| /* |
| * Copyright 2020, The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #ifndef ANDROID_HARDWARE_CONFIRMATIONUI_V1_0_TRUSTY_CONFIRMATIONUI_H |
| #define ANDROID_HARDWARE_CONFIRMATIONUI_V1_0_TRUSTY_CONFIRMATIONUI_H |
| |
| #include <atomic> |
| #include <condition_variable> |
| #include <cstdint> |
| #include <memory> |
| #include <mutex> |
| #include <thread> |
| |
| #include <android/hardware/confirmationui/1.0/IConfirmationUI.h> |
| #include <android/hardware/keymaster/4.0/types.h> |
| #include <hidl/Status.h> |
| #include <teeui/generic_messages.h> |
| |
| #include "common/libs/concurrency/thread_safe_queue.h" |
| #include "common/libs/confui/confui.h" |
| #include "common/libs/fs/shared_fd.h" |
| #include "guest_session.h" |
| |
| namespace android { |
| namespace hardware { |
| namespace confirmationui { |
| namespace V1_0 { |
| namespace implementation { |
| |
| using ::android::sp; |
| using ::android::hardware::hidl_array; |
| using ::android::hardware::hidl_string; |
| using ::android::hardware::hidl_vec; |
| using ::android::hardware::Return; |
| using ::android::hardware::Void; |
| |
| class TrustyConfirmationUI : public IConfirmationUI { |
| public: |
| using ConfUiMessage = cuttlefish::confui::ConfUiMessage; |
| using ConfUiAckMessage = cuttlefish::confui::ConfUiAckMessage; |
| using ListenerState = GuestSession::ListenerState; |
| |
| TrustyConfirmationUI(); |
| virtual ~TrustyConfirmationUI(); |
| // Methods from ::android::hardware::confirmationui::V1_0::IConfirmationUI |
| // follow. |
| Return<ResponseCode> promptUserConfirmation(const sp<IConfirmationResultCallback>& resultCB, |
| const hidl_string& promptText, |
| const hidl_vec<uint8_t>& extraData, |
| const hidl_string& locale, |
| const hidl_vec<UIOption>& uiOptions) override; |
| Return<ResponseCode> deliverSecureInputEvent( |
| const ::android::hardware::keymaster::V4_0::HardwareAuthToken& secureInputToken) override; |
| |
| Return<void> abort() override; |
| |
| private: |
| /* |
| * Note for implementation |
| * |
| * The TEE UI session cannot be pre-emptied normally. The session will have an |
| * exclusive control for the input and the screen. Only when something goes |
| * wrong, it can be aborted by abort(). |
| * |
| * Another thing is that promptUserConfirmation() may return without waiting |
| * for the resultCB is completed. When it returns early, it still returns |
| * ResponseCode::OK. In that case, the promptUserConfirmation() could actually |
| * fail -- e.g. the input device is broken down afterwards, the user never |
| * gave an input until timeout, etc. Then, the resultCB would be called with |
| * an appropriate error code. However, even in that case, most of the time |
| * promptUserConfirmation() returns OK. Only when the initial set up for |
| * confirmation UI fails, promptUserConfirmation() may return non-OK. |
| * |
| * So, the implementation is roughly: |
| * 1. If there's another session going on, return with ResponseCode::Ignored |
| * and the return is immediate |
| * 2. If there's a zombie, collect the zombie and go to 3 |
| * 3. If there's nothing, start a new session in a new thread, and return |
| * the promptUserConfirmation() call as early as possible |
| * |
| * Another issue is to maintain/define the ownership of vsock. For now, |
| * a message fetcher (from the host) will see if the vsock is ok, and |
| * reconnect if not. But, eventually, the new session should establish a |
| * new connection/client vsock, and the new session should own the fetcher |
| * thread. |
| */ |
| std::thread callback_thread_; |
| ListenerState listener_state_; |
| |
| std::mutex listener_state_lock_; |
| std::condition_variable listener_state_condv_; |
| ResponseCode prompt_result_; |
| |
| // client socket to the host |
| int host_vsock_port_; |
| cuttlefish::SharedFD host_fd_; |
| |
| // ack, response, command from the host, and the abort command from the guest |
| std::atomic<std::uint32_t> current_session_id_; |
| std::mutex current_session_lock_; |
| std::unique_ptr<GuestSession> current_session_; |
| std::thread host_cmd_fetcher_thread_; |
| |
| cuttlefish::SharedFD ConnectToHost(); |
| void HostMessageFetcherLoop(); |
| void RunSession(sp<IConfirmationResultCallback> resultCB, hidl_string promptText, |
| hidl_vec<uint8_t> extraData, hidl_string locale, hidl_vec<UIOption> uiOptions); |
| }; |
| |
| } // namespace implementation |
| } // namespace V1_0 |
| } // namespace confirmationui |
| } // namespace hardware |
| } // namespace android |
| |
| #endif // ANDROID_HARDWARE_CONFIRMATIONUI_V1_0_TRUSTY_CONFIRMATIONUI_H |