|  |  | 
|  | Concurrency Managed Workqueue (cmwq) | 
|  |  | 
|  | September, 2010		Tejun Heo <[email protected]> | 
|  | Florian Mickler <[email protected]> | 
|  |  | 
|  | CONTENTS | 
|  |  | 
|  | 1. Introduction | 
|  | 2. Why cmwq? | 
|  | 3. The Design | 
|  | 4. Application Programming Interface (API) | 
|  | 5. Example Execution Scenarios | 
|  | 6. Guidelines | 
|  | 7. Debugging | 
|  |  | 
|  |  | 
|  | 1. Introduction | 
|  |  | 
|  | There are many cases where an asynchronous process execution context | 
|  | is needed and the workqueue (wq) API is the most commonly used | 
|  | mechanism for such cases. | 
|  |  | 
|  | When such an asynchronous execution context is needed, a work item | 
|  | describing which function to execute is put on a queue.  An | 
|  | independent thread serves as the asynchronous execution context.  The | 
|  | queue is called workqueue and the thread is called worker. | 
|  |  | 
|  | While there are work items on the workqueue the worker executes the | 
|  | functions associated with the work items one after the other.  When | 
|  | there is no work item left on the workqueue the worker becomes idle. | 
|  | When a new work item gets queued, the worker begins executing again. | 
|  |  | 
|  |  | 
|  | 2. Why cmwq? | 
|  |  | 
|  | In the original wq implementation, a multi threaded (MT) wq had one | 
|  | worker thread per CPU and a single threaded (ST) wq had one worker | 
|  | thread system-wide.  A single MT wq needed to keep around the same | 
|  | number of workers as the number of CPUs.  The kernel grew a lot of MT | 
|  | wq users over the years and with the number of CPU cores continuously | 
|  | rising, some systems saturated the default 32k PID space just booting | 
|  | up. | 
|  |  | 
|  | Although MT wq wasted a lot of resource, the level of concurrency | 
|  | provided was unsatisfactory.  The limitation was common to both ST and | 
|  | MT wq albeit less severe on MT.  Each wq maintained its own separate | 
|  | worker pool.  A MT wq could provide only one execution context per CPU | 
|  | while a ST wq one for the whole system.  Work items had to compete for | 
|  | those very limited execution contexts leading to various problems | 
|  | including proneness to deadlocks around the single execution context. | 
|  |  | 
|  | The tension between the provided level of concurrency and resource | 
|  | usage also forced its users to make unnecessary tradeoffs like libata | 
|  | choosing to use ST wq for polling PIOs and accepting an unnecessary | 
|  | limitation that no two polling PIOs can progress at the same time.  As | 
|  | MT wq don't provide much better concurrency, users which require | 
|  | higher level of concurrency, like async or fscache, had to implement | 
|  | their own thread pool. | 
|  |  | 
|  | Concurrency Managed Workqueue (cmwq) is a reimplementation of wq with | 
|  | focus on the following goals. | 
|  |  | 
|  | * Maintain compatibility with the original workqueue API. | 
|  |  | 
|  | * Use per-CPU unified worker pools shared by all wq to provide | 
|  | flexible level of concurrency on demand without wasting a lot of | 
|  | resource. | 
|  |  | 
|  | * Automatically regulate worker pool and level of concurrency so that | 
|  | the API users don't need to worry about such details. | 
|  |  | 
|  |  | 
|  | 3. The Design | 
|  |  | 
|  | In order to ease the asynchronous execution of functions a new | 
|  | abstraction, the work item, is introduced. | 
|  |  | 
|  | A work item is a simple struct that holds a pointer to the function | 
|  | that is to be executed asynchronously.  Whenever a driver or subsystem | 
|  | wants a function to be executed asynchronously it has to set up a work | 
|  | item pointing to that function and queue that work item on a | 
|  | workqueue. | 
|  |  | 
