|  | 
 | What is vesafb? | 
 | =============== | 
 |  | 
 | This is a generic driver for a graphic framebuffer on intel boxes. | 
 |  | 
 | The idea is simple:  Turn on graphics mode at boot time with the help | 
 | of the BIOS, and use this as framebuffer device /dev/fb0, like the m68k | 
 | (and other) ports do. | 
 |  | 
 | This means we decide at boot time whenever we want to run in text or | 
 | graphics mode.  Switching mode later on (in protected mode) is | 
 | impossible; BIOS calls work in real mode only.  VESA BIOS Extensions | 
 | Version 2.0 are required, because we need a linear frame buffer. | 
 |  | 
 | Advantages: | 
 |  | 
 |  * It provides a nice large console (128 cols + 48 lines with 1024x768) | 
 |    without using tiny, unreadable fonts. | 
 |  * You can run XF68_FBDev on top of /dev/fb0 (=> non-accelerated X11 | 
 |    support for every VBE 2.0 compliant graphics board). | 
 |  * Most important: boot logo :-) | 
 |  | 
 | Disadvantages: | 
 |  | 
 |  * graphic mode is slower than text mode... | 
 |  | 
 |  | 
 | How to use it? | 
 | ============== | 
 |  | 
 | Switching modes is done using the vga=... boot parameter.  Read | 
 | Documentation/svga.txt for details. | 
 |  | 
 | You should compile in both vgacon (for text mode) and vesafb (for | 
 | graphics mode). Which of them takes over the console depends on | 
 | whenever the specified mode is text or graphics. | 
 |  | 
 | The graphic modes are NOT in the list which you get if you boot with | 
 | vga=ask and hit return. The mode you wish to use is derived from the | 
 | VESA mode number. Here are those VESA mode numbers: | 
 |  | 
 |     | 640x480  800x600  1024x768 1280x1024 | 
 | ----+------------------------------------- | 
 | 256 |  0x101    0x103    0x105    0x107    | 
 | 32k |  0x110    0x113    0x116    0x119    | 
 | 64k |  0x111    0x114    0x117    0x11A    | 
 | 16M |  0x112    0x115    0x118    0x11B    | 
 |  | 
 | The video mode number of the Linux kernel is the VESA mode number plus | 
 | 0x200. | 
 |   | 
 |  Linux_kernel_mode_number = VESA_mode_number + 0x200 | 
 |  | 
 | So the table for the Kernel mode numbers are: | 
 |  | 
 |     | 640x480  800x600  1024x768 1280x1024 | 
 | ----+------------------------------------- | 
 | 256 |  0x301    0x303    0x305    0x307    | 
 | 32k |  0x310    0x313    0x316    0x319    | 
 | 64k |  0x311    0x314    0x317    0x31A    | 
 | 16M |  0x312    0x315    0x318    0x31B    | 
 |  | 
 | To enable one of those modes you have to specify "vga=ask" in the | 
 | lilo.conf file and rerun LILO. Then you can type in the desired | 
 | mode at the "vga=ask" prompt. For example if you like to use  | 
 | 1024x768x256 colors you have to say "305" at this prompt. | 
 |  | 
 | If this does not work, this might be because your BIOS does not support | 
 | linear framebuffers or because it does not support this mode at all. | 
 | Even if your board does, it might be the BIOS which does not.  VESA BIOS | 
 | Extensions v2.0 are required, 1.2 is NOT sufficient.  You will get a | 
 | "bad mode number" message if something goes wrong. | 
 |  | 
 | 1. Note: LILO cannot handle hex, for booting directly with  | 
 |          "vga=mode-number" you have to transform the numbers to decimal. | 
 | 2. Note: Some newer versions of LILO appear to work with those hex values, | 
 |          if you set the 0x in front of the numbers. | 
 |  | 
 | X11 | 
 | === | 
 |  | 
 | XF68_FBDev should work just fine, but it is non-accelerated.  Running | 
 | another (accelerated) X-Server like XF86_SVGA might or might not work. | 
 | It depends on X-Server and graphics board. | 
 |  | 
