| #pragma once |
| /* |
| * Copyright (C) 2017 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #include "common/vsoc/shm/base.h" |
| #include "common/vsoc/shm/circqueue.h" |
| |
| // Memory layout for region carrying input events from host to guest |
| |
| namespace vsoc { |
| namespace layout { |
| |
| namespace input_events { |
| |
| struct InputEventsLayout : public RegionLayout { |
| static constexpr size_t layout_size = |
| CircularPacketQueue<10, 256>::layout_size + |
| 2 * CircularPacketQueue<10, 16>::layout_size; |
| |
| static const char* region_name; |
| // Event queues for the different input devices supported. Both the power |
| // button and the keyboard need only generate 2 input events for every |
| // 'hardware' event, so 16 bytes are enough, however when the touchscreen has |
| // multitouch enabled the number of generated events is significantly higher. |
| CircularPacketQueue<10, 256> touch_screen_queue; |
| CircularPacketQueue<10, 16> keyboard_queue; |
| CircularPacketQueue<10, 16> power_button_queue; |
| }; |
| ASSERT_SHM_COMPATIBLE(InputEventsLayout); |
| |
| } // namespace input_events |
| } // namespace layout |
| } // namespace vsoc |