blob: 7838c41b7b6b33aa7440f3834dfb246039fc1e14 [file] [log] [blame]
#ifndef _SYSCALL_H_
#define _SYSCALL_H_
#ifdef __cplusplus
extern "C" {
#endif
#include <stdbool.h>
#include <stdint.h>
#include <stdarg.h>
/*
* System calls are indexed by an unsigned 32-bit constant path. To avoid having a
* single gigantic table, we use a system of 4-level tables to dispatch them. In
* order of use the tables use: 5, 10, 8, 9 bits, from high to low, so for example
* syscall 0x19918FC8 would use table indices 3, 200, 199, 456 since it is equal to
* (3 << (10 + 8 + 9)) + (200 << (8 + 9)) + (199 << 9) + 456. Each table may be
* truncated (with a length field specified), and may be in RAM or ROM, as seen fit.
* The expected use case is that the first level detemines grand purpose
* (OS, driver, google app, 3rd party app, etc), second level determines vendor,
* third level determines subsystem, and the last level determines desired function.
*/
#define SYSCALL_BITS_LEVEL_0 5 /* domain */
#define SYSCALL_BITS_LEVEL_1 10 /* family */
#define SYSCALL_BITS_LEVEL_2 8 /* genus */
#define SYSCALL_BITS_LEVEL_3 9 /* species */
#define SYSCALL_CUT_SCALE_SHIFT(_val, _cut, _shift) ((((uint32_t)(_val)) & ((1UL << (_cut)) - 1)) << (_shift))
#define SYSCALL_NO(_domain, _family, _genus, _species) ( \
SYSCALL_CUT_SCALE_SHIFT((_domain) , SYSCALL_BITS_LEVEL_0, SYSCALL_BITS_LEVEL_1 + SYSCALL_BITS_LEVEL_2 + SYSCALL_BITS_LEVEL_3) + \
SYSCALL_CUT_SCALE_SHIFT((_family) , SYSCALL_BITS_LEVEL_1, SYSCALL_BITS_LEVEL_2 + SYSCALL_BITS_LEVEL_3) + \
SYSCALL_CUT_SCALE_SHIFT((_genus) , SYSCALL_BITS_LEVEL_2, SYSCALL_BITS_LEVEL_3) + \
SYSCALL_CUT_SCALE_SHIFT((_species), SYSCALL_BITS_LEVEL_3, 0) \
)
//level 0 indices:
#define SYSCALL_DOMAIN_OS 0
#define SYSCALL_DOMAIN_DRIVERS 1 /* hardware drivers for custom hardware */
typedef void (*SyscallFunc)(uintptr_t *retValP, va_list args); /* you better know what args you need */
struct SyscallTable {
uint32_t numEntries;
union SyscallTableEntry {
struct SyscallTable *subtable;
SyscallFunc func;
} entry[];
};
void syscallInit(void);
//add a complete table
bool syscallAddTable(uint32_t path, uint32_t level, struct SyscallTable *table);
//this will only work if the backing table exists...this is intentional to avoid auto growth in scary ways
bool syscallAddFunc(uint32_t path, SyscallFunc func);
SyscallFunc syscallGetHandler(uint32_t path); // NULL if none
/*
* Userspace callbacks are a complicated topic. They allow us to call back to a userspace
* piece of code in userspace context. This is rather complicated, and so these functions
* exist to simplify it. The callbacks are allowed up to 4 params, of uintptr_t size. They
* are also allowed a single uintptr_t return value. First, one must create a callback
* state. The function syscallUserspaceCallbackAlloc() can be used for that. It takes in
* the callback function pointer as well as up to four params. It creates a reusable state
* structure that can be used to call this callback as many times as one wishes. The params
* are saved in the struct, as is the function pointer. The inverse of this function is
* syscallUserspaceCallbackFree(). It frees the state. To actually call the callback, use
* syscallUserspaceCallbackCall(). It takes in the struct, and optionally can override the
* params with new values. If you wish to do that, pass non-NULL values as overrideParam#P.
* The override values are NOT saved in the struct, and are only used for this one call.
*/
//used to alloc state to call to userspace
struct UserspaceCallback;
struct UserspaceCallback* syscallUserspaceCallbackAlloc(void *func, uintptr_t param1, uintptr_t param2, uintptr_t param3, uintptr_t param4);
void syscallUserspaceCallbackFree(struct UserspaceCallback *ucbk);
//used to call to userspace
uintptr_t syscallUserspaceCallbackCall(struct UserspaceCallback *ucbk, const uintptr_t *overrideParam1P, const uintptr_t *overrideParam2P, const uintptr_t *overrideParam3P, const uintptr_t *overrideParam4P);
#ifdef __cplusplus
}
#endif
#endif