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/*
* Copyright 2020, The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include <atomic>
#include <condition_variable>
#include <cstdint>
#include <memory>
#include <mutex>
#include <thread>
#include <aidl/android/hardware/confirmationui/BnConfirmationUI.h>
#include <aidl/android/hardware/confirmationui/IConfirmationResultCallback.h>
#include <aidl/android/hardware/confirmationui/UIOption.h>
#include <aidl/android/hardware/security/keymint/HardwareAuthToken.h>
#include <teeui/generic_messages.h>
#include "common/libs/concurrency/thread_safe_queue.h"
#include "common/libs/confui/confui.h"
#include "common/libs/fs/shared_fd.h"
#include "guest_session.h"
namespace aidl::android::hardware::confirmationui {
using ::aidl::android::hardware::security::keymint::HardwareAuthToken;
using std::shared_ptr;
using std::string;
using std::vector;
class TrustyConfirmationUI : public BnConfirmationUI {
public:
using ConfUiMessage = cuttlefish::confui::ConfUiMessage;
using ConfUiAckMessage = cuttlefish::confui::ConfUiAckMessage;
using ListenerState = GuestSession::ListenerState;
TrustyConfirmationUI();
virtual ~TrustyConfirmationUI();
// Methods from ::android::hardware::confirmationui::V1_0::IConfirmationUI
// follow.
::ndk::ScopedAStatus
promptUserConfirmation(const shared_ptr<IConfirmationResultCallback>& resultCB,
const vector<uint8_t>& promptText, const vector<uint8_t>& extraData,
const string& locale, const vector<UIOption>& uiOptions) override;
::ndk::ScopedAStatus
deliverSecureInputEvent(const HardwareAuthToken& secureInputToken) override;
::ndk::ScopedAStatus abort() override;
private:
/*
* Note for implementation
*
* The TEE UI session cannot be pre-emptied normally. The session will have an
* exclusive control for the input and the screen. Only when something goes
* wrong, it can be aborted by abort().
*
* Another thing is that promptUserConfirmation() may return without waiting
* for the resultCB is completed. When it returns early, it still returns
* ResponseCode::OK. In that case, the promptUserConfirmation() could actually
* fail -- e.g. the input device is broken down afterwards, the user never
* gave an input until timeout, etc. Then, the resultCB would be called with
* an appropriate error code. However, even in that case, most of the time
* promptUserConfirmation() returns OK. Only when the initial set up for
* confirmation UI fails, promptUserConfirmation() may return non-OK.
*
* So, the implementation is roughly:
* 1. If there's another session going on, return with ResponseCode::Ignored
* and the return is immediate
* 2. If there's a zombie, collect the zombie and go to 3
* 3. If there's nothing, start a new session in a new thread, and return
* the promptUserConfirmation() call as early as possible
*
* Another issue is to maintain/define the ownership of vsock. For now,
* a message fetcher (from the host) will see if the vsock is ok, and
* reconnect if not. But, eventually, the new session should establish a
* new connection/client vsock, and the new session should own the fetcher
* thread.
*/
std::thread callback_thread_;
ListenerState listener_state_;
std::mutex listener_state_lock_;
std::condition_variable listener_state_condv_;
int prompt_result_;
// client virtio-console fd to the host
cuttlefish::SharedFD host_fd_;
// ack, response, command from the host, and the abort command from the guest
std::atomic<std::uint32_t> current_session_id_;
std::mutex current_session_lock_;
std::unique_ptr<GuestSession> current_session_;
std::thread host_cmd_fetcher_thread_;
bool is_supported_vm_;
cuttlefish::SharedFD ConnectToHost();
void HostMessageFetcherLoop();
void RunSession(shared_ptr<IConfirmationResultCallback> resultCB, string promptText,
vector<uint8_t> extraData, string locale, vector<UIOption> uiOptions);
static const char* GetVirtioConsoleDevicePath();
};
} // namespace aidl::android::hardware::confirmationui