| |
| /* |
| * Copyright 2018 Google LLC. All rights reserved. |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); you may not |
| * use this file except in compliance with the License. You may obtain a copy of |
| * the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, WITHOUT |
| * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the |
| * License for the specific language governing permissions and limitations under |
| * the License. |
| */ |
| |
| // This file contains an adaptation of the algorithm at: |
| // https://github.com/GoogleChromeLabs/wasm-av1/blob/master/yuv-to-rgb.c |
| |
| // The algorithm here creates precomputed lookup tables to speed up converting |
| // YUV frames to RGB. Since it is done once every camera frame it needs to be |
| // efficient. |
| // |
| // NOTE: This is code is being used temporarily until Cuttlefish supports |
| // hardware-accelerated camera frame transfer from host to guest. Ideally the |
| // conversions will be done via DMA or GPU algorithms, not via CPU copy |
| |
| // Number of luminance values to precompute tables of for speed. Value is higher |
| // than 255 as to allow for future color depth expansion |
| #define ZOF_TAB 65536 |
| |
| // Size of single output pixel in bytes (RGBA x 1 byte each = 4 bytes) |
| #define ZOF_RGB 4 |
| |
| namespace cuttlefish { |
| |
| // These tables will store precomputes values |
| static int T1[ZOF_TAB], T2[ZOF_TAB], T3[ZOF_TAB], T4[ZOF_TAB]; |
| static int tables_initialized; |
| |
| // Called once to initialize tables |
| static void build_yuv2rgb_tables() { |
| for (int i = 0; i < ZOF_TAB; i++) { |
| T1[i] = (int)(1.370705 * (float)(i - 128)); |
| T2[i] = (int)(-0.698001 * (float)(i - 128)); |
| T3[i] = (int)(-0.337633 * (float)(i - 128)); |
| T4[i] = (int)(1.732446 * (float)(i - 128)); |
| } |
| } |
| |
| #define clamp(val) ((val) < 0 ? 0 : (255 < (val) ? 255 : (val))) |
| |
| void Yuv2Rgb(unsigned char *src, unsigned char *dst, int width, int height) { |
| if (tables_initialized == 0) { |
| tables_initialized = !0; |
| build_yuv2rgb_tables(); |
| } |
| // Setup pointers to the Y, U, V planes |
| unsigned char *y = src; |
| unsigned char *u = src + (width * height); |
| unsigned char *v = |
| u + (width * height) / 4; // Each chroma does 4 pixels in 4:2:0 |
| // Loop the image, taking into account sub-sample for the chroma channels |
| for (int h = 0; h < height; h++) { |
| unsigned char *uline = u; |
| unsigned char *vline = v; |
| for (int w = 0; w < width; w++, y++) { |
| int r = *y + T1[*vline]; |
| int g = *y + T2[*vline] + T3[*uline]; |
| int b = *y + T4[*uline]; |
| // Note: going BGRA here not RGBA |
| dst[0] = clamp(b); // 16-bit to 8-bit, chuck precision |
| dst[1] = clamp(g); |
| dst[2] = clamp(r); |
| dst[3] = 255; |
| dst += ZOF_RGB; |
| if (w & 0x01) { |
| uline++; |
| vline++; |
| } |
| } |
| if (h & 0x01) { |
| u += width / 2; |
| v += width / 2; |
| } |
| } |
| } |
| |
| } // End namespace cuttlefish |