| /* |
| * |
| * Copyright (C) 2018 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| #include "client_socket.h" |
| #include "sdl_wrapper.h" |
| |
| #include "glog/logging.h" |
| #include "gflags/gflags.h" |
| #include "opuscpp/opus_wrapper.h" |
| #include <SDL2/SDL.h> |
| |
| #include <cstdint> |
| #include <tuple> |
| #include <vector> |
| |
| DEFINE_int32( |
| device_num, 1, |
| "Cuttlefish device number, corresponding to username vsoc-## number"); |
| |
| namespace { |
| std::uint16_t AudioPort() { |
| constexpr std::uint16_t kAudioStreamBasePort = 7444; |
| std::uint16_t audio_port = kAudioStreamBasePort + (FLAGS_device_num - 1); |
| return audio_port; |
| } |
| |
| cfp::ClientSocket Connect() { |
| const auto port = AudioPort(); |
| auto conn = cfp::ClientSocket{port}; |
| if (!conn.valid()) { |
| LOG(FATAL) << "couldn't connect on port " << port; |
| } |
| return conn; |
| } |
| |
| std::tuple<std::uint16_t, std::uint16_t> RecvHeader(cfp::ClientSocket* conn) { |
| // creating variables because these must be received in order |
| auto num_channels = conn->RecvUInt16(); |
| auto frame_rate = conn->RecvUInt16(); |
| LOG(INFO) << "\nnum_channels: " << num_channels |
| << "\nframe_rate: " << frame_rate << '\n'; |
| return {num_channels, frame_rate}; |
| } |
| |
| // Returns frame_size and encoded audio |
| std::tuple<std::uint32_t, std::vector<unsigned char>> RecvEncodedAudio( |
| cfp::ClientSocket* conn) { |
| auto length = conn->RecvUInt32(); |
| auto frame_size = conn->RecvUInt32(); |
| auto encoded = conn->RecvAll(length); |
| |
| if (encoded.size() < length) { |
| encoded.clear(); |
| } |
| return {frame_size, std::move(encoded)}; |
| } |
| |
| void PlayDecodedAudio(cfp::SDLAudioDevice* audio_device, |
| const std::vector<opus_int16>& audio) { |
| auto sz = audio.size() * sizeof audio[0]; |
| auto ret = audio_device->QueueAudio(audio.data(), sz); |
| if (ret < 0) { |
| LOG(ERROR) << "failed to queue audio: " << SDL_GetError() << '\n'; |
| } |
| } |
| |
| } // namespace |
| |
| int main(int argc, char* argv[]) { |
| ::google::InitGoogleLogging(argv[0]); |
| ::gflags::ParseCommandLineFlags(&argc, &argv, true); |
| cfp::SDLLib sdl{}; |
| |
| auto conn = Connect(); |
| const auto& [num_channels, frame_rate] = RecvHeader(&conn); |
| |
| auto audio_device = sdl.OpenAudioDevice(frame_rate, num_channels); |
| auto dec = |
| opus::Decoder{static_cast<std::uint32_t>(frame_rate), num_channels}; |
| CHECK(dec.valid()) << "Could not construct Decoder. Maybe bad frame_rate (" |
| << frame_rate <<") or num_channels (" << num_channels |
| << ")?"; |
| |
| while (true) { |
| CHECK(dec.valid()) << "decoder in invalid state"; |
| const auto& [frame_size, encoded] = RecvEncodedAudio(&conn); |
| if (encoded.empty()) { |
| break; |
| } |
| auto decoded = dec.Decode(encoded, frame_size, false); |
| if (decoded.empty()) { |
| break; |
| } |
| PlayDecodedAudio(&audio_device, decoded); |
| } |
| } |