|  | Special purpose threads, called worker threads, execute the functions | 
|  | off of the queue, one after the other.  If no work is queued, the | 
|  | worker threads become idle.  These worker threads are managed in so | 
|  | called thread-pools. | 
|  |  | 
|  | The cmwq design differentiates between the user-facing workqueues that | 
|  | subsystems and drivers queue work items on and the backend mechanism | 
|  | which manages thread-pool and processes the queued work items. | 
|  |  | 
|  | The backend is called gcwq.  There is one gcwq for each possible CPU | 
|  | and one gcwq to serve work items queued on unbound workqueues. | 
|  |  | 
|  | Subsystems and drivers can create and queue work items through special | 
|  | workqueue API functions as they see fit. They can influence some | 
|  | aspects of the way the work items are executed by setting flags on the | 
|  | workqueue they are putting the work item on. These flags include | 
|  | things like CPU locality, reentrancy, concurrency limits and more. To | 
|  | get a detailed overview refer to the API description of | 
|  | alloc_workqueue() below. | 
|  |  | 
|  | When a work item is queued to a workqueue, the target gcwq is | 
|  | determined according to the queue parameters and workqueue attributes | 
|  | and appended on the shared worklist of the gcwq.  For example, unless | 
|  | specifically overridden, a work item of a bound workqueue will be | 
|  | queued on the worklist of exactly that gcwq that is associated to the | 
|  | CPU the issuer is running on. | 
|  |  | 
|  | For any worker pool implementation, managing the concurrency level | 
|  | (how many execution contexts are active) is an important issue.  cmwq | 
|  | tries to keep the concurrency at a minimal but sufficient level. | 
|  | Minimal to save resources and sufficient in that the system is used at | 
|  | its full capacity. | 
|  |  | 
|  | Each gcwq bound to an actual CPU implements concurrency management by | 
|  | hooking into the scheduler.  The gcwq is notified whenever an active | 
|  | worker wakes up or sleeps and keeps track of the number of the | 
|  | currently runnable workers.  Generally, work items are not expected to | 
|  | hog a CPU and consume many cycles.  That means maintaining just enough | 
|  | concurrency to prevent work processing from stalling should be | 
|  | optimal.  As long as there are one or more runnable workers on the | 
|  | CPU, the gcwq doesn't start execution of a new work, but, when the | 
|  | last running worker goes to sleep, it immediately schedules a new | 
|  | worker so that the CPU doesn't sit idle while there are pending work | 
|  | items.  This allows using a minimal number of workers without losing | 
|  | execution bandwidth. | 
|  |  | 
|  | Keeping idle workers around doesn't cost other than the memory space | 
|  | for kthreads, so cmwq holds onto idle ones for a while before killing | 
|  | them. | 
|  |  | 
|  | For an unbound wq, the above concurrency management doesn't apply and | 
|  | the gcwq for the pseudo unbound CPU tries to start executing all work | 
|  | items as soon as possible.  The responsibility of regulating | 
|  | concurrency level is on the users.  There is also a flag to mark a | 
|  | bound wq to ignore the concurrency management.  Please refer to the | 
|  | API section for details. | 
|  |  | 
|  | Forward progress guarantee relies on that workers can be created when | 
|  | more execution contexts are necessary, which in turn is guaranteed | 
|  | through the use of rescue workers.  All work items which might be used | 
|  | on code paths that handle memory reclaim are required to be queued on | 
|  | wq's that have a rescue-worker reserved for execution under memory | 
|  | pressure.  Else it is possible that the thread-pool deadlocks waiting | 
