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/*
* Copyright 2022 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include <windows.h>
#undef ERROR_RETRY
#include <gatekeeper/gatekeeper_messages.h>
#include <string>
#include "common/libs/security/gatekeeper_channel.h"
namespace cuttlefish {
/*
* Interface for communication channels that synchronously communicate
* Gatekeeper IPC/RPC calls. Sends messages over a named pipe.
*/
class GatekeeperWindowsChannel : public GatekeeperChannel {
public:
~GatekeeperWindowsChannel();
static std::unique_ptr<GatekeeperWindowsChannel> Create(HANDLE pipe_handle);
bool SendRequest(uint32_t command,
const gatekeeper::GateKeeperMessage& message) override;
bool SendResponse(uint32_t command,
const gatekeeper::GateKeeperMessage& message) override;
ManagedGatekeeperMessage ReceiveMessage() override;
protected:
GatekeeperWindowsChannel() = default;
private:
bool WaitForConnection(HANDLE pipe_handle);
bool SendMessage(uint32_t command, bool response,
const gatekeeper::GateKeeperMessage& message);
bool ReadFromPipe(LPVOID buffer, DWORD size);
// Handle to the (asynchronous) named pipe.
HANDLE pipe_handle_ = NULL;
// OVERLAPPED struct for the named pipe. It contains an event object and is
// used to wait for asynchronous pipe operations.
OVERLAPPED pipe_overlapped_ = {};
};
} // namespace cuttlefish