| /* |
| * Copyright (C) 2016 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #ifndef _CHRE_H_ |
| #define _CHRE_H_ |
| |
| /** |
| * This header file includes all the headers which combine to fully defined |
| * the interface for the Context Hub Runtime Environment (CHRE). This is the |
| * environment in which a nanoapp runs. |
| * |
| * This interface is of interest to both implementors of CHREs and |
| * authors of nanoapps. The API documentation attempts to address concerns |
| * of both. |
| * |
| * See individual header files for API specific, and general comments below |
| * for overall platform information. |
| */ |
| |
| #include <chre/event.h> |
| #include <chre/nanoapp.h> |
| #include <chre/re.h> |
| #include <chre/sensor.h> |
| #include <chre/version.h> |
| |
| |
| /** |
| * Entry points. |
| * |
| * The following entry points are required to be handled by the CHRE |
| * implementation, and the functions must all be implemented by nanoapps. |
| * o nanoappStart function (see chre_nanoapp.h) |
| * o nanoappHandleEvent function (see chre_nanoapp.h) |
| * o nanoappEnd function (see chre_nanoapp.h) |
| * o bss section zeroed out (prior to nanoappStart) |
| * o static variables initialized (prior to nanoappStart) |
| * o global C++ constructors called (prior to nanoappStart) |
| * o global C++ destructors called (after nanoappEnd) |
| */ |
| |
| |
| /** |
| * Threading model. |
| * |
| * A CHRE implementation is free to chose among many different |
| * threading models, including a single threaded system or a multi-threaded |
| * system with preemption. The current platform definition is agnostic to this |
| * underlying choice [1]. |
| * |
| * However, the Platform does require that all nanoapps are treated as |
| * non-reentrant. That is, any of the functions of the nanoapp, including |
| * the entry points defined above and the memory freeing callbacks defined |
| * below, cannot be invoked by the CHRE if a previous invocation |
| * hasn't completed. Note this means no nanoapp function can be invoked |
| * from an interrupt context. |
| * |
| * For example, if a nanoapp is currently in nanoappHandleEvent(), the CHRE is |
| * not allowed to call nanoappHandleEvent() again, or to call a memory freeing |
| * callback. Similarly, if a nanoapp is currently in a memory freeing |
| * callback, the CHRE is not allowed to call nanoappHandleEvent(), or invoke |
| * another memory freeing callback. |
| * |
| * There are two exceptions to this rule: If an invocation of chreSendEvent() |
| * fails (returns 'false'), it is allowed to immediately invoke the memory |
| * freeing callback passed into that function. This is a rare case, and one |
| * where otherwise a CHRE implementation is likely to leak memory. Similarly, |
| * chreSendMessageToHost() is allowed to invoke the memory freeing callback |
| * directly, whether it returns 'true' or 'false'. This is because the CHRE |
| * implementation may copy the message data to its own buffer, and therefore |
| * wouldn't need the nanoapp-supplied buffer after chreSendMessageToHost() |
| * returns. |
| * |
| * For a nanoapp author, this means no thought needs to be given to |
| * synchronization issues with global objects, as they will, by definition, |
| * only be accessed by a single thread at once. |
| * |
| * |
| * [1] Note to CHRE implementors: A future version of the CHRE platform may |
| * require multi-threading with preemption. This is mentioned as a heads up, |
| * and to allow implementors deciding between implementation approaches to |
| * make the most informed choice. |
| */ |
| |
| /** |
| * Notes on timing. |
| * |
| * Nanoapps should expect to be running on a highly constrained system, with |
| * little memory and little CPU. Any single nanoapp should expect to |
| * be one of several nanoapps on the system, which also share the CPU with the |
| * CHRE and possibly other services as well. |
| * |
| * Thus, a nanoapp needs to be efficient in its memory and CPU usage. |
| * Also, as noted in the Threading Model section, a CHRE implementation may |
| * be single threaded. As a result, all methods invoked in a nanoapp |
| * (like nanoappStart, nanoappHandleEvent, memory free callbacks, etc.) |
| * must run "quickly". "Quickly" is difficult to define, as there is a |
| * diversity of Context Hub hardware. For Android N, there is no firm |
| * definition of "quickly", but expect this term to gain definition in |
| * future releases as we get feedback from partners. |
| * |
| * In order to write a nanoapp that will be able to adopt to future |
| * stricter notions of "quickly", all nanoapp methods should be written so |
| * they execute in a small amount of time. Some nanoapps may have the need |
| * to occasionally perform a large block of calculations, which may seem |
| * to violate this. The recommended approach in this case is to |
| * split up the large block of calculations into smaller batches. In one |
| * call into the nanoapp, the nanoapp can perform the first batch, and then |
| * send an event (chreSendEvent()) to itself indicating which batch should be |
| * done next. This will allow the nanoapp to perform the entire calculation |
| * over time, without monopolizing system resources. |
| */ |
| |
| /** |
| * Floating point support. |
| * |
| * The C type 'float' is used in this API, and thus a CHRE implementation |
| * is required to support 'float's. |
| * |
| * Support of the C types 'double' and 'long double' is optional for a |
| * CHRE implementation. Note that if a CHRE decides to support them, unlike |
| * 'float' support, there is no requirement that this support is particularly |
| * efficient. So nanoapp authors should be aware this may be inefficient. |
| * |
| * If a CHRE implementation choses not to support 'double' or |
| * 'long double', then the build toolchain setup provided needs to set |
| * the preprocessor define CHRE_NO_DOUBLE_SUPPORT. |
| */ |
| |
| /** |
| * CHRE and Nanoapp compatibility. |
| * |
| * The Android N release introduces the first version of this API. |
| * It is anticipated that there will be a lot of feedback from |
| * Android partners on this initial API. To allow more flexibility |
| * in addressing that feedback, there is no plan to assure |
| * binary compatibility between the Android N and Android O CHRE |
| * implementations and nanoapps. |
| * |
| * That is, a nanoapp built with the Android O version of this |
| * API should not expect to run on a CHRE built with |
| * the Android N API. Similarly, a nanoapp build with the |
| * Android N API should not expect to run on a CHRE |
| * build with the Android O API. Such a nanoapp will need to |
| * recompiled with the appropriate API in order to work. |
| */ |
| |
| #endif /* _CHRE_H_ */ |
| |