| ============== | |
| BPF Design Q&A | |
| ============== | |
| BPF extensibility and applicability to networking, tracing, security | |
| in the linux kernel and several user space implementations of BPF | |
| virtual machine led to a number of misunderstanding on what BPF actually is. | |
| This short QA is an attempt to address that and outline a direction | |
| of where BPF is heading long term. | |
| .. contents:: | |
| :local: | |
| :depth: 3 | |
| Questions and Answers | |
| ===================== | |
| Q: Is BPF a generic instruction set similar to x64 and arm64? | |
| ------------------------------------------------------------- | |
| A: NO. | |
| Q: Is BPF a generic virtual machine ? | |
| ------------------------------------- | |
| A: NO. | |
| BPF is generic instruction set *with* C calling convention. | |
| ----------------------------------------------------------- | |
| Q: Why C calling convention was chosen? | |
| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ | |
| A: Because BPF programs are designed to run in the linux kernel | |
| which is written in C, hence BPF defines instruction set compatible | |
| with two most used architectures x64 and arm64 (and takes into | |
| consideration important quirks of other architectures) and | |
| defines calling convention that is compatible with C calling | |
| convention of the linux kernel on those architectures. | |
| Q: can multiple return values be supported in the future? | |
| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ | |
| A: NO. BPF allows only register R0 to be used as return value. | |
| Q: can more than 5 function arguments be supported in the future? | |
| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ | |
| A: NO. BPF calling convention only allows registers R1-R5 to be used | |
| as arguments. BPF is not a standalone instruction set. | |
| (unlike x64 ISA that allows msft, cdecl and other conventions) | |
| Q: can BPF programs access instruction pointer or return address? | |
| ----------------------------------------------------------------- | |
| A: NO. | |
| Q: can BPF programs access stack pointer ? | |
| ------------------------------------------ | |
| A: NO. | |
| Only frame pointer (register R10) is accessible. | |
| From compiler point of view it's necessary to have stack pointer. | |
| For example LLVM defines register R11 as stack pointer in its | |
| BPF backend, but it makes sure that generated code never uses it. | |
| Q: Does C-calling convention diminishes possible use cases? | |
| ----------------------------------------------------------- | |
| A: YES. | |
| BPF design forces addition of major functionality in the form | |
| of kernel helper functions and kernel objects like BPF maps with | |
| seamless interoperability between them. It lets kernel call into | |
| BPF programs and programs call kernel helpers with zero overhead. | |
| As all of them were native C code. That is particularly the case | |
| for JITed BPF programs that are indistinguishable from | |
| native kernel C code. | |
| Q: Does it mean that 'innovative' extensions to BPF code are disallowed? | |
| ------------------------------------------------------------------------ | |
| A: Soft yes. | |
| At least for now until BPF core has support for | |
| bpf-to-bpf calls, indirect calls, loops, global variables, | |
| jump tables, read only sections and all other normal constructs | |
| that C code can produce. | |
| Q: Can loops be supported in a safe way? | |
| ---------------------------------------- | |
| A: It's not clear yet. | |
| BPF developers are trying to find a way to | |
| support bounded loops where the verifier can guarantee that | |
| the program terminates in less than 4096 instructions. | |
| Instruction level questions | |
| --------------------------- | |
| Q: LD_ABS and LD_IND instructions vs C code | |
| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ | |
| Q: How come LD_ABS and LD_IND instruction are present in BPF whereas | |
| C code cannot express them and has to use builtin intrinsics? | |
| A: This is artifact of compatibility with classic BPF. Modern | |
| networking code in BPF performs better without them. | |
| See 'direct packet access'. | |
| Q: BPF instructions mapping not one-to-one to native CPU | |
| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ | |
| Q: It seems not all BPF instructions are one-to-one to native CPU. | |
| For example why BPF_JNE and other compare and jumps are not cpu-like? | |
| A: This was necessary to avoid introducing flags into ISA which are | |
| impossible to make generic and efficient across CPU architectures. | |
| Q: why BPF_DIV instruction doesn't map to x64 div? | |
| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ | |
| A: Because if we picked one-to-one relationship to x64 it would have made | |
| it more complicated to support on arm64 and other archs. Also it | |
| needs div-by-zero runtime check. | |
| Q: why there is no BPF_SDIV for signed divide operation? | |
| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ | |
| A: Because it would be rarely used. llvm errors in such case and | |
