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//
// Copyright (C) 2020 The Android Open Source Project
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#pragma once
#include <cinttypes>
#include <functional>
#include <memory>
#include "common/libs/fs/shared_fd.h"
#include "host/libs/audio_connector/buffers.h"
#include "host/libs/audio_connector/commands.h"
#include "host/libs/audio_connector/shm_layout.h"
namespace cuttlefish {
// Callbacks into objects implementing this interface will be made from the same
// thread that handles the connection fd. Implementations should make every
// effort to return immediately to avoid blocking the server's main loop.
class AudioServerExecutor {
public:
virtual ~AudioServerExecutor() = default;
// Implementations must ensure each command is replied to before returning
// from these functions. Failure to do so causes the program to abort.
virtual void StreamsInfo(StreamInfoCommand& cmd) = 0;
virtual void SetStreamParameters(StreamSetParamsCommand& cmd) = 0;
virtual void PrepareStream(StreamControlCommand& cmd) = 0;
virtual void ReleaseStream(StreamControlCommand& cmd) = 0;
virtual void StartStream(StreamControlCommand& cmd) = 0;
virtual void StopStream(StreamControlCommand& cmd) = 0;
// Implementations must call buffer.SendStatus() before destroying the buffer
// to notify the other side of the release of the buffer. Failure to do so
// will cause the program to abort.
virtual void OnPlaybackBuffer(TxBuffer buffer) = 0;
virtual void OnCaptureBuffer(RxBuffer buffer) = 0;
};
class AudioClientConnection {
public:
static std::unique_ptr<AudioClientConnection> Create(
SharedFD client_socket, uint32_t num_streams, uint32_t num_jacks,
uint32_t num_chmaps, size_t tx_shm_len, size_t rx_shm_len);
AudioClientConnection() = delete;
AudioClientConnection(const AudioClientConnection&) = delete;
AudioClientConnection& operator=(const AudioClientConnection&) = delete;
// Allows the caller to react to commands sent by the client.
bool ReceiveCommands(AudioServerExecutor& executor);
// Allows the caller to react to IO buffers sent by the client.
bool ReceivePlayback(AudioServerExecutor& executor);
bool ReceiveCapture(AudioServerExecutor& executor);
bool SendEvent(/*TODO*/);
private:
AudioClientConnection(ScopedMMap tx_shm, ScopedMMap rx_shm,
SharedFD control_socket, SharedFD event_socket,
SharedFD tx_socket, SharedFD rx_socket)
: tx_shm_(std::move(tx_shm)),
rx_shm_(std::move(rx_shm)),
control_socket_(control_socket),
event_socket_(event_socket),
tx_socket_(tx_socket),
rx_socket_(rx_socket) {}
bool CmdReply(AudioStatus status, const void* data = nullptr,
size_t size = 0);
bool WithCommand(const virtio_snd_hdr* msg, size_t msg_len,
AudioServerExecutor& executor);
ssize_t ReceiveMsg(SharedFD socket, void* buffer, size_t size);
const volatile uint8_t* TxBufferAt(size_t offset, size_t len) const;
volatile uint8_t* RxBufferAt(size_t offset, size_t len);
const ScopedMMap tx_shm_;
ScopedMMap rx_shm_;
SharedFD control_socket_;
SharedFD event_socket_;
SharedFD tx_socket_;
SharedFD rx_socket_;
};
class AudioServer {
public:
AudioServer(SharedFD server_socket) : server_socket_(server_socket) {}
std::unique_ptr<AudioClientConnection> AcceptClient(uint32_t num_streams,
uint32_t num_jacks,
uint32_t num_chmaps,
size_t tx_shm_len,
size_t rx_shm_len);
private:
SharedFD server_socket_;
};
} // namespace cuttlefish