| /* |
| * Copyright 2020, The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #pragma once |
| |
| #include <atomic> |
| #include <condition_variable> |
| #include <cstdint> |
| #include <memory> |
| #include <mutex> |
| #include <thread> |
| |
| #include <aidl/android/hardware/confirmationui/BnConfirmationUI.h> |
| #include <aidl/android/hardware/confirmationui/IConfirmationResultCallback.h> |
| #include <aidl/android/hardware/confirmationui/UIOption.h> |
| #include <aidl/android/hardware/security/keymint/HardwareAuthToken.h> |
| #include <teeui/generic_messages.h> |
| |
| #include "common/libs/concurrency/thread_safe_queue.h" |
| #include "common/libs/confui/confui.h" |
| #include "common/libs/fs/shared_fd.h" |
| #include "guest_session.h" |
| |
| namespace aidl::android::hardware::confirmationui { |
| |
| using ::aidl::android::hardware::security::keymint::HardwareAuthToken; |
| using std::shared_ptr; |
| using std::string; |
| using std::vector; |
| |
| class TrustyConfirmationUI : public BnConfirmationUI { |
| public: |
| using ConfUiMessage = cuttlefish::confui::ConfUiMessage; |
| using ConfUiAckMessage = cuttlefish::confui::ConfUiAckMessage; |
| using ListenerState = GuestSession::ListenerState; |
| |
| TrustyConfirmationUI(); |
| virtual ~TrustyConfirmationUI(); |
| // Methods from ::android::hardware::confirmationui::V1_0::IConfirmationUI |
| // follow. |
| ::ndk::ScopedAStatus |
| promptUserConfirmation(const shared_ptr<IConfirmationResultCallback>& resultCB, |
| const vector<uint8_t>& promptText, const vector<uint8_t>& extraData, |
| const string& locale, const vector<UIOption>& uiOptions) override; |
| ::ndk::ScopedAStatus |
| deliverSecureInputEvent(const HardwareAuthToken& secureInputToken) override; |
| |
| ::ndk::ScopedAStatus abort() override; |
| |
| private: |
| /* |
| * Note for implementation |
| * |
| * The TEE UI session cannot be pre-emptied normally. The session will have an |
| * exclusive control for the input and the screen. Only when something goes |
| * wrong, it can be aborted by abort(). |
| * |
| * Another thing is that promptUserConfirmation() may return without waiting |
| * for the resultCB is completed. When it returns early, it still returns |
| * ResponseCode::OK. In that case, the promptUserConfirmation() could actually |
| * fail -- e.g. the input device is broken down afterwards, the user never |
| * gave an input until timeout, etc. Then, the resultCB would be called with |
| * an appropriate error code. However, even in that case, most of the time |
| * promptUserConfirmation() returns OK. Only when the initial set up for |
| * confirmation UI fails, promptUserConfirmation() may return non-OK. |
| * |
| * So, the implementation is roughly: |
| * 1. If there's another session going on, return with ResponseCode::Ignored |
| * and the return is immediate |
| * 2. If there's a zombie, collect the zombie and go to 3 |
| * 3. If there's nothing, start a new session in a new thread, and return |
| * the promptUserConfirmation() call as early as possible |
| * |
| * Another issue is to maintain/define the ownership of vsock. For now, |
| * a message fetcher (from the host) will see if the vsock is ok, and |
| * reconnect if not. But, eventually, the new session should establish a |
| * new connection/client vsock, and the new session should own the fetcher |
| * thread. |
| */ |
| std::thread callback_thread_; |
| ListenerState listener_state_; |
| |
| std::mutex listener_state_lock_; |
| std::condition_variable listener_state_condv_; |
| int prompt_result_; |
| |
| // client virtio-console fd to the host |
| cuttlefish::SharedFD host_fd_; |
| |
| // ack, response, command from the host, and the abort command from the guest |
| std::atomic<std::uint32_t> current_session_id_; |
| std::mutex current_session_lock_; |
| std::unique_ptr<GuestSession> current_session_; |
| std::thread host_cmd_fetcher_thread_; |
| bool is_supported_vm_; |
| |
| cuttlefish::SharedFD ConnectToHost(); |
| void HostMessageFetcherLoop(); |
| void RunSession(shared_ptr<IConfirmationResultCallback> resultCB, string promptText, |
| vector<uint8_t> extraData, string locale, vector<UIOption> uiOptions); |
| static const char* GetVirtioConsoleDevicePath(); |
| }; |
| |
| } // namespace aidl::android::hardware::confirmationui |