| prints a suggestion to use unsigned divide instead | |
| Q: Why BPF has implicit prologue and epilogue? | |
| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ | |
| A: Because architectures like sparc have register windows and in general | |
| there are enough subtle differences between architectures, so naive | |
| store return address into stack won't work. Another reason is BPF has | |
| to be safe from division by zero (and legacy exception path | |
| of LD_ABS insn). Those instructions need to invoke epilogue and | |
| return implicitly. | |
| Q: Why BPF_JLT and BPF_JLE instructions were not introduced in the beginning? | |
| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ | |
| A: Because classic BPF didn't have them and BPF authors felt that compiler | |
| workaround would be acceptable. Turned out that programs lose performance | |
| due to lack of these compare instructions and they were added. | |
| These two instructions is a perfect example what kind of new BPF | |
| instructions are acceptable and can be added in the future. | |
| These two already had equivalent instructions in native CPUs. | |
| New instructions that don't have one-to-one mapping to HW instructions | |
| will not be accepted. | |
| Q: BPF 32-bit subregister requirements | |
| ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ | |
| Q: BPF 32-bit subregisters have a requirement to zero upper 32-bits of BPF | |
| registers which makes BPF inefficient virtual machine for 32-bit | |
| CPU architectures and 32-bit HW accelerators. Can true 32-bit registers | |
| be added to BPF in the future? | |
| A: NO. The first thing to improve performance on 32-bit archs is to teach | |
| LLVM to generate code that uses 32-bit subregisters. Then second step | |
| is to teach verifier to mark operations where zero-ing upper bits | |
| is unnecessary. Then JITs can take advantage of those markings and | |
| drastically reduce size of generated code and improve performance. | |
| Q: Does BPF have a stable ABI? | |
| ------------------------------ | |
| A: YES. BPF instructions, arguments to BPF programs, set of helper | |
| functions and their arguments, recognized return codes are all part | |
| of ABI. However when tracing programs are using bpf_probe_read() helper | |
| to walk kernel internal datastructures and compile with kernel | |
| internal headers these accesses can and will break with newer | |
| kernels. The union bpf_attr -> kern_version is checked at load time | |
| to prevent accidentally loading kprobe-based bpf programs written | |
| for a different kernel. Networking programs don't do kern_version check. | |
| Q: How much stack space a BPF program uses? | |
| ------------------------------------------- | |
| A: Currently all program types are limited to 512 bytes of stack | |
| space, but the verifier computes the actual amount of stack used | |
| and both interpreter and most JITed code consume necessary amount. | |
| Q: Can BPF be offloaded to HW? | |
| ------------------------------ | |
| A: YES. BPF HW offload is supported by NFP driver. | |
| Q: Does classic BPF interpreter still exist? | |
| -------------------------------------------- | |
| A: NO. Classic BPF programs are converted into extend BPF instructions. | |
| Q: Can BPF call arbitrary kernel functions? | |
| ------------------------------------------- | |
| A: NO. BPF programs can only call a set of helper functions which | |
| is defined for every program type. | |
| Q: Can BPF overwrite arbitrary kernel memory? | |
| --------------------------------------------- | |
| A: NO. | |
| Tracing bpf programs can *read* arbitrary memory with bpf_probe_read() | |
| and bpf_probe_read_str() helpers. Networking programs cannot read | |
| arbitrary memory, since they don't have access to these helpers. | |
| Programs can never read or write arbitrary memory directly. | |
| Q: Can BPF overwrite arbitrary user memory? | |
| ------------------------------------------- | |
| A: Sort-of. | |
| Tracing BPF programs can overwrite the user memory | |
| of the current task with bpf_probe_write_user(). Every time such | |
| program is loaded the kernel will print warning message, so | |
| this helper is only useful for experiments and prototypes. | |
| Tracing BPF programs are root only. | |
| Q: bpf_trace_printk() helper warning | |
| ------------------------------------ | |
| Q: When bpf_trace_printk() helper is used the kernel prints nasty | |
| warning message. Why is that? | |
| A: This is done to nudge program authors into better interfaces when | |
| programs need to pass data to user space. Like bpf_perf_event_output() | |
| can be used to efficiently stream data via perf ring buffer. | |
| BPF maps can be used for asynchronous data sharing between kernel | |
| and user space. bpf_trace_printk() should only be used for debugging. | |
| Q: New functionality via kernel modules? | |
| ---------------------------------------- | |
| Q: Can BPF functionality such as new program or map types, new | |
| helpers, etc be added out of kernel module code? | |
| A: NO. |