 | The X-Server must restore the video mode correctly, else you end up | 
 | with a broken console (and vesafb cannot do anything about this). | 
 |  | 
 |  | 
 | Refresh rates | 
 | ============= | 
 |  | 
 | There is no way to change the vesafb video mode and/or timings after | 
 | booting linux.  If you are not happy with the 60 Hz refresh rate, you | 
 | have these options: | 
 |  | 
 |  * configure and load the DOS-Tools for your the graphics board (if | 
 |    available) and boot linux with loadlin. | 
 |  * use a native driver (matroxfb/atyfb) instead if vesafb.  If none | 
 |    is available, write a new one! | 
 |  * VBE 3.0 might work too.  I have neither a gfx board with VBE 3.0 | 
 |    support nor the specs, so I have not checked this yet. | 
 |  | 
 |  | 
 | Configuration | 
 | ============= | 
 |  | 
 | The VESA BIOS provides protected mode interface for changing | 
 | some parameters.  vesafb can use it for palette changes and | 
 | to pan the display.  It is turned off by default because it | 
 | seems not to work with some BIOS versions, but there are options | 
 | to turn it on. | 
 |  | 
 | You can pass options to vesafb using "video=vesafb:option" on | 
 | the kernel command line.  Multiple options should be separated | 
 | by comma, like this: "video=vesafb:ypan,invers" | 
 |  | 
 | Accepted options: | 
 |  | 
 | invers	no comment... | 
 |  | 
 | ypan	enable display panning using the VESA protected mode  | 
 | 	interface.  The visible screen is just a window of the | 
 | 	video memory, console scrolling is done by changing the | 
 | 	start of the window. | 
 | 	pro:	* scrolling (fullscreen) is fast, because there is | 
 | 		  no need to copy around data. | 
 | 		* You'll get scrollback (the Shift-PgUp thing), | 
 | 		  the video memory can be used as scrollback buffer | 
 | 	kontra: * scrolling only parts of the screen causes some | 
 | 		  ugly flicker effects (boot logo flickers for | 
 | 		  example). | 
 |  | 
 | ywrap	Same as ypan, but assumes your gfx board can wrap-around  | 
 | 	the video memory (i.e. starts reading from top if it | 
 | 	reaches the end of video memory).  Faster than ypan. | 
 |  | 
 | redraw	scroll by redrawing the affected part of the screen, this | 
 | 	is the safe (and slow) default. | 
 |  | 
 |  | 
 | vgapal	Use the standard vga registers for palette changes. | 
 | 	This is the default. | 
 | pmipal	Use the protected mode interface for palette changes. | 
 |  | 
 | mtrr:n	setup memory type range registers for the vesafb framebuffer | 
 | 	where n: | 
 | 	      0 - disabled (equivalent to nomtrr) (default) | 
 | 	      1 - uncachable | 
 | 	      2 - write-back | 
 | 	      3 - write-combining | 
 | 	      4 - write-through | 
 |  | 
 | 	If you see the following in dmesg, choose the type that matches the | 
 | 	old one. In this example, use "mtrr:2". | 
 | ... | 
 | mtrr: type mismatch for e0000000,8000000 old: write-back new: write-combining | 
 | ... | 
 |  | 
 | nomtrr  disable mtrr | 
 |  | 
 | vremap:n | 
 |         remap 'n' MiB of video RAM. If 0 or not specified, remap memory | 
 | 	according to video mode. (2.5.66 patch/idea by Antonino Daplas | 
 | 	reversed to give override possibility (allocate more fb memory | 
 | 	than the kernel would) to 2.4 by [email protected]) | 
 |  | 
 | vtotal:n | 
 |         if the video BIOS of your card incorrectly determines the total | 
 |         amount of video RAM, use this option to override the BIOS (in MiB). | 
 |  | 
 | Have fun! | 
 |  | 
 |   Gerd | 
 |  | 
 | -- | 
 | Gerd Knorr <[email protected]> | 
 |  | 
 | Minor (mostly typo) changes  | 
 | by Nico Schmoigl <[email protected]> |