| # | 
 | # Input device configuration | 
 | # | 
 |  | 
 | menu "Input device support" | 
 | 	depends on !S390 | 
 |  | 
 | config INPUT | 
 | 	tristate "Generic input layer (needed for keyboard, mouse, ...)" if EMBEDDED | 
 | 	default y | 
 | 	help | 
 | 	  Say Y here if you have any input device (mouse, keyboard, tablet, | 
 | 	  joystick, steering wheel ...) connected to your system and want | 
 | 	  it to be available to applications. This includes standard PS/2 | 
 | 	  keyboard and mouse. | 
 |  | 
 | 	  Say N here if you have a headless (no monitor, no keyboard) system. | 
 |  | 
 | 	  More information is available: <file:Documentation/input/input.txt> | 
 |  | 
 | 	  If unsure, say Y. | 
 |  | 
 | 	  To compile this driver as a module, choose M here: the | 
 | 	  module will be called input. | 
 |  | 
 | if INPUT | 
 |  | 
 | config INPUT_FF_MEMLESS | 
 | 	tristate "Support for memoryless force-feedback devices" | 
 | 	help | 
 | 	  Say Y here if you have memoryless force-feedback input device | 
 | 	  such as Logitech WingMan Force 3D, ThrustMaster FireStorm Dual | 
 | 	  Power 2, or similar. You will also need to enable hardware-specific | 
 | 	  driver. | 
 |  | 
 | 	  If unsure, say N. | 
 |  | 
 | 	  To compile this driver as a module, choose M here: the | 
 | 	  module will be called ff-memless. | 
 |  | 
 | config INPUT_POLLDEV | 
 | 	tristate "Polled input device skeleton" | 
 | 	help | 
 | 	  Say Y here if you are using a driver for an input | 
 | 	  device that periodically polls hardware state. This | 
 | 	  option is only useful for out-of-tree drivers since | 
 | 	  in-tree drivers select it automatically. | 
 |  | 
 | 	  If unsure, say N. | 
 |  | 
 | 	  To compile this driver as a module, choose M here: the | 
 | 	  module will be called input-polldev. | 
 |  | 
 | config INPUT_SPARSEKMAP | 
 | 	tristate "Sparse keymap support library" | 
 | 	help | 
 | 	  Say Y here if you are using a driver for an input | 
 | 	  device that uses sparse keymap. This option is only | 
 | 	  useful for out-of-tree drivers since in-tree drivers | 
 | 	  select it automatically. | 
 |  | 
 | 	  If unsure, say N. | 
 |  | 
 | 	  To compile this driver as a module, choose M here: the | 
 | 	  module will be called sparse-keymap. | 
 |  | 
 | comment "Userland interfaces" | 
 |  | 
 | config INPUT_MOUSEDEV | 
 | 	tristate "Mouse interface" if EMBEDDED | 
 | 	default y | 
 | 	help | 
 | 	  Say Y here if you want your mouse to be accessible as char devices | 
 | 	  13:32+ - /dev/input/mouseX and 13:63 - /dev/input/mice as an | 
 | 	  emulated IntelliMouse Explorer PS/2 mouse. That way, all user space | 
 | 	  programs (including SVGAlib, GPM and X) will be able to use your | 
 | 	  mouse. | 
 |  | 
 | 	  If unsure, say Y. | 
 |  | 
 | 	  To compile this driver as a module, choose M here: the | 
 | 	  module will be called mousedev. | 
 |  | 
 | config INPUT_MOUSEDEV_PSAUX | 
 | 	bool "Provide legacy /dev/psaux device" | 
 | 	default y | 
 | 	depends on INPUT_MOUSEDEV | 
 | 	help | 
 | 	  Say Y here if you want your mouse also be accessible as char device | 
 | 	  10:1 - /dev/psaux. The data available through /dev/psaux is exactly | 
 | 	  the same as the data from /dev/input/mice. | 
 |  | 
 | 	  If unsure, say Y. | 
 |  | 
 |  | 
 | config INPUT_MOUSEDEV_SCREEN_X | 
 | 	int "Horizontal screen resolution" | 
 | 	depends on INPUT_MOUSEDEV | 
 | 	default "1024" | 
 | 	help | 