|  | for execution contexts to free up. | 
|  |  | 
|  |  | 
|  | 4. Application Programming Interface (API) | 
|  |  | 
|  | alloc_workqueue() allocates a wq.  The original create_*workqueue() | 
|  | functions are deprecated and scheduled for removal.  alloc_workqueue() | 
|  | takes three arguments - @name, @flags and @max_active.  @name is the | 
|  | name of the wq and also used as the name of the rescuer thread if | 
|  | there is one. | 
|  |  | 
|  | A wq no longer manages execution resources but serves as a domain for | 
|  | forward progress guarantee, flush and work item attributes.  @flags | 
|  | and @max_active control how work items are assigned execution | 
|  | resources, scheduled and executed. | 
|  |  | 
|  | @flags: | 
|  |  | 
|  | WQ_NON_REENTRANT | 
|  |  | 
|  | By default, a wq guarantees non-reentrance only on the same | 
|  | CPU.  A work item may not be executed concurrently on the same | 
|  | CPU by multiple workers but is allowed to be executed | 
|  | concurrently on multiple CPUs.  This flag makes sure | 
|  | non-reentrance is enforced across all CPUs.  Work items queued | 
|  | to a non-reentrant wq are guaranteed to be executed by at most | 
|  | one worker system-wide at any given time. | 
|  |  | 
|  | WQ_UNBOUND | 
|  |  | 
|  | Work items queued to an unbound wq are served by a special | 
|  | gcwq which hosts workers which are not bound to any specific | 
|  | CPU.  This makes the wq behave as a simple execution context | 
|  | provider without concurrency management.  The unbound gcwq | 
|  | tries to start execution of work items as soon as possible. | 
|  | Unbound wq sacrifices locality but is useful for the following | 
|  | cases. | 
|  |  | 
|  | * Wide fluctuation in the concurrency level requirement is | 
|  | expected and using bound wq may end up creating large number | 
|  | of mostly unused workers across different CPUs as the issuer | 
|  | hops through different CPUs. | 
|  |  | 
|  | * Long running CPU intensive workloads which can be better | 
|  | managed by the system scheduler. | 
|  |  | 
|  | WQ_FREEZABLE | 
|  |  | 
|  | A freezable wq participates in the freeze phase of the system | 
|  | suspend operations.  Work items on the wq are drained and no | 
|  | new work item starts execution until thawed. | 
|  |  | 
|  | WQ_MEM_RECLAIM | 
|  |  | 
|  | All wq which might be used in the memory reclaim paths _MUST_ | 
|  | have this flag set.  The wq is guaranteed to have at least one | 
|  | execution context regardless of memory pressure. | 
|  |  | 
|  | WQ_HIGHPRI | 
|  |  | 
|  | Work items of a highpri wq are queued at the head of the | 
|  | worklist of the target gcwq and start execution regardless of | 
|  | the current concurrency level.  In other words, highpri work | 
|  | items will always start execution as soon as execution | 
|  | resource is available. | 
|  |  | 
|  | Ordering among highpri work items is preserved - a highpri | 
|  | work item queued after another highpri work item will start | 
|  | execution after the earlier highpri work item starts. | 
|  |  | 
|  | Although highpri work items are not held back by other | 
|  | runnable work items, they still contribute to the concurrency | 
|  | level.  Highpri work items in runnable state will prevent | 
|  | non-highpri work items from starting execution. | 
|  |  | 
|  | This flag is meaningless for unbound wq. | 
|  |  | 
|  | WQ_CPU_INTENSIVE | 
|  |  | 
|  | Work items of a CPU intensive wq do not contribute to the | 
|  | concurrency level.  In other words, runnable CPU intensive | 
|  | work items will not prevent other work items from starting | 
|  | execution.  This is useful for bound work items which are | 
|  | expected to hog CPU cycles so that their execution is | 
|  | regulated by the system scheduler. | 
