| /* |
| * Copyright (C) 2017 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #ifndef ANDROID_EMULATORSOCKETCOMM_SOCKETCOMM_H |
| #define ANDROID_EMULATORSOCKETCOMM_SOCKETCOMM_H |
| |
| #include <mutex> |
| #include <thread> |
| #include <vector> |
| #include "CommConn.h" |
| |
| namespace android { |
| namespace hardware { |
| namespace automotive { |
| namespace vehicle { |
| namespace V2_0 { |
| |
| namespace impl { |
| |
| class SocketConn; |
| |
| /** |
| * SocketComm opens a socket, and listens for connections from clients. Typically the client will be |
| * adb's TCP port-forwarding to enable a host PC to connect to the VehicleHAL. |
| */ |
| class SocketComm : public MessageSender { |
| public: |
| SocketComm(MessageProcessor* messageProcessor); |
| virtual ~SocketComm(); |
| |
| void start() override; |
| void stop() override ; |
| |
| /** |
| * Serialized and send the given message to all connected clients. |
| */ |
| void sendMessage(vhal_proto::EmulatorMessage const& msg) override; |
| |
| private: |
| int mListenFd; |
| std::unique_ptr<std::thread> mListenThread; |
| std::vector<std::unique_ptr<SocketConn>> mOpenConnections; |
| MessageProcessor* mMessageProcessor; |
| std::mutex mMutex; |
| |
| /** |
| * Opens the socket and begins listening. |
| * |
| * @return bool Returns true on success. |
| */ |
| bool listen(); |
| |
| /** |
| * Blocks and waits for a connection from a client, returns a new SocketConn with the connection |
| * or null, if the connection has been closed. |
| * |
| * @return int Returns fd or socket number if connection is successful. |
| * Otherwise, returns -1 if no connection is available. |
| */ |
| SocketConn* accept(); |
| |
| void listenThread(); |
| |
| void removeClosedConnections(); |
| }; |
| |
| /** |
| * SocketConn represents a single connection to a client. |
| */ |
| class SocketConn : public CommConn { |
| public: |
| SocketConn(MessageProcessor* messageProcessor, int sfd); |
| virtual ~SocketConn() = default; |
| |
| void stop() override; |
| |
| inline bool isOpen() override { return mSockFd > 0; } |
| |
| private: |
| int mSockFd; |
| |
| std::vector<uint8_t> read() override; |
| int write(const std::vector<uint8_t>& data) override; |
| }; |
| |
| } // impl |
| |
| } // namespace V2_0 |
| } // namespace vehicle |
| } // namespace automotive |
| } // namespace hardware |
| } // namespace android |
| |
| #endif // ANDROID_EMULATORSOCKETCOMM_SOCKETCOMM_H |