| #[cfg(all(feature = "Win32_Graphics_Direct3D12", feature = "Win32_Graphics_Direct3D9"))] |
| pub trait IDirect3DDevice9On12_Impl: Sized { |
| fn GetD3D12Device(&self, riid: *const ::windows::core::GUID, ppvdevice: *mut *mut ::core::ffi::c_void) -> ::windows::core::Result<()>; |
| fn UnwrapUnderlyingResource(&self, presource: &::core::option::Option<super::Direct3D9::IDirect3DResource9>, pcommandqueue: &::core::option::Option<super::Direct3D12::ID3D12CommandQueue>, riid: *const ::windows::core::GUID, ppvresource12: *mut *mut ::core::ffi::c_void) -> ::windows::core::Result<()>; |
| fn ReturnUnderlyingResource(&self, presource: &::core::option::Option<super::Direct3D9::IDirect3DResource9>, numsync: u32, psignalvalues: *mut u64, ppfences: *mut ::core::option::Option<super::Direct3D12::ID3D12Fence>) -> ::windows::core::Result<()>; |
| } |
| #[cfg(all(feature = "Win32_Graphics_Direct3D12", feature = "Win32_Graphics_Direct3D9"))] |
| impl ::windows::core::RuntimeName for IDirect3DDevice9On12 {} |
| #[cfg(all(feature = "Win32_Graphics_Direct3D12", feature = "Win32_Graphics_Direct3D9"))] |
| impl IDirect3DDevice9On12_Vtbl { |
| pub const fn new<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: IDirect3DDevice9On12_Impl, const OFFSET: isize>() -> IDirect3DDevice9On12_Vtbl { |
| unsafe extern "system" fn GetD3D12Device<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: IDirect3DDevice9On12_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, riid: *const ::windows::core::GUID, ppvdevice: *mut *mut ::core::ffi::c_void) -> ::windows::core::HRESULT { |
| let this = (this as *const *const ()).offset(OFFSET) as *const Identity; |
| let this = (*this).get_impl(); |
| this.GetD3D12Device(::core::mem::transmute_copy(&riid), ::core::mem::transmute_copy(&ppvdevice)).into() |
| } |
| unsafe extern "system" fn UnwrapUnderlyingResource<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: IDirect3DDevice9On12_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, presource: *mut ::core::ffi::c_void, pcommandqueue: *mut ::core::ffi::c_void, riid: *const ::windows::core::GUID, ppvresource12: *mut *mut ::core::ffi::c_void) -> ::windows::core::HRESULT { |
| let this = (this as *const *const ()).offset(OFFSET) as *const Identity; |
| let this = (*this).get_impl(); |
| this.UnwrapUnderlyingResource(::core::mem::transmute(&presource), ::core::mem::transmute(&pcommandqueue), ::core::mem::transmute_copy(&riid), ::core::mem::transmute_copy(&ppvresource12)).into() |
| } |
| unsafe extern "system" fn ReturnUnderlyingResource<Identity: ::windows::core::IUnknownImpl<Impl = Impl>, Impl: IDirect3DDevice9On12_Impl, const OFFSET: isize>(this: *mut ::core::ffi::c_void, presource: *mut ::core::ffi::c_void, numsync: u32, psignalvalues: *mut u64, ppfences: *mut *mut ::core::ffi::c_void) -> ::windows::core::HRESULT { |
| let this = (this as *const *const ()).offset(OFFSET) as *const Identity; |
| let this = (*this).get_impl(); |
| this.ReturnUnderlyingResource(::core::mem::transmute(&presource), ::core::mem::transmute_copy(&numsync), ::core::mem::transmute_copy(&psignalvalues), ::core::mem::transmute_copy(&ppfences)).into() |
| } |
| Self { |
| base__: ::windows::core::IUnknown_Vtbl::new::<Identity, OFFSET>(), |
| GetD3D12Device: GetD3D12Device::<Identity, Impl, OFFSET>, |
| UnwrapUnderlyingResource: UnwrapUnderlyingResource::<Identity, Impl, OFFSET>, |
| ReturnUnderlyingResource: ReturnUnderlyingResource::<Identity, Impl, OFFSET>, |
| } |
| } |
| pub fn matches(iid: &windows::core::GUID) -> bool { |
| iid == &<IDirect3DDevice9On12 as ::windows::core::Interface>::IID |
| } |
| } |