blob: 58ed0e8518a7f767fba997f88d2780f8309a2b03 [file] [log] [blame]
/*
* Copyright (C) 2020 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include <stdint.h>
#include <future>
#include <memory>
#include <mutex>
#include <optional>
#include <thread>
#include <unordered_map>
namespace wayland {
class Surface;
class Surfaces {
public:
Surfaces() = default;
virtual ~Surfaces() = default;
Surfaces(const Surfaces& rhs) = delete;
Surfaces& operator=(const Surfaces& rhs) = delete;
Surfaces(Surfaces&& rhs) = delete;
Surfaces& operator=(Surfaces&& rhs) = delete;
using FrameCallback =
std::function<void(std::uint32_t /*display_number*/, //
std::uint32_t /*frame_width*/, //
std::uint32_t /*frame_height*/, //
std::uint32_t /*frame_stride_bytes*/, //
std::uint8_t* /*frame_bytes*/)>;
void SetFrameCallback(FrameCallback callback);
private:
friend class Surface;
void HandleSurfaceFrame(std::uint32_t display_number, //
std::uint32_t frame_width, //
std::uint32_t frame_height, //
std::uint32_t frame_stride_bytes, //
std::uint8_t* frame_bytes);
std::mutex callback_mutex_;
std::optional<FrameCallback> callback_;
};
} // namespace wayland