Importing rustc-1.44.0

Change-Id: Ib8f3d986a69f3856ec01ad24097ce18f1654009e
diff --git a/src/librustc_query_system/dep_graph/query.rs b/src/librustc_query_system/dep_graph/query.rs
new file mode 100644
index 0000000..fb313d2
--- /dev/null
+++ b/src/librustc_query_system/dep_graph/query.rs
@@ -0,0 +1,74 @@
+use rustc_data_structures::fx::FxHashMap;
+use rustc_data_structures::graph::implementation::{
+    Direction, Graph, NodeIndex, INCOMING, OUTGOING,
+};
+
+use super::{DepKind, DepNode};
+
+pub struct DepGraphQuery<K> {
+    pub graph: Graph<DepNode<K>, ()>,
+    pub indices: FxHashMap<DepNode<K>, NodeIndex>,
+}
+
+impl<K: DepKind> DepGraphQuery<K> {
+    pub fn new(nodes: &[DepNode<K>], edges: &[(DepNode<K>, DepNode<K>)]) -> DepGraphQuery<K> {
+        let mut graph = Graph::with_capacity(nodes.len(), edges.len());
+        let mut indices = FxHashMap::default();
+        for node in nodes {
+            indices.insert(*node, graph.add_node(*node));
+        }
+
+        for &(ref source, ref target) in edges {
+            let source = indices[source];
+            let target = indices[target];
+            graph.add_edge(source, target, ());
+        }
+
+        DepGraphQuery { graph, indices }
+    }
+
+    pub fn contains_node(&self, node: &DepNode<K>) -> bool {
+        self.indices.contains_key(&node)
+    }
+
+    pub fn nodes(&self) -> Vec<&DepNode<K>> {
+        self.graph.all_nodes().iter().map(|n| &n.data).collect()
+    }
+
+    pub fn edges(&self) -> Vec<(&DepNode<K>, &DepNode<K>)> {
+        self.graph
+            .all_edges()
+            .iter()
+            .map(|edge| (edge.source(), edge.target()))
+            .map(|(s, t)| (self.graph.node_data(s), self.graph.node_data(t)))
+            .collect()
+    }
+
+    fn reachable_nodes(&self, node: &DepNode<K>, direction: Direction) -> Vec<&DepNode<K>> {
+        if let Some(&index) = self.indices.get(node) {
+            self.graph.depth_traverse(index, direction).map(|s| self.graph.node_data(s)).collect()
+        } else {
+            vec![]
+        }
+    }
+
+    /// All nodes reachable from `node`. In other words, things that
+    /// will have to be recomputed if `node` changes.
+    pub fn transitive_successors(&self, node: &DepNode<K>) -> Vec<&DepNode<K>> {
+        self.reachable_nodes(node, OUTGOING)
+    }
+
+    /// All nodes that can reach `node`.
+    pub fn transitive_predecessors(&self, node: &DepNode<K>) -> Vec<&DepNode<K>> {
+        self.reachable_nodes(node, INCOMING)
+    }
+
+    /// Just the outgoing edges from `node`.
+    pub fn immediate_successors(&self, node: &DepNode<K>) -> Vec<&DepNode<K>> {
+        if let Some(&index) = self.indices.get(&node) {
+            self.graph.successor_nodes(index).map(|s| self.graph.node_data(s)).collect()
+        } else {
+            vec![]
+        }
+    }
+}