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//
// Copyright (C) 2020 The Android Open Source Project
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#pragma once
#include <deque>
#include <string>
#include <vector>
struct lws;
namespace cuttlefish {
class WebSocketHandler {
public:
WebSocketHandler(struct lws* wsi);
virtual ~WebSocketHandler() = default;
virtual void OnReceive(const uint8_t* msg, size_t len, bool binary) = 0;
virtual void OnReceive(const uint8_t* msg, size_t len, bool binary,
[[maybe_unused]] bool is_final) {
OnReceive(msg, len, binary);
}
virtual void OnConnected() = 0;
virtual void OnClosed() = 0;
void EnqueueMessage(const uint8_t* data, size_t len, bool binary = false);
void EnqueueMessage(const char* data, size_t len, bool binary = false) {
EnqueueMessage(reinterpret_cast<const uint8_t*>(data), len, binary);
}
void Close();
bool OnWritable();
private:
struct WsBuffer {
WsBuffer(std::vector<uint8_t> data, bool binary)
: data(std::move(data)), binary(binary) {}
std::vector<uint8_t> data;
bool binary;
};
void WriteWsBuffer(WsBuffer& ws_buffer);
struct lws* wsi_;
bool close_ = false;
std::deque<WsBuffer> buffer_queue_;
};
class WebSocketHandlerFactory {
public:
virtual ~WebSocketHandlerFactory() = default;
virtual std::shared_ptr<WebSocketHandler> Build(struct lws* wsi) = 0;
};
class WebSocketServer;
enum class HttpStatusCode : int {
// From https://developer.mozilla.org/en-US/docs/Web/HTTP/Status
Ok = 200,
NoContent = 204,
BadRequest = 400,
Unauthorized = 401,
NotFound = 404,
MethodNotAllowed = 405,
Conflict = 409,
};
class DynHandler {
public:
DynHandler(struct lws* wsi);
virtual ~DynHandler() = default;
// TODO (jemoreira): Allow more than just JSON replies
// TODO (jemoreira): Receive request parameters
// Handle a GET request.
virtual HttpStatusCode DoGet() = 0;
// Handle a POST request.
virtual HttpStatusCode DoPost() = 0;
protected:
void AppendDataOut(const std::string& data);
const std::string& GetDataIn() const { return in_buffer_; }
private:
friend WebSocketServer;
void AppendDataIn(void* data, size_t len);
int OnWritable();
size_t content_len() const;
struct lws* wsi_;
std::string in_buffer_ = {};
std::string out_buffer_ = {};
};
using DynHandlerFactory =
std::function<std::unique_ptr<DynHandler>(struct lws*)>;
} // namespace cuttlefish