thread B's notification to be lost.
//
// 2) Call register before attempting to observe the application state. Since
// Thread A still holds the `notify` lock, the call to `register` will result
// in the task notifying itself and get scheduled again.
/// Idle state
const WAITING: usize = 0;
/// A new task value is being registered with the `AtomicTask` cell.
const REGISTERING: usize = 0b01;
/// The task currently registered with the `AtomicTask` cell is being notified.
const NOTIFYING: usize = 0b10;
impl AtomicTask {
/// Create an `AtomicTask` initialized with the given `Task`
pub fn new() -> AtomicTask {
AtomicTask {
state: AtomicUsize::new(WAITING),
task: CausalCell::new(None),
}
}
/// Registers the current task to be notified on calls to `notify`.
///
/// This is the same as calling `register_task` with `task::current()`.
pub fn register(&self) {
self.do_register(CurrentTask);
}
/// Registers the provided task to be notified on calls to `notify`.
///
/// The new task will take place of any previous tasks that were registered
/// by previous calls to `register`. Any calls to `notify` that happen after
/// a call to `register` (as defined by the memory ordering rules), will
/// notify the `register` caller's task.
///
/// It is safe to call `register` with multiple other threads concurrently
/// calling `notify`. This will result in the `register` caller's current
/// task being notified once.
///
/// This function is safe to call concurrently, but this is generally a bad
/// idea. Concurrent calls to `register` will attempt to register different
/// tasks to be notified. One of the callers will win and have its task set,
/// but there is no guarantee as to which caller will succeed.
pub fn register_task(&self, task: Task) {
self.do_register(ExactTask(task));
}
fn do_register<R>(&self, reg: R)
where
R: Register,
{
debug!(" + register_task");
match self.state.compare_and_swap(WAITING, REGISTERING, Acquire) {
WAITING => {
unsafe {
// Locked acquired, update the waker cell
self.task.with_mut(|t| reg.register(&mut *t));
// Release the lock. If the state transitioned to include
// the `NOTIFYING` bit, this means that a notify has been
// called concurrently, so we have to remove the task and
// notify it.`
//
// Start by assuming that the state is `REGISTERING` as this
// is what we jut set it to.
let res = self
.state
.compare_exchange(REGISTERING, WAITING, AcqRel, Acquire);
match res {
Ok(_) => {}
Err(actual) => {
// This branch can only be reached if a
// concurrent thread called `notify`. In this
// case, `actual` **must** be `REGISTERING |
// `NOTIFYING`.
debug_assert_eq!(actual, REGISTERING | NOTIFYING);
// Take the task to notify once the atomic operation has
// completed.
let notify = self.task.with_mut(|t| (*t).take()).unwrap();
// Just swap, because no one could change state
// while state == `Registering | `Waking`
self.state.swap(WAITING, AcqRel);
// The atomic swap was complete, now
// notify the task and return.
notify.notify();
}
}
}
}
NOTIFYING => {
// Currently in the process of notifying the task, i.e.,
// `notify` is currently being called on the old task handle.
// So, we call notify on the new task handle
reg.notify();
}
state => {
// In this case, a concurrent thread is holding the
// "registering" lock. This probably indicates a bug in the
// caller's code as racing to call `register` doesn't make much
// sense.
//
// We just want to maintain memory safety. It is ok to drop the
// call to `register`.
debug_assert!(state == REGISTERING || state == REGISTERING | NOTIFYING);
}
}
}
/// Notifies the task that last called `register`.
///
/// If `register` has not been called yet, then this does nothing.
pub fn notify(&self) {
debug!(" + notify");
if let Some(task) = self.take_task() {
task.notify();
}
}
/// Attempts to take the `Task` value out of the `AtomicTask` with the
/// intention that the caller will notify the task later.
pub fn take_task(&self) -> Option<Task> {
debug!(" + take_task");
// AcqRel ordering is used in order to acquire the value of the `task`
// cell as well as to establish a `release` ordering with whatever
// memory the `AtomicTask` is associated with.
match self.state.fetch_or(NOTIFYING, AcqRel) {
WAITING => {
debug!(" + WAITING");
// The notifying lock has been acquired.
let task = unsafe { self.task.with_mut(|t| (*t).take()) };
// Release the lock
self.state.fetch_and(!NOTIFYING, Release);
debug!(" + Done taking");
task
}
state => {
debug!(" + state = {:?}", state);
// There is a concurrent thread currently updating the
// associated task.
//
// Nothing more to do as the `NOTIFYING` bit has been set. It
// doesn't matter if there are concurrent registering threads or
// not.
//
debug_assert!(
state == REGISTERING || state == REGISTERING | NOTIFYING || state == NOTIFYING
);
None
}
}
}
}
impl Default for AtomicTask {
fn default() -> Self {
AtomicTask::new()
}
}
impl fmt::Debug for AtomicTask {
fn fmt(&self, fmt: &mut fmt::Formatter) -> fmt::Result {
write!(fmt, "AtomicTask")
}
}
unsafe impl Send for AtomicTask {}
unsafe impl Sync for AtomicTask {}
trait Register {
fn register(self, slot: &mut Option<Task>);
fn notify(self);
}
struct CurrentTask;
impl Register for CurrentTask {
fn register(self, slot: &mut Option<Task>) {
let should_update = (&*slot)
.as_ref()
.map(|prev| !prev.will_notify_current())
.unwrap_or(true);
if should_update {
*slot = Some(task::current());
}
}
fn notify(self) {
task::current().notify();
}
}
struct ExactTask(Task);
impl Register for ExactTask {
fn register(self, slot: &mut Option<Task>) {
// When calling register_task with an exact task, it doesn't matter
// if the previous task would have notified current. We *always* want
// to save that exact task.
*slot = Some(self.0);
}
fn notify(self) {
self.0.notify();
}
}