|  |  | 
|  | Although CPU intensive work items don't contribute to the | 
|  | concurrency level, start of their executions is still | 
|  | regulated by the concurrency management and runnable | 
|  | non-CPU-intensive work items can delay execution of CPU | 
|  | intensive work items. | 
|  |  | 
|  | This flag is meaningless for unbound wq. | 
|  |  | 
|  | WQ_HIGHPRI | WQ_CPU_INTENSIVE | 
|  |  | 
|  | This combination makes the wq avoid interaction with | 
|  | concurrency management completely and behave as a simple | 
|  | per-CPU execution context provider.  Work items queued on a | 
|  | highpri CPU-intensive wq start execution as soon as resources | 
|  | are available and don't affect execution of other work items. | 
|  |  | 
|  | @max_active: | 
|  |  | 
|  | @max_active determines the maximum number of execution contexts per | 
|  | CPU which can be assigned to the work items of a wq.  For example, | 
|  | with @max_active of 16, at most 16 work items of the wq can be | 
|  | executing at the same time per CPU. | 
|  |  | 
|  | Currently, for a bound wq, the maximum limit for @max_active is 512 | 
|  | and the default value used when 0 is specified is 256.  For an unbound | 
|  | wq, the limit is higher of 512 and 4 * num_possible_cpus().  These | 
|  | values are chosen sufficiently high such that they are not the | 
|  | limiting factor while providing protection in runaway cases. | 
|  |  | 
|  | The number of active work items of a wq is usually regulated by the | 
|  | users of the wq, more specifically, by how many work items the users | 
|  | may queue at the same time.  Unless there is a specific need for | 
|  | throttling the number of active work items, specifying '0' is | 
|  | recommended. | 
|  |  | 
|  | Some users depend on the strict execution ordering of ST wq.  The | 
|  | combination of @max_active of 1 and WQ_UNBOUND is used to achieve this | 
|  | behavior.  Work items on such wq are always queued to the unbound gcwq | 
|  | and only one work item can be active at any given time thus achieving | 
|  | the same ordering property as ST wq. | 
|  |  | 
|  |  | 
|  | 5. Example Execution Scenarios | 
|  |  | 
|  | The following example execution scenarios try to illustrate how cmwq | 
|  | behave under different configurations. | 
|  |  | 
|  | Work items w0, w1, w2 are queued to a bound wq q0 on the same CPU. | 
|  | w0 burns CPU for 5ms then sleeps for 10ms then burns CPU for 5ms | 
|  | again before finishing.  w1 and w2 burn CPU for 5ms then sleep for | 
|  | 10ms. | 
|  |  | 
|  | Ignoring all other tasks, works and processing overhead, and assuming | 
|  | simple FIFO scheduling, the following is one highly simplified version | 
|  | of possible sequences of events with the original wq. | 
|  |  | 
|  | TIME IN MSECS	EVENT | 
|  | 0		w0 starts and burns CPU | 
|  | 5		w0 sleeps | 
|  | 15		w0 wakes up and burns CPU | 
|  | 20		w0 finishes | 
|  | 20		w1 starts and burns CPU | 
|  | 25		w1 sleeps | 
|  | 35		w1 wakes up and finishes | 
|  | 35		w2 starts and burns CPU | 
|  | 40		w2 sleeps | 
|  | 50		w2 wakes up and finishes | 
|  |  | 
|  | And with cmwq with @max_active >= 3, | 
|  |  | 
|  | TIME IN MSECS	EVENT | 
|  | 0		w0 starts and burns CPU | 
|  | 5		w0 sleeps | 
|  | 5		w1 starts and burns CPU | 
|  | 10		w1 sleeps | 
|  | 10		w2 starts and burns CPU | 
|  | 15		w2 sleeps | 
|  | 15		w0 wakes up and burns CPU | 
|  | 20		w0 finishes | 
|  | 20		w1 wakes up and finishes | 
|  | 25		w2 wakes up and finishes | 
|  |  | 
|  | If @max_active == 2, | 
|  |  | 
|  | TIME IN MSECS	EVENT | 
|  | 0		w0 starts and burns CPU | 
|  | 5		w0 sleeps | 
|  | 5		w1 starts and burns CPU | 
|  | 10		w1 sleeps | 
|  | 15		w0 wakes up and burns CPU | 
|  | 20		w0 finishes | 
|  | 20		w1 wakes up and finishes | 
|  | 20		w2 starts and burns CPU | 
