blob: c80b1508936c2353af36948973bb7515964df0ca [file] [log] [blame]
//
// Copyright (C) 2020 The Android Open Source Project
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "host/libs/websocket/websocket_handler.h"
#include <android-base/logging.h>
#include <libwebsockets.h>
#include "host/libs/websocket/websocket_server.h"
namespace cuttlefish {
namespace {
void AppendData(const char* data, size_t len, std::string& buffer) {
auto ptr = reinterpret_cast<const uint8_t*>(data);
buffer.reserve(buffer.size() + len);
buffer.insert(buffer.end(), ptr, ptr + len);
}
} // namespace
WebSocketHandler::WebSocketHandler(struct lws* wsi) : wsi_(wsi) {}
void WebSocketHandler::EnqueueMessage(const uint8_t* data, size_t len,
bool binary) {
std::vector<uint8_t> buffer(LWS_PRE + len, 0);
std::copy(data, data + len, buffer.begin() + LWS_PRE);
buffer_queue_.emplace_front(std::move(buffer), binary);
lws_callback_on_writable(wsi_);
}
// Attempts to write what's left on a websocket buffer to the websocket,
// updating the buffer.
void WebSocketHandler::WriteWsBuffer(WebSocketHandler::WsBuffer& ws_buffer) {
auto len = ws_buffer.data.size() - LWS_PRE;
// For http2 there must be LWS_PRE bytes at the end as well.
ws_buffer.data.resize(ws_buffer.data.size() + LWS_PRE);
auto flags = lws_write_ws_flags(
ws_buffer.binary ? LWS_WRITE_BINARY : LWS_WRITE_TEXT, true, true);
auto res = lws_write(wsi_, &ws_buffer.data[LWS_PRE], len,
static_cast<enum lws_write_protocol>(flags));
// lws_write will write all bytes of the provided buffer or enqueue the ones
// it couldn't write for later, but it guarantees it will consume the entire
// buffer, so we only need to check for error.
if (res < 0) {
// This shouldn't happen since this function is called in response to a
// LWS_CALLBACK_SERVER_WRITEABLE call.
LOG(ERROR) << "Failed to write data on the websocket";
}
}
bool WebSocketHandler::OnWritable() {
if (buffer_queue_.empty()) {
return close_;
}
WriteWsBuffer(buffer_queue_.back());
buffer_queue_.pop_back();
if (!buffer_queue_.empty()) {
lws_callback_on_writable(wsi_);
}
// Only close if there are no more queued writes
return buffer_queue_.empty() && close_;
}
void WebSocketHandler::Close() {
close_ = true;
lws_callback_on_writable(wsi_);
}
DynHandler::DynHandler(struct lws* wsi) : wsi_(wsi), out_buffer_(LWS_PRE, 0) {}
void DynHandler::AppendDataOut(const std::string& data) {
AppendData(data.c_str(), data.size(), out_buffer_);
}
void DynHandler::AppendDataIn(void* data, size_t len) {
AppendData(reinterpret_cast<char*>(data), len, in_buffer_);
}
int DynHandler::OnWritable() {
auto len = out_buffer_.size() - LWS_PRE;
// For http2 there must be LWS_PRE bytes at the end as well.
out_buffer_.resize(out_buffer_.size() + LWS_PRE);
auto res = lws_write(wsi_, reinterpret_cast<uint8_t*>(&out_buffer_[LWS_PRE]),
len, LWS_WRITE_HTTP_FINAL);
if (res != len) {
// This shouldn't happen since this function is called in response to a
// LWS_CALLBACK_SERVER_WRITEABLE call.
LOG(ERROR) << "Failed to write HTTP response";
}
return lws_http_transaction_completed(wsi_);
}
size_t DynHandler::content_len() const { return out_buffer_.size() - LWS_PRE; }
} // namespace cuttlefish