 | 	  If you're using a digitizer, or a graphic tablet, and want to use | 
 | 	  it as a mouse then the mousedev driver needs to know the X window | 
 | 	  screen resolution you are using to correctly scale the data. If | 
 | 	  you're not using a digitizer, this value is ignored. | 
 |  | 
 | config INPUT_MOUSEDEV_SCREEN_Y | 
 | 	int "Vertical screen resolution" | 
 | 	depends on INPUT_MOUSEDEV | 
 | 	default "768" | 
 | 	help | 
 | 	  If you're using a digitizer, or a graphic tablet, and want to use | 
 | 	  it as a mouse then the mousedev driver needs to know the X window | 
 | 	  screen resolution you are using to correctly scale the data. If | 
 | 	  you're not using a digitizer, this value is ignored. | 
 |  | 
 | config INPUT_JOYDEV | 
 | 	tristate "Joystick interface" | 
 | 	help | 
 | 	  Say Y here if you want your joystick or gamepad to be | 
 | 	  accessible as char device 13:0+ - /dev/input/jsX device. | 
 |  | 
 | 	  If unsure, say Y. | 
 |  | 
 | 	  More information is available: <file:Documentation/input/joystick.txt> | 
 |  | 
 | 	  To compile this driver as a module, choose M here: the | 
 | 	  module will be called joydev. | 
 |  | 
 | config INPUT_EVDEV | 
 | 	tristate "Event interface" | 
 | 	help | 
 | 	  Say Y here if you want your input device events be accessible | 
 | 	  under char device 13:64+ - /dev/input/eventX in a generic way. | 
 |  | 
 | 	  To compile this driver as a module, choose M here: the | 
 | 	  module will be called evdev. | 
 |  | 
 | config INPUT_EVBUG | 
 | 	tristate "Event debugging" | 
 | 	help | 
 | 	  Say Y here if you have a problem with the input subsystem and | 
 | 	  want all events (keypresses, mouse movements), to be output to | 
 | 	  the system log. While this is useful for debugging, it's also | 
 | 	  a security threat - your keypresses include your passwords, of | 
 | 	  course. | 
 |  | 
 | 	  If unsure, say N. | 
 |  | 
 | 	  To compile this driver as a module, choose M here: the | 
 | 	  module will be called evbug. | 
 |  | 
 | config INPUT_APMPOWER | 
 | 	tristate "Input Power Event -> APM Bridge" if EMBEDDED | 
 | 	depends on INPUT && APM_EMULATION | 
 | 	help | 
 | 	  Say Y here if you want suspend key events to trigger a user | 
 | 	  requested suspend through APM. This is useful on embedded | 
 | 	  systems where such behaviour is desired without userspace | 
 | 	  interaction. If unsure, say N. | 
 |  | 
 | 	  To compile this driver as a module, choose M here: the | 
 | 	  module will be called apm-power. | 
 |  | 
 | config XEN_KBDDEV_FRONTEND | 
 | 	tristate "Xen virtual keyboard and mouse support" | 
 | 	depends on XEN_FBDEV_FRONTEND | 
 | 	default y | 
 | 	select XEN_XENBUS_FRONTEND | 
 | 	help | 
 | 	  This driver implements the front-end of the Xen virtual | 
 | 	  keyboard and mouse device driver.  It communicates with a back-end | 
 | 	  in another domain. | 
 |  | 
 | comment "Input Device Drivers" | 
 |  | 
 | source "drivers/input/keyboard/Kconfig" | 
 |  | 
 | source "drivers/input/mouse/Kconfig" | 
 |  | 
 | source "drivers/input/joystick/Kconfig" | 
 |  | 
 | source "drivers/input/tablet/Kconfig" | 
 |  | 
 | source "drivers/input/touchscreen/Kconfig" | 
 |  | 
 | source "drivers/input/misc/Kconfig" | 
 |  | 
 | endif | 
 |  | 
 | menu "Hardware I/O ports" | 
 |  | 
 | source "drivers/input/serio/Kconfig" | 
 |  | 
 | source "drivers/input/gameport/Kconfig" | 
 |  | 
 | endmenu | 
 |  | 
 | endmenu | 
 |  |