|  | 25		w2 sleeps | 
|  | 35		w2 wakes up and finishes | 
|  |  | 
|  | Now, let's assume w1 and w2 are queued to a different wq q1 which has | 
|  | WQ_HIGHPRI set, | 
|  |  | 
|  | TIME IN MSECS	EVENT | 
|  | 0		w1 and w2 start and burn CPU | 
|  | 5		w1 sleeps | 
|  | 10		w2 sleeps | 
|  | 10		w0 starts and burns CPU | 
|  | 15		w0 sleeps | 
|  | 15		w1 wakes up and finishes | 
|  | 20		w2 wakes up and finishes | 
|  | 25		w0 wakes up and burns CPU | 
|  | 30		w0 finishes | 
|  |  | 
|  | If q1 has WQ_CPU_INTENSIVE set, | 
|  |  | 
|  | TIME IN MSECS	EVENT | 
|  | 0		w0 starts and burns CPU | 
|  | 5		w0 sleeps | 
|  | 5		w1 and w2 start and burn CPU | 
|  | 10		w1 sleeps | 
|  | 15		w2 sleeps | 
|  | 15		w0 wakes up and burns CPU | 
|  | 20		w0 finishes | 
|  | 20		w1 wakes up and finishes | 
|  | 25		w2 wakes up and finishes | 
|  |  | 
|  |  | 
|  | 6. Guidelines | 
|  |  | 
|  | * Do not forget to use WQ_MEM_RECLAIM if a wq may process work items | 
|  | which are used during memory reclaim.  Each wq with WQ_MEM_RECLAIM | 
|  | set has an execution context reserved for it.  If there is | 
|  | dependency among multiple work items used during memory reclaim, | 
|  | they should be queued to separate wq each with WQ_MEM_RECLAIM. | 
|  |  | 
|  | * Unless strict ordering is required, there is no need to use ST wq. | 
|  |  | 
|  | * Unless there is a specific need, using 0 for @max_active is | 
|  | recommended.  In most use cases, concurrency level usually stays | 
|  | well under the default limit. | 
|  |  | 
|  | * A wq serves as a domain for forward progress guarantee | 
|  | (WQ_MEM_RECLAIM, flush and work item attributes.  Work items which | 
|  | are not involved in memory reclaim and don't need to be flushed as a | 
|  | part of a group of work items, and don't require any special | 
|  | attribute, can use one of the system wq.  There is no difference in | 
|  | execution characteristics between using a dedicated wq and a system | 
|  | wq. | 
|  |  | 
|  | * Unless work items are expected to consume a huge amount of CPU | 
|  | cycles, using a bound wq is usually beneficial due to the increased | 
|  | level of locality in wq operations and work item execution. | 
|  |  | 
|  |  | 
|  | 7. Debugging | 
|  |  | 
|  | Because the work functions are executed by generic worker threads | 
|  | there are a few tricks needed to shed some light on misbehaving | 
|  | workqueue users. | 
|  |  | 
|  | Worker threads show up in the process list as: | 
|  |  | 
|  | root      5671  0.0  0.0      0     0 ?        S    12:07   0:00 [kworker/0:1] | 
|  | root      5672  0.0  0.0      0     0 ?        S    12:07   0:00 [kworker/1:2] | 
|  | root      5673  0.0  0.0      0     0 ?        S    12:12   0:00 [kworker/0:0] | 
|  | root      5674  0.0  0.0      0     0 ?        S    12:13   0:00 [kworker/1:0] | 
|  |  | 
|  | If kworkers are going crazy (using too much cpu), there are two types | 
|  | of possible problems: | 
|  |  | 
|  | 1. Something beeing scheduled in rapid succession | 
|  | 2. A single work item that consumes lots of cpu cycles | 
|  |  | 
|  | The first one can be tracked using tracing: | 
|  |  | 
|  | $ echo workqueue:workqueue_queue_work > /sys/kernel/debug/tracing/set_event | 
|  | $ cat /sys/kernel/debug/tracing/trace_pipe > out.txt | 
|  | (wait a few secs) | 
|  | ^C | 
|  |  | 
|  | If something is busy looping on work queueing, it would be dominating | 
|  | the output and the offender can be determined with the work item | 
|  | function. | 
|  |  | 
|  | For the second type of problems it should be possible to just check | 
|  | the stack trace of the offending worker thread. | 
|  |  | 
|  | $ cat /proc/THE_OFFENDING_KWORKER/stack | 
|  |  | 
|  | The work item's function should be trivially visible in the stack | 
|